f97faf6751
* qatar/master: id3v2: fix doxy comment - 'machine byte order' makes no sense on char arrays VC1: restore mistakenly removed code twinvq: check output buffer size before decoding twinvq: return an error when the packet size is too small lavf: export some forgotten symbols with non-av prefixes. swscale: update altivec yuv2planeX asm to new per-plane API. swscale: make yuv2yuvX_10_sse2/avx 8/9/16-bits aware. yuv2planeX10 SIMD swscale: decide whether to use yuv2plane1/X on a per-plane basis. swscale: reintroduce full precision in 16-bit output. Split up yuv2yuvX functions Split out yuv2yuv1 luma and chroma in order to make them generic DSP functions lavc: replace references to deprecated AVCodecContext.error_recognition to use AVCodecContext.err_recognition lavc: translate non-flag-based er options into flag-based ef options at codec open add -err_filter AVOptions to access flag-based error recognition h264_weight: initialize "height" function argument properly. presets: spelling error in libvpx 1080p50_60 avplay: fix fullscreen behaviour with SDL 1.2.14 on Mac OS X Conflicts: ffplay.c libavformat/libavformat.v libswscale/swscale.c libswscale/x86/swscale_template.c tests/ref/lavfi/pixfmts_scale Merged-by: Michael Niedermayer <michaelni@gmx.at> |
||
---|---|---|
doc | ||
ffpresets | ||
libavcodec | ||
libavdevice | ||
libavfilter | ||
libavformat | ||
libavutil | ||
libpostproc | ||
libswresample | ||
libswscale | ||
mt-work | ||
presets | ||
tests | ||
tools | ||
.gitignore | ||
avconv.c | ||
Changelog | ||
cmdutils_common_opts.h | ||
cmdutils.c | ||
cmdutils.h | ||
common.mak | ||
configure | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
CREDITS | ||
Doxyfile | ||
ffmpeg.c | ||
ffplay.c | ||
ffprobe.c | ||
ffserver.c | ||
INSTALL | ||
LICENSE | ||
MAINTAINERS | ||
Makefile | ||
README | ||
RELEASE | ||
subdir.mak | ||
version.sh |
FFmpeg README ------------- 1) Documentation ---------------- * Read the documentation in the doc/ directory. 2) Licensing ------------ * See the LICENSE file.