f095391a14
* qatar/master: (31 commits) cdxl demux: do not create packets with uninitialized data at EOF. Replace computations of remaining bits with calls to get_bits_left(). amrnb/amrwb: Remove get_bits usage. cosmetics: reindent avformat: do not require a pixel/sample format if there is no decoder avformat: do not fill-in audio packet duration in compute_pkt_fields() lavf: Use av_get_audio_frame_duration() in get_audio_frame_size() dca_parser: parse the sample rate and frame durations libspeexdec: do not set AVCodecContext.frame_size libopencore-amr: do not set AVCodecContext.frame_size alsdec: do not set AVCodecContext.frame_size siff: do not set AVCodecContext.frame_size amr demuxer: do not set AVCodecContext.frame_size. aiffdec: do not set AVCodecContext.frame_size mov: do not set AVCodecContext.frame_size ape: do not set AVCodecContext.frame_size. rdt: remove workaround for infinite loop with aac avformat: do not require frame_size in avformat_find_stream_info() for CELT avformat: do not require frame_size in avformat_find_stream_info() for MP1/2/3 avformat: do not require frame_size in avformat_find_stream_info() for AAC ... Conflicts: doc/APIchanges libavcodec/Makefile libavcodec/avcodec.h libavcodec/h264.c libavcodec/h264_ps.c libavcodec/utils.c libavcodec/version.h libavcodec/x86/dsputil_mmx.c libavformat/utils.c Merged-by: Michael Niedermayer <michaelni@gmx.at> |
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doc | ||
ffpresets | ||
libavcodec | ||
libavdevice | ||
libavfilter | ||
libavformat | ||
libavutil | ||
libpostproc | ||
libswresample | ||
libswscale | ||
mt-work | ||
presets | ||
tests | ||
tools | ||
.gitignore | ||
Changelog | ||
cmdutils_common_opts.h | ||
cmdutils.c | ||
cmdutils.h | ||
common.mak | ||
configure | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
CREDITS | ||
Doxyfile | ||
ffmpeg.c | ||
ffplay.c | ||
ffprobe.c | ||
ffserver.c | ||
INSTALL | ||
library.mak | ||
LICENSE | ||
MAINTAINERS | ||
Makefile | ||
README | ||
RELEASE | ||
version.sh |
FFmpeg README ------------- 1) Documentation ---------------- * Read the documentation in the doc/ directory. 2) Licensing ------------ * See the LICENSE file.