* commit 'e998b56362c711701b3daa34e7b956e7126336f4': x86: avcodec: Consistently structure CPU extension initialization Merged-by: Michael Niedermayer <michaelni@gmx.at>
		
			
				
	
	
		
			148 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Format Conversion Utils
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 * Copyright (c) 2000, 2001 Fabrice Bellard
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 * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
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 *
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 * MMX optimization by Nick Kurshev <nickols_k@mail.ru>
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#include "libavutil/attributes.h"
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#include "libavutil/cpu.h"
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#include "libavutil/x86/asm.h"
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#include "libavutil/x86/cpu.h"
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#include "libavcodec/fmtconvert.h"
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#if HAVE_YASM
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void ff_int32_to_float_fmul_scalar_sse (float *dst, const int32_t *src, float mul, int len);
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void ff_int32_to_float_fmul_scalar_sse2(float *dst, const int32_t *src, float mul, int len);
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void ff_float_to_int16_3dnow(int16_t *dst, const float *src, long len);
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void ff_float_to_int16_sse  (int16_t *dst, const float *src, long len);
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void ff_float_to_int16_sse2 (int16_t *dst, const float *src, long len);
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void ff_float_to_int16_step_3dnow(int16_t *dst, const float *src, long len, long step);
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void ff_float_to_int16_step_sse  (int16_t *dst, const float *src, long len, long step);
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void ff_float_to_int16_step_sse2 (int16_t *dst, const float *src, long len, long step);
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void ff_float_to_int16_interleave2_3dnow(int16_t *dst, const float **src, long len);
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void ff_float_to_int16_interleave2_sse  (int16_t *dst, const float **src, long len);
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void ff_float_to_int16_interleave2_sse2 (int16_t *dst, const float **src, long len);
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void ff_float_to_int16_interleave6_sse(int16_t *dst, const float **src, int len);
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void ff_float_to_int16_interleave6_3dnow(int16_t *dst, const float **src, int len);
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void ff_float_to_int16_interleave6_3dnowext(int16_t *dst, const float **src, int len);
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#define ff_float_to_int16_interleave6_sse2 ff_float_to_int16_interleave6_sse
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#define FLOAT_TO_INT16_INTERLEAVE(cpu) \
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/* gcc pessimizes register allocation if this is in the same function as float_to_int16_interleave_sse2*/\
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static av_noinline void float_to_int16_interleave_misc_##cpu(int16_t *dst, const float **src, long len, int channels){\
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    int c;\
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    for(c=0; c<channels; c++){\
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        ff_float_to_int16_step_##cpu(dst+c, src[c], len, channels);\
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    }\
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}\
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\
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static void float_to_int16_interleave_##cpu(int16_t *dst, const float **src, long len, int channels){\
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    if(channels==1)\
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        ff_float_to_int16_##cpu(dst, src[0], len);\
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    else if(channels==2){\
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        ff_float_to_int16_interleave2_##cpu(dst, src, len);\
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    }else if(channels==6){\
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        ff_float_to_int16_interleave6_##cpu(dst, src, len);\
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    }else\
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        float_to_int16_interleave_misc_##cpu(dst, src, len, channels);\
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}
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FLOAT_TO_INT16_INTERLEAVE(3dnow)
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FLOAT_TO_INT16_INTERLEAVE(sse)
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FLOAT_TO_INT16_INTERLEAVE(sse2)
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static void float_to_int16_interleave_3dnowext(int16_t *dst, const float **src,
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                                               long len, int channels)
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{
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    if(channels==6)
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        ff_float_to_int16_interleave6_3dnowext(dst, src, len);
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    else
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        float_to_int16_interleave_3dnow(dst, src, len, channels);
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}
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void ff_float_interleave2_mmx(float *dst, const float **src, unsigned int len);
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void ff_float_interleave2_sse(float *dst, const float **src, unsigned int len);
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void ff_float_interleave6_mmx(float *dst, const float **src, unsigned int len);
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void ff_float_interleave6_sse(float *dst, const float **src, unsigned int len);
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static void float_interleave_mmx(float *dst, const float **src,
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                                 unsigned int len, int channels)
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{
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    if (channels == 2) {
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        ff_float_interleave2_mmx(dst, src, len);
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    } else if (channels == 6)
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        ff_float_interleave6_mmx(dst, src, len);
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    else
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        ff_float_interleave_c(dst, src, len, channels);
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}
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static void float_interleave_sse(float *dst, const float **src,
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                                 unsigned int len, int channels)
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{
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    if (channels == 2) {
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        ff_float_interleave2_sse(dst, src, len);
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    } else if (channels == 6)
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        ff_float_interleave6_sse(dst, src, len);
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    else
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        ff_float_interleave_c(dst, src, len, channels);
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}
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#endif /* HAVE_YASM */
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av_cold void ff_fmt_convert_init_x86(FmtConvertContext *c, AVCodecContext *avctx)
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{
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#if HAVE_YASM
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    int cpu_flags = av_get_cpu_flags();
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    if (EXTERNAL_MMX(cpu_flags)) {
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        c->float_interleave = float_interleave_mmx;
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    }
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    if (EXTERNAL_AMD3DNOW(cpu_flags)) {
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        if (!(avctx->flags & CODEC_FLAG_BITEXACT)) {
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            c->float_to_int16            = ff_float_to_int16_3dnow;
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            c->float_to_int16_interleave = float_to_int16_interleave_3dnow;
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        }
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    }
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    if (EXTERNAL_AMD3DNOWEXT(cpu_flags)) {
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        if (!(avctx->flags & CODEC_FLAG_BITEXACT)) {
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            c->float_to_int16_interleave = float_to_int16_interleave_3dnowext;
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        }
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    }
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    if (EXTERNAL_SSE(cpu_flags)) {
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        c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse;
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        c->float_to_int16             = ff_float_to_int16_sse;
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        c->float_to_int16_interleave  = float_to_int16_interleave_sse;
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        c->float_interleave           = float_interleave_sse;
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    }
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    if (EXTERNAL_SSE2(cpu_flags)) {
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        c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse2;
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        c->float_to_int16             = ff_float_to_int16_sse2;
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        c->float_to_int16_interleave  = float_to_int16_interleave_sse2;
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    }
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#endif /* HAVE_YASM */
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}
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