Passing an explicit filename to this command is only necessary if the documentation in the @file block refers to a file different from the one the block resides in. Originally committed as revision 22921 to svn://svn.ffmpeg.org/ffmpeg/trunk
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * H.264/MPEG-4 Part 10 (Base profile) encoder.
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 *
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 * DSP functions
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 *
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 * Copyright (c) 2006 Expertisecentrum Digitale Media, UHasselt
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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/**
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 * @file
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 * H.264 encoder related DSP utils
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 *
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 */
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#include "dsputil.h"
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#define  H264_DCT_PART1(X) \
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         a = block[0][X]+block[3][X]; \
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         c = block[0][X]-block[3][X]; \
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         b = block[1][X]+block[2][X]; \
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         d = block[1][X]-block[2][X]; \
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         pieces[0][X] = a+b; \
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         pieces[2][X] = a-b; \
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         pieces[1][X] = (c<<1)+d; \
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         pieces[3][X] = c-(d<<1);
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#define  H264_DCT_PART2(X) \
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         a = pieces[X][0]+pieces[X][3]; \
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         c = pieces[X][0]-pieces[X][3]; \
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         b = pieces[X][1]+pieces[X][2]; \
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         d = pieces[X][1]-pieces[X][2]; \
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         block[0][X] = a+b; \
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         block[2][X] = a-b; \
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         block[1][X] = (c<<1)+d; \
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         block[3][X] = c-(d<<1);
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/**
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 * Transform the provided matrix using the H.264 modified DCT.
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 * @note
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 * we'll always work with transposed input blocks, to avoid having to make a
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 * distinction between C and mmx implementations.
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 *
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 * @param block transposed input block
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 */
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static void h264_dct_c(DCTELEM block[4][4])
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{
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    DCTELEM pieces[4][4];
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    DCTELEM a, b, c, d;
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    H264_DCT_PART1(0);
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    H264_DCT_PART1(1);
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    H264_DCT_PART1(2);
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    H264_DCT_PART1(3);
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    H264_DCT_PART2(0);
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    H264_DCT_PART2(1);
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    H264_DCT_PART2(2);
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    H264_DCT_PART2(3);
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}
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av_cold void ff_h264dspenc_init(DSPContext* c, AVCodecContext *avctx)
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{
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    c->h264_dct = h264_dct_c;
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}
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