ffmpeg/libavutil/float_dsp.c
Justin Ruggles d5a7229ba4 Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
2012-06-08 13:14:38 -04:00

43 lines
1.2 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "float_dsp.h"
static void vector_fmul_c(float *dst, const float *src0, const float *src1,
int len)
{
int i;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[i];
}
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int bit_exact)
{
fdsp->vector_fmul = vector_fmul_c;
#if ARCH_ARM
ff_float_dsp_init_arm(fdsp);
#elif ARCH_PPC
ff_float_dsp_init_ppc(fdsp, bit_exact);
#elif ARCH_X86
ff_float_dsp_init_x86(fdsp);
#endif
}