ffmpeg/libavcodec/arm/dca.h
Christophe Gisquet 481a46a462 dcadsp: add int8x8_fmul_int32 to DSP context
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.

Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.

On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-02-08 00:55:42 +01:00

105 lines
3.9 KiB
C

/*
* Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_ARM_DCA_H
#define AVCODEC_ARM_DCA_H
#include <stdint.h>
#include "config.h"
#include "libavcodec/mathops.h"
#if HAVE_ARMV6_INLINE && AV_GCC_VERSION_AT_LEAST(4,4) && !CONFIG_THUMB
#define decode_blockcodes decode_blockcodes
static inline int decode_blockcodes(int code1, int code2, int levels,
int32_t *values)
{
int32_t v0, v1, v2, v3, v4, v5;
__asm__ ("smmul %0, %6, %10 \n"
"smmul %3, %7, %10 \n"
"smlabb %6, %0, %9, %6 \n"
"smlabb %7, %3, %9, %7 \n"
"smmul %1, %0, %10 \n"
"smmul %4, %3, %10 \n"
"sub %6, %6, %8, lsr #1 \n"
"sub %7, %7, %8, lsr #1 \n"
"smlabb %0, %1, %9, %0 \n"
"smlabb %3, %4, %9, %3 \n"
"smmul %2, %1, %10 \n"
"smmul %5, %4, %10 \n"
"str %6, [%11, #0] \n"
"str %7, [%11, #16] \n"
"sub %0, %0, %8, lsr #1 \n"
"sub %3, %3, %8, lsr #1 \n"
"smlabb %1, %2, %9, %1 \n"
"smlabb %4, %5, %9, %4 \n"
"smmul %6, %2, %10 \n"
"smmul %7, %5, %10 \n"
"str %0, [%11, #4] \n"
"str %3, [%11, #20] \n"
"sub %1, %1, %8, lsr #1 \n"
"sub %4, %4, %8, lsr #1 \n"
"smlabb %2, %6, %9, %2 \n"
"smlabb %5, %7, %9, %5 \n"
"str %1, [%11, #8] \n"
"str %4, [%11, #24] \n"
"sub %2, %2, %8, lsr #1 \n"
"sub %5, %5, %8, lsr #1 \n"
"str %2, [%11, #12] \n"
"str %5, [%11, #28] \n"
: "=&r"(v0), "=&r"(v1), "=&r"(v2),
"=&r"(v3), "=&r"(v4), "=&r"(v5),
"+&r"(code1), "+&r"(code2)
: "r"(levels - 1), "r"(-levels),
"r"(ff_inverse[levels]), "r"(values)
: "memory");
return code1 | code2;
}
#endif
#if HAVE_NEON_INLINE && HAVE_ASM_MOD_Y
#define int8x8_fmul_int32 int8x8_fmul_int32
static inline void int8x8_fmul_int32(av_unused DCADSPContext *dsp,
float *dst, const int8_t *src, int scale)
{
__asm__ ("vcvt.f32.s32 %2, %2, #4 \n"
"vld1.8 {d0}, [%1,:64] \n"
"vmovl.s8 q0, d0 \n"
"vmovl.s16 q1, d1 \n"
"vmovl.s16 q0, d0 \n"
"vcvt.f32.s32 q0, q0 \n"
"vcvt.f32.s32 q1, q1 \n"
"vmul.f32 q0, q0, %y2 \n"
"vmul.f32 q1, q1, %y2 \n"
"vst1.32 {q0-q1}, [%m0,:128] \n"
: "=Um"(*(float (*)[8])dst)
: "r"(src), "x"(scale)
: "d0", "d1", "d2", "d3");
}
#endif
#endif /* AVCODEC_ARM_DCA_H */