ffmpeg/libavcodec/h264pred_internal.h
Oskar Arvidsson 8dbe585641 Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 decoder.
This patch lets e.g. dsputil_init chose dsp functions with respect to
the bit depth to decode. The naming scheme of bit depth dependent
functions is <base name>_<bit depth>[_<prefix>] (i.e. the old
clear_blocks_c is now named clear_blocks_8_c).

Note: Some of the functions for high bit depth is not dependent on the
bit depth, but only on the pixel size. This leaves some room for
optimizing binary size.

Preparatory patch for high bit depth h264 decoding support.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2011-04-10 22:33:42 +02:00

1340 lines
44 KiB
C

/*
* H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
* Copyright (c) 2003-2011 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* H.264 / AVC / MPEG4 part10 prediction functions.
* @author Michael Niedermayer <michaelni@gmx.at>
*/
#include "mathops.h"
#include "h264_high_depth.h"
static void FUNCC(pred4x4_vertical)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const pixel4 a= ((pixel4*)(src-stride))[0];
((pixel4*)(src+0*stride))[0]= a;
((pixel4*)(src+1*stride))[0]= a;
((pixel4*)(src+2*stride))[0]= a;
((pixel4*)(src+3*stride))[0]= a;
}
static void FUNCC(pred4x4_horizontal)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
((pixel4*)(src+0*stride))[0]= PIXEL_SPLAT_X4(src[-1+0*stride]);
((pixel4*)(src+1*stride))[0]= PIXEL_SPLAT_X4(src[-1+1*stride]);
((pixel4*)(src+2*stride))[0]= PIXEL_SPLAT_X4(src[-1+2*stride]);
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(src[-1+3*stride]);
}
static void FUNCC(pred4x4_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride]
+ src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3;
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
}
static void FUNCC(pred4x4_left_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2;
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
}
static void FUNCC(pred4x4_top_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2;
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(dc);
}
static void FUNCC(pred4x4_128_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
}
static void FUNCC(pred4x4_127_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
}
static void FUNCC(pred4x4_129_dc)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
((pixel4*)(src+0*stride))[0]=
((pixel4*)(src+1*stride))[0]=
((pixel4*)(src+2*stride))[0]=
((pixel4*)(src+3*stride))[0]= PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
}
#define LOAD_TOP_RIGHT_EDGE\
const int av_unused t4= topright[0];\
const int av_unused t5= topright[1];\
const int av_unused t6= topright[2];\
const int av_unused t7= topright[3];\
#define LOAD_DOWN_LEFT_EDGE\
const int av_unused l4= src[-1+4*stride];\
const int av_unused l5= src[-1+5*stride];\
const int av_unused l6= src[-1+6*stride];\
const int av_unused l7= src[-1+7*stride];\
#define LOAD_LEFT_EDGE\
const int av_unused l0= src[-1+0*stride];\
const int av_unused l1= src[-1+1*stride];\
const int av_unused l2= src[-1+2*stride];\
const int av_unused l3= src[-1+3*stride];\
#define LOAD_TOP_EDGE\
const int av_unused t0= src[ 0-1*stride];\
const int av_unused t1= src[ 1-1*stride];\
const int av_unused t2= src[ 2-1*stride];\
const int av_unused t3= src[ 3-1*stride];\
static void FUNCC(pred4x4_vertical_vp8)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
pixel4 v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2,
(t0 + 2*t1 + t2 + 2) >> 2,
(t1 + 2*t2 + t3 + 2) >> 2,
(t2 + 2*t3 + t4 + 2) >> 2);
AV_WN4PA(src+0*stride, v);
AV_WN4PA(src+1*stride, v);
AV_WN4PA(src+2*stride, v);
AV_WN4PA(src+3*stride, v);
}
static void FUNCC(pred4x4_horizontal_vp8)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int lt= src[-1-1*stride];
LOAD_LEFT_EDGE
AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4((lt + 2*l0 + l1 + 2) >> 2));
AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4((l0 + 2*l1 + l2 + 2) >> 2));
AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4((l1 + 2*l2 + l3 + 2) >> 2));
AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4((l2 + 2*l3 + l3 + 2) >> 2));
}
static void FUNCC(pred4x4_down_right)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2;
src[0+2*stride]=
src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2;
src[0+1*stride]=
src[1+2*stride]=
src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2;
src[0+0*stride]=
src[1+1*stride]=
src[2+2*stride]=
src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2;
src[1+0*stride]=
src[2+1*stride]=
src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2;
src[2+0*stride]=
src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2;
}
static void FUNCC(pred4x4_down_left)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
// LOAD_LEFT_EDGE
src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2;
src[1+0*stride]=
src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2;
src[2+0*stride]=
src[1+1*stride]=
src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2;
src[3+0*stride]=
src[2+1*stride]=
src[1+2*stride]=
src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2;
src[3+1*stride]=
src[2+2*stride]=
src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2;
src[3+2*stride]=
src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2;
src[3+3*stride]=(t6 + 3*t7 + 2)>>2;
}
static void FUNCC(pred4x4_down_left_svq3)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
const av_unused int unu0= t0;
const av_unused int unu1= l0;
src[0+0*stride]=(l1 + t1)>>1;
src[1+0*stride]=
src[0+1*stride]=(l2 + t2)>>1;
src[2+0*stride]=
src[1+1*stride]=
src[0+2*stride]=
src[3+0*stride]=
src[2+1*stride]=
src[1+2*stride]=
src[0+3*stride]=
src[3+1*stride]=
src[2+2*stride]=
src[1+3*stride]=
src[3+2*stride]=
src[2+3*stride]=
src[3+3*stride]=(l3 + t3)>>1;
}
static void FUNCC(pred4x4_down_left_rv40)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
LOAD_LEFT_EDGE
LOAD_DOWN_LEFT_EDGE
src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
src[1+0*stride]=
src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
src[2+0*stride]=
src[1+1*stride]=
src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3;
src[3+0*stride]=
src[2+1*stride]=
src[1+2*stride]=
src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3;
src[3+1*stride]=
src[2+2*stride]=
src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3;
src[3+2*stride]=
src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3;
src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2;
}
static void FUNCC(pred4x4_down_left_rv40_nodown)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
LOAD_LEFT_EDGE
src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
src[1+0*stride]=
src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
src[2+0*stride]=
src[1+1*stride]=
src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3;
src[3+0*stride]=
src[2+1*stride]=
src[1+2*stride]=
src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3;
src[3+1*stride]=
src[2+2*stride]=
src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3;
src[3+2*stride]=
src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3;
src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2;
}
static void FUNCC(pred4x4_vertical_right)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
src[0+0*stride]=
src[1+2*stride]=(lt + t0 + 1)>>1;
src[1+0*stride]=
src[2+2*stride]=(t0 + t1 + 1)>>1;
src[2+0*stride]=
src[3+2*stride]=(t1 + t2 + 1)>>1;
src[3+0*stride]=(t2 + t3 + 1)>>1;
src[0+1*stride]=
src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2;
src[1+1*stride]=
src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2;
src[2+1*stride]=
src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2;
src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2;
src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2;
src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2;
}
static void FUNCC(pred4x4_vertical_left)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
src[0+0*stride]=(t0 + t1 + 1)>>1;
src[1+0*stride]=
src[0+2*stride]=(t1 + t2 + 1)>>1;
src[2+0*stride]=
src[1+2*stride]=(t2 + t3 + 1)>>1;
src[3+0*stride]=
src[2+2*stride]=(t3 + t4+ 1)>>1;
src[3+2*stride]=(t4 + t5+ 1)>>1;
src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
src[1+1*stride]=
src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
src[2+1*stride]=
src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
src[3+1*stride]=
src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
}
static void FUNCC(pred4x4_vertical_left_rv40_internal)(uint8_t *p_src, const uint8_t *p_topright, int p_stride,
const int l0, const int l1, const int l2, const int l3, const int l4){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
src[1+0*stride]=
src[0+2*stride]=(t1 + t2 + 1)>>1;
src[2+0*stride]=
src[1+2*stride]=(t2 + t3 + 1)>>1;
src[3+0*stride]=
src[2+2*stride]=(t3 + t4+ 1)>>1;
src[3+2*stride]=(t4 + t5+ 1)>>1;
src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
src[1+1*stride]=
src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
src[2+1*stride]=
src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
src[3+1*stride]=
src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
}
static void FUNCC(pred4x4_vertical_left_rv40)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_LEFT_EDGE
LOAD_DOWN_LEFT_EDGE
FUNCC(pred4x4_vertical_left_rv40_internal)(p_src, topright, p_stride, l0, l1, l2, l3, l4);
}
static void FUNCC(pred4x4_vertical_left_rv40_nodown)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_LEFT_EDGE
FUNCC(pred4x4_vertical_left_rv40_internal)(p_src, topright, p_stride, l0, l1, l2, l3, l3);
}
static void FUNCC(pred4x4_vertical_left_vp8)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
src[0+0*stride]=(t0 + t1 + 1)>>1;
src[1+0*stride]=
src[0+2*stride]=(t1 + t2 + 1)>>1;
src[2+0*stride]=
src[1+2*stride]=(t2 + t3 + 1)>>1;
src[3+0*stride]=
src[2+2*stride]=(t3 + t4 + 1)>>1;
src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
src[1+1*stride]=
src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
src[2+1*stride]=
src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
src[3+1*stride]=
src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2;
src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2;
}
static void FUNCC(pred4x4_horizontal_up)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_LEFT_EDGE
src[0+0*stride]=(l0 + l1 + 1)>>1;
src[1+0*stride]=(l0 + 2*l1 + l2 + 2)>>2;
src[2+0*stride]=
src[0+1*stride]=(l1 + l2 + 1)>>1;
src[3+0*stride]=
src[1+1*stride]=(l1 + 2*l2 + l3 + 2)>>2;
src[2+1*stride]=
src[0+2*stride]=(l2 + l3 + 1)>>1;
src[3+1*stride]=
src[1+2*stride]=(l2 + 2*l3 + l3 + 2)>>2;
src[3+2*stride]=
src[1+3*stride]=
src[0+3*stride]=
src[2+2*stride]=
src[2+3*stride]=
src[3+3*stride]=l3;
}
static void FUNCC(pred4x4_horizontal_up_rv40)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_LEFT_EDGE
LOAD_DOWN_LEFT_EDGE
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
src[2+0*stride]=
src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
src[3+0*stride]=
src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
src[2+1*stride]=
src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
src[3+1*stride]=
src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
src[3+2*stride]=
src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2;
src[0+3*stride]=
src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2;
src[2+3*stride]=(l4 + l5 + 1)>>1;
src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2;
}
static void FUNCC(pred4x4_horizontal_up_rv40_nodown)(uint8_t *p_src, const uint8_t *p_topright, int p_stride){
pixel *src = (pixel*)p_src;
const pixel *topright = (const pixel*)p_topright;
int stride = p_stride>>(sizeof(pixel)-1);
LOAD_LEFT_EDGE
LOAD_TOP_EDGE
LOAD_TOP_RIGHT_EDGE
src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
src[2+0*stride]=
src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
src[3+0*stride]=
src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
src[2+1*stride]=
src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
src[3+1*stride]=
src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
src[3+2*stride]=
src[1+3*stride]=l3;
src[0+3*stride]=
src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2;
src[2+3*stride]=
src[3+3*stride]=l3;
}
static void FUNCC(pred4x4_horizontal_down)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const int lt= src[-1-1*stride];
LOAD_TOP_EDGE
LOAD_LEFT_EDGE
src[0+0*stride]=
src[2+1*stride]=(lt + l0 + 1)>>1;
src[1+0*stride]=
src[3+1*stride]=(l0 + 2*lt + t0 + 2)>>2;
src[2+0*stride]=(lt + 2*t0 + t1 + 2)>>2;
src[3+0*stride]=(t0 + 2*t1 + t2 + 2)>>2;
src[0+1*stride]=
src[2+2*stride]=(l0 + l1 + 1)>>1;
src[1+1*stride]=
src[3+2*stride]=(lt + 2*l0 + l1 + 2)>>2;
src[0+2*stride]=
src[2+3*stride]=(l1 + l2+ 1)>>1;
src[1+2*stride]=
src[3+3*stride]=(l0 + 2*l1 + l2 + 2)>>2;
src[0+3*stride]=(l2 + l3 + 1)>>1;
src[1+3*stride]=(l1 + 2*l2 + l3 + 2)>>2;
}
static void FUNCC(pred4x4_tm_vp8)(uint8_t *p_src, const uint8_t *topright, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
pixel *top = src-stride;
int y;
for (y = 0; y < 4; y++) {
uint8_t *cm_in = cm + src[-1];
src[0] = cm_in[top[0]];
src[1] = cm_in[top[1]];
src[2] = cm_in[top[2]];
src[3] = cm_in[top[3]];
src += stride;
}
}
static void FUNCC(pred16x16_vertical)(uint8_t *p_src, int p_stride){
int i;
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const pixel4 a = ((pixel4*)(src-stride))[0];
const pixel4 b = ((pixel4*)(src-stride))[1];
const pixel4 c = ((pixel4*)(src-stride))[2];
const pixel4 d = ((pixel4*)(src-stride))[3];
for(i=0; i<16; i++){
((pixel4*)(src+i*stride))[0] = a;
((pixel4*)(src+i*stride))[1] = b;
((pixel4*)(src+i*stride))[2] = c;
((pixel4*)(src+i*stride))[3] = d;
}
}
static void FUNCC(pred16x16_horizontal)(uint8_t *p_src, int stride){
int i;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
for(i=0; i<16; i++){
((pixel4*)(src+i*stride))[0] =
((pixel4*)(src+i*stride))[1] =
((pixel4*)(src+i*stride))[2] =
((pixel4*)(src+i*stride))[3] = PIXEL_SPLAT_X4(src[-1+i*stride]);
}
}
#define PREDICT_16x16_DC(v)\
for(i=0; i<16; i++){\
AV_WN4P(src+ 0, v);\
AV_WN4P(src+ 4, v);\
AV_WN4P(src+ 8, v);\
AV_WN4P(src+12, v);\
src += stride;\
}
static void FUNCC(pred16x16_dc)(uint8_t *p_src, int stride){
int i, dc=0;
pixel *src = (pixel*)p_src;
pixel4 dcsplat;
stride >>= sizeof(pixel)-1;
for(i=0;i<16; i++){
dc+= src[-1+i*stride];
}
for(i=0;i<16; i++){
dc+= src[i-stride];
}
dcsplat = PIXEL_SPLAT_X4((dc+16)>>5);
PREDICT_16x16_DC(dcsplat);
}
static void FUNCC(pred16x16_left_dc)(uint8_t *p_src, int stride){
int i, dc=0;
pixel *src = (pixel*)p_src;
pixel4 dcsplat;
stride >>= sizeof(pixel)-1;
for(i=0;i<16; i++){
dc+= src[-1+i*stride];
}
dcsplat = PIXEL_SPLAT_X4((dc+8)>>4);
PREDICT_16x16_DC(dcsplat);
}
static void FUNCC(pred16x16_top_dc)(uint8_t *p_src, int stride){
int i, dc=0;
pixel *src = (pixel*)p_src;
pixel4 dcsplat;
stride >>= sizeof(pixel)-1;
for(i=0;i<16; i++){
dc+= src[i-stride];
}
dcsplat = PIXEL_SPLAT_X4((dc+8)>>4);
PREDICT_16x16_DC(dcsplat);
}
#define PRED16x16_X(n, v) \
static void FUNCC(pred16x16_##n##_dc)(uint8_t *p_src, int stride){\
int i;\
pixel *src = (pixel*)p_src;\
stride >>= sizeof(pixel)-1;\
PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\
}
PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1);
PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0);
PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1);
static inline void FUNCC(pred16x16_plane_compat)(uint8_t *p_src, int p_stride, const int svq3, const int rv40){
int i, j, k;
int a;
INIT_CLIP
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const pixel * const src0 = src +7-stride;
const pixel * src1 = src +8*stride-1;
const pixel * src2 = src1-2*stride; // == src+6*stride-1;
int H = src0[1] - src0[-1];
int V = src1[0] - src2[ 0];
for(k=2; k<=8; ++k) {
src1 += stride; src2 -= stride;
H += k*(src0[k] - src0[-k]);
V += k*(src1[0] - src2[ 0]);
}
if(svq3){
H = ( 5*(H/4) ) / 16;
V = ( 5*(V/4) ) / 16;
/* required for 100% accuracy */
i = H; H = V; V = i;
}else if(rv40){
H = ( H + (H>>2) ) >> 4;
V = ( V + (V>>2) ) >> 4;
}else{
H = ( 5*H+32 ) >> 6;
V = ( 5*V+32 ) >> 6;
}
a = 16*(src1[0] + src2[16] + 1) - 7*(V+H);
for(j=16; j>0; --j) {
int b = a;
a += V;
for(i=-16; i<0; i+=4) {
src[16+i] = CLIP((b ) >> 5);
src[17+i] = CLIP((b+ H) >> 5);
src[18+i] = CLIP((b+2*H) >> 5);
src[19+i] = CLIP((b+3*H) >> 5);
b += 4*H;
}
src += stride;
}
}
static void FUNCC(pred16x16_plane)(uint8_t *src, int stride){
FUNCC(pred16x16_plane_compat)(src, stride, 0, 0);
}
static void FUNCC(pred16x16_plane_svq3)(uint8_t *src, int stride){
FUNCC(pred16x16_plane_compat)(src, stride, 1, 0);
}
static void FUNCC(pred16x16_plane_rv40)(uint8_t *src, int stride){
FUNCC(pred16x16_plane_compat)(src, stride, 0, 1);
}
static void FUNCC(pred16x16_tm_vp8)(uint8_t *src, int stride){
uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
uint8_t *top = src-stride;
int y;
for (y = 0; y < 16; y++) {
uint8_t *cm_in = cm + src[-1];
src[0] = cm_in[top[0]];
src[1] = cm_in[top[1]];
src[2] = cm_in[top[2]];
src[3] = cm_in[top[3]];
src[4] = cm_in[top[4]];
src[5] = cm_in[top[5]];
src[6] = cm_in[top[6]];
src[7] = cm_in[top[7]];
src[8] = cm_in[top[8]];
src[9] = cm_in[top[9]];
src[10] = cm_in[top[10]];
src[11] = cm_in[top[11]];
src[12] = cm_in[top[12]];
src[13] = cm_in[top[13]];
src[14] = cm_in[top[14]];
src[15] = cm_in[top[15]];
src += stride;
}
}
static void FUNCC(pred8x8_vertical)(uint8_t *p_src, int p_stride){
int i;
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const pixel4 a= ((pixel4*)(src-stride))[0];
const pixel4 b= ((pixel4*)(src-stride))[1];
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]= a;
((pixel4*)(src+i*stride))[1]= b;
}
}
static void FUNCC(pred8x8_horizontal)(uint8_t *p_src, int stride){
int i;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(src[-1+i*stride]);
}
}
#define PRED8x8_X(n, v)\
static void FUNCC(pred8x8_##n##_dc)(uint8_t *p_src, int stride){\
int i;\
pixel *src = (pixel*)p_src;\
stride >>= sizeof(pixel)-1;\
for(i=0; i<8; i++){\
((pixel4*)(src+i*stride))[0]=\
((pixel4*)(src+i*stride))[1]= PIXEL_SPLAT_X4(v);\
}\
}
PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1);
PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0);
PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1);
static void FUNCC(pred8x8_left_dc)(uint8_t *p_src, int stride){
int i;
int dc0, dc2;
pixel4 dc0splat, dc2splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
dc0=dc2=0;
for(i=0;i<4; i++){
dc0+= src[-1+i*stride];
dc2+= src[-1+(i+4)*stride];
}
dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2);
dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc0splat;
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc2splat;
}
}
static void FUNCC(pred8x8_left_dc_rv40)(uint8_t *p_src, int stride){
int i;
int dc0;
pixel4 dc0splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
dc0=0;
for(i=0;i<8; i++)
dc0+= src[-1+i*stride];
dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3);
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc0splat;
}
}
static void FUNCC(pred8x8_top_dc)(uint8_t *p_src, int stride){
int i;
int dc0, dc1;
pixel4 dc0splat, dc1splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
dc0=dc1=0;
for(i=0;i<4; i++){
dc0+= src[i-stride];
dc1+= src[4+i-stride];
}
dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2);
dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
}
}
static void FUNCC(pred8x8_top_dc_rv40)(uint8_t *p_src, int stride){
int i;
int dc0;
pixel4 dc0splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
dc0=0;
for(i=0;i<8; i++)
dc0+= src[i-stride];
dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3);
for(i=0; i<8; i++){
((pixel4*)(src+i*stride))[0]=
((pixel4*)(src+i*stride))[1]= dc0splat;
}
}
static void FUNCC(pred8x8_dc)(uint8_t *p_src, int stride){
int i;
int dc0, dc1, dc2;
pixel4 dc0splat, dc1splat, dc2splat, dc3splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
dc0=dc1=dc2=0;
for(i=0;i<4; i++){
dc0+= src[-1+i*stride] + src[i-stride];
dc1+= src[4+i-stride];
dc2+= src[-1+(i+4)*stride];
}
dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3);
dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc1splat;
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]= dc2splat;
((pixel4*)(src+i*stride))[1]= dc3splat;
}
}
//the following 4 function should not be optimized!
static void FUNC(pred8x8_mad_cow_dc_l0t)(uint8_t *src, int stride){
FUNCC(pred8x8_top_dc)(src, stride);
FUNCC(pred4x4_dc)(src, NULL, stride);
}
static void FUNC(pred8x8_mad_cow_dc_0lt)(uint8_t *src, int stride){
FUNCC(pred8x8_dc)(src, stride);
FUNCC(pred4x4_top_dc)(src, NULL, stride);
}
static void FUNC(pred8x8_mad_cow_dc_l00)(uint8_t *src, int stride){
FUNCC(pred8x8_left_dc)(src, stride);
FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride);
FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride);
}
static void FUNC(pred8x8_mad_cow_dc_0l0)(uint8_t *src, int stride){
FUNCC(pred8x8_left_dc)(src, stride);
FUNCC(pred4x4_128_dc)(src , NULL, stride);
FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride);
}
static void FUNCC(pred8x8_dc_rv40)(uint8_t *p_src, int stride){
int i;
int dc0=0;
pixel4 dc0splat;
pixel *src = (pixel*)p_src;
stride >>= sizeof(pixel)-1;
for(i=0;i<4; i++){
dc0+= src[-1+i*stride] + src[i-stride];
dc0+= src[4+i-stride];
dc0+= src[-1+(i+4)*stride];
}
dc0splat = PIXEL_SPLAT_X4((dc0 + 8)>>4);
for(i=0; i<4; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc0splat;
}
for(i=4; i<8; i++){
((pixel4*)(src+i*stride))[0]= dc0splat;
((pixel4*)(src+i*stride))[1]= dc0splat;
}
}
static void FUNCC(pred8x8_plane)(uint8_t *p_src, int p_stride){
int j, k;
int a;
INIT_CLIP
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
const pixel * const src0 = src +3-stride;
const pixel * src1 = src +4*stride-1;
const pixel * src2 = src1-2*stride; // == src+2*stride-1;
int H = src0[1] - src0[-1];
int V = src1[0] - src2[ 0];
for(k=2; k<=4; ++k) {
src1 += stride; src2 -= stride;
H += k*(src0[k] - src0[-k]);
V += k*(src1[0] - src2[ 0]);
}
H = ( 17*H+16 ) >> 5;
V = ( 17*V+16 ) >> 5;
a = 16*(src1[0] + src2[8]+1) - 3*(V+H);
for(j=8; j>0; --j) {
int b = a;
a += V;
src[0] = CLIP((b ) >> 5);
src[1] = CLIP((b+ H) >> 5);
src[2] = CLIP((b+2*H) >> 5);
src[3] = CLIP((b+3*H) >> 5);
src[4] = CLIP((b+4*H) >> 5);
src[5] = CLIP((b+5*H) >> 5);
src[6] = CLIP((b+6*H) >> 5);
src[7] = CLIP((b+7*H) >> 5);
src += stride;
}
}
static void FUNCC(pred8x8_tm_vp8)(uint8_t *p_src, int p_stride){
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
pixel *top = src-stride;
int y;
for (y = 0; y < 8; y++) {
uint8_t *cm_in = cm + src[-1];
src[0] = cm_in[top[0]];
src[1] = cm_in[top[1]];
src[2] = cm_in[top[2]];
src[3] = cm_in[top[3]];
src[4] = cm_in[top[4]];
src[5] = cm_in[top[5]];
src[6] = cm_in[top[6]];
src[7] = cm_in[top[7]];
src += stride;
}
}
#define SRC(x,y) src[(x)+(y)*stride]
#define PL(y) \
const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2;
#define PREDICT_8x8_LOAD_LEFT \
const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \
+ 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \
PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \
const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2
#define PT(x) \
const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
#define PREDICT_8x8_LOAD_TOP \
const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \
+ 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \
PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \
const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \
+ 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2
#define PTR(x) \
t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
#define PREDICT_8x8_LOAD_TOPRIGHT \
int t8, t9, t10, t11, t12, t13, t14, t15; \
if(has_topright) { \
PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \
t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \
} else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1);
#define PREDICT_8x8_LOAD_TOPLEFT \
const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2
#define PREDICT_8x8_DC(v) \
int y; \
for( y = 0; y < 8; y++ ) { \
((pixel4*)src)[0] = \
((pixel4*)src)[1] = v; \
src += stride; \
}
static void FUNCC(pred8x8l_128_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_DC(PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)));
}
static void FUNCC(pred8x8l_left_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_LEFT;
const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3);
PREDICT_8x8_DC(dc);
}
static void FUNCC(pred8x8l_top_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3);
PREDICT_8x8_DC(dc);
}
static void FUNCC(pred8x8l_dc)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_LEFT;
PREDICT_8x8_LOAD_TOP;
const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7
+t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4);
PREDICT_8x8_DC(dc);
}
static void FUNCC(pred8x8l_horizontal)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_LEFT;
#define ROW(y) ((pixel4*)(src+y*stride))[0] =\
((pixel4*)(src+y*stride))[1] = PIXEL_SPLAT_X4(l##y)
ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7);
#undef ROW
}
static void FUNCC(pred8x8l_vertical)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
int y;
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
src[0] = t0;
src[1] = t1;
src[2] = t2;
src[3] = t3;
src[4] = t4;
src[5] = t5;
src[6] = t6;
src[7] = t7;
for( y = 1; y < 8; y++ ) {
((pixel4*)(src+y*stride))[0] = ((pixel4*)src)[0];
((pixel4*)(src+y*stride))[1] = ((pixel4*)src)[1];
}
}
static void FUNCC(pred8x8l_down_left)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
PREDICT_8x8_LOAD_TOPRIGHT;
SRC(0,0)= (t0 + 2*t1 + t2 + 2) >> 2;
SRC(0,1)=SRC(1,0)= (t1 + 2*t2 + t3 + 2) >> 2;
SRC(0,2)=SRC(1,1)=SRC(2,0)= (t2 + 2*t3 + t4 + 2) >> 2;
SRC(0,3)=SRC(1,2)=SRC(2,1)=SRC(3,0)= (t3 + 2*t4 + t5 + 2) >> 2;
SRC(0,4)=SRC(1,3)=SRC(2,2)=SRC(3,1)=SRC(4,0)= (t4 + 2*t5 + t6 + 2) >> 2;
SRC(0,5)=SRC(1,4)=SRC(2,3)=SRC(3,2)=SRC(4,1)=SRC(5,0)= (t5 + 2*t6 + t7 + 2) >> 2;
SRC(0,6)=SRC(1,5)=SRC(2,4)=SRC(3,3)=SRC(4,2)=SRC(5,1)=SRC(6,0)= (t6 + 2*t7 + t8 + 2) >> 2;
SRC(0,7)=SRC(1,6)=SRC(2,5)=SRC(3,4)=SRC(4,3)=SRC(5,2)=SRC(6,1)=SRC(7,0)= (t7 + 2*t8 + t9 + 2) >> 2;
SRC(1,7)=SRC(2,6)=SRC(3,5)=SRC(4,4)=SRC(5,3)=SRC(6,2)=SRC(7,1)= (t8 + 2*t9 + t10 + 2) >> 2;
SRC(2,7)=SRC(3,6)=SRC(4,5)=SRC(5,4)=SRC(6,3)=SRC(7,2)= (t9 + 2*t10 + t11 + 2) >> 2;
SRC(3,7)=SRC(4,6)=SRC(5,5)=SRC(6,4)=SRC(7,3)= (t10 + 2*t11 + t12 + 2) >> 2;
SRC(4,7)=SRC(5,6)=SRC(6,5)=SRC(7,4)= (t11 + 2*t12 + t13 + 2) >> 2;
SRC(5,7)=SRC(6,6)=SRC(7,5)= (t12 + 2*t13 + t14 + 2) >> 2;
SRC(6,7)=SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2;
SRC(7,7)= (t14 + 3*t15 + 2) >> 2;
}
static void FUNCC(pred8x8l_down_right)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
PREDICT_8x8_LOAD_LEFT;
PREDICT_8x8_LOAD_TOPLEFT;
SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2;
SRC(0,6)=SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2;
SRC(0,5)=SRC(1,6)=SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2;
SRC(0,4)=SRC(1,5)=SRC(2,6)=SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2;
SRC(0,3)=SRC(1,4)=SRC(2,5)=SRC(3,6)=SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2;
SRC(0,2)=SRC(1,3)=SRC(2,4)=SRC(3,5)=SRC(4,6)=SRC(5,7)= (l2 + 2*l1 + l0 + 2) >> 2;
SRC(0,1)=SRC(1,2)=SRC(2,3)=SRC(3,4)=SRC(4,5)=SRC(5,6)=SRC(6,7)= (l1 + 2*l0 + lt + 2) >> 2;
SRC(0,0)=SRC(1,1)=SRC(2,2)=SRC(3,3)=SRC(4,4)=SRC(5,5)=SRC(6,6)=SRC(7,7)= (l0 + 2*lt + t0 + 2) >> 2;
SRC(1,0)=SRC(2,1)=SRC(3,2)=SRC(4,3)=SRC(5,4)=SRC(6,5)=SRC(7,6)= (lt + 2*t0 + t1 + 2) >> 2;
SRC(2,0)=SRC(3,1)=SRC(4,2)=SRC(5,3)=SRC(6,4)=SRC(7,5)= (t0 + 2*t1 + t2 + 2) >> 2;
SRC(3,0)=SRC(4,1)=SRC(5,2)=SRC(6,3)=SRC(7,4)= (t1 + 2*t2 + t3 + 2) >> 2;
SRC(4,0)=SRC(5,1)=SRC(6,2)=SRC(7,3)= (t2 + 2*t3 + t4 + 2) >> 2;
SRC(5,0)=SRC(6,1)=SRC(7,2)= (t3 + 2*t4 + t5 + 2) >> 2;
SRC(6,0)=SRC(7,1)= (t4 + 2*t5 + t6 + 2) >> 2;
SRC(7,0)= (t5 + 2*t6 + t7 + 2) >> 2;
}
static void FUNCC(pred8x8l_vertical_right)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
PREDICT_8x8_LOAD_LEFT;
PREDICT_8x8_LOAD_TOPLEFT;
SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2;
SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2;
SRC(0,4)=SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2;
SRC(0,5)=SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2;
SRC(0,2)=SRC(1,4)=SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2;
SRC(0,3)=SRC(1,5)=SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2;
SRC(0,1)=SRC(1,3)=SRC(2,5)=SRC(3,7)= (l0 + 2*lt + t0 + 2) >> 2;
SRC(0,0)=SRC(1,2)=SRC(2,4)=SRC(3,6)= (lt + t0 + 1) >> 1;
SRC(1,1)=SRC(2,3)=SRC(3,5)=SRC(4,7)= (lt + 2*t0 + t1 + 2) >> 2;
SRC(1,0)=SRC(2,2)=SRC(3,4)=SRC(4,6)= (t0 + t1 + 1) >> 1;
SRC(2,1)=SRC(3,3)=SRC(4,5)=SRC(5,7)= (t0 + 2*t1 + t2 + 2) >> 2;
SRC(2,0)=SRC(3,2)=SRC(4,4)=SRC(5,6)= (t1 + t2 + 1) >> 1;
SRC(3,1)=SRC(4,3)=SRC(5,5)=SRC(6,7)= (t1 + 2*t2 + t3 + 2) >> 2;
SRC(3,0)=SRC(4,2)=SRC(5,4)=SRC(6,6)= (t2 + t3 + 1) >> 1;
SRC(4,1)=SRC(5,3)=SRC(6,5)=SRC(7,7)= (t2 + 2*t3 + t4 + 2) >> 2;
SRC(4,0)=SRC(5,2)=SRC(6,4)=SRC(7,6)= (t3 + t4 + 1) >> 1;
SRC(5,1)=SRC(6,3)=SRC(7,5)= (t3 + 2*t4 + t5 + 2) >> 2;
SRC(5,0)=SRC(6,2)=SRC(7,4)= (t4 + t5 + 1) >> 1;
SRC(6,1)=SRC(7,3)= (t4 + 2*t5 + t6 + 2) >> 2;
SRC(6,0)=SRC(7,2)= (t5 + t6 + 1) >> 1;
SRC(7,1)= (t5 + 2*t6 + t7 + 2) >> 2;
SRC(7,0)= (t6 + t7 + 1) >> 1;
}
static void FUNCC(pred8x8l_horizontal_down)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
PREDICT_8x8_LOAD_LEFT;
PREDICT_8x8_LOAD_TOPLEFT;
SRC(0,7)= (l6 + l7 + 1) >> 1;
SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2;
SRC(0,6)=SRC(2,7)= (l5 + l6 + 1) >> 1;
SRC(1,6)=SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2;
SRC(0,5)=SRC(2,6)=SRC(4,7)= (l4 + l5 + 1) >> 1;
SRC(1,5)=SRC(3,6)=SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2;
SRC(0,4)=SRC(2,5)=SRC(4,6)=SRC(6,7)= (l3 + l4 + 1) >> 1;
SRC(1,4)=SRC(3,5)=SRC(5,6)=SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2;
SRC(0,3)=SRC(2,4)=SRC(4,5)=SRC(6,6)= (l2 + l3 + 1) >> 1;
SRC(1,3)=SRC(3,4)=SRC(5,5)=SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2;
SRC(0,2)=SRC(2,3)=SRC(4,4)=SRC(6,5)= (l1 + l2 + 1) >> 1;
SRC(1,2)=SRC(3,3)=SRC(5,4)=SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2;
SRC(0,1)=SRC(2,2)=SRC(4,3)=SRC(6,4)= (l0 + l1 + 1) >> 1;
SRC(1,1)=SRC(3,2)=SRC(5,3)=SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2;
SRC(0,0)=SRC(2,1)=SRC(4,2)=SRC(6,3)= (lt + l0 + 1) >> 1;
SRC(1,0)=SRC(3,1)=SRC(5,2)=SRC(7,3)= (l0 + 2*lt + t0 + 2) >> 2;
SRC(2,0)=SRC(4,1)=SRC(6,2)= (t1 + 2*t0 + lt + 2) >> 2;
SRC(3,0)=SRC(5,1)=SRC(7,2)= (t2 + 2*t1 + t0 + 2) >> 2;
SRC(4,0)=SRC(6,1)= (t3 + 2*t2 + t1 + 2) >> 2;
SRC(5,0)=SRC(7,1)= (t4 + 2*t3 + t2 + 2) >> 2;
SRC(6,0)= (t5 + 2*t4 + t3 + 2) >> 2;
SRC(7,0)= (t6 + 2*t5 + t4 + 2) >> 2;
}
static void FUNCC(pred8x8l_vertical_left)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_TOP;
PREDICT_8x8_LOAD_TOPRIGHT;
SRC(0,0)= (t0 + t1 + 1) >> 1;
SRC(0,1)= (t0 + 2*t1 + t2 + 2) >> 2;
SRC(0,2)=SRC(1,0)= (t1 + t2 + 1) >> 1;
SRC(0,3)=SRC(1,1)= (t1 + 2*t2 + t3 + 2) >> 2;
SRC(0,4)=SRC(1,2)=SRC(2,0)= (t2 + t3 + 1) >> 1;
SRC(0,5)=SRC(1,3)=SRC(2,1)= (t2 + 2*t3 + t4 + 2) >> 2;
SRC(0,6)=SRC(1,4)=SRC(2,2)=SRC(3,0)= (t3 + t4 + 1) >> 1;
SRC(0,7)=SRC(1,5)=SRC(2,3)=SRC(3,1)= (t3 + 2*t4 + t5 + 2) >> 2;
SRC(1,6)=SRC(2,4)=SRC(3,2)=SRC(4,0)= (t4 + t5 + 1) >> 1;
SRC(1,7)=SRC(2,5)=SRC(3,3)=SRC(4,1)= (t4 + 2*t5 + t6 + 2) >> 2;
SRC(2,6)=SRC(3,4)=SRC(4,2)=SRC(5,0)= (t5 + t6 + 1) >> 1;
SRC(2,7)=SRC(3,5)=SRC(4,3)=SRC(5,1)= (t5 + 2*t6 + t7 + 2) >> 2;
SRC(3,6)=SRC(4,4)=SRC(5,2)=SRC(6,0)= (t6 + t7 + 1) >> 1;
SRC(3,7)=SRC(4,5)=SRC(5,3)=SRC(6,1)= (t6 + 2*t7 + t8 + 2) >> 2;
SRC(4,6)=SRC(5,4)=SRC(6,2)=SRC(7,0)= (t7 + t8 + 1) >> 1;
SRC(4,7)=SRC(5,5)=SRC(6,3)=SRC(7,1)= (t7 + 2*t8 + t9 + 2) >> 2;
SRC(5,6)=SRC(6,4)=SRC(7,2)= (t8 + t9 + 1) >> 1;
SRC(5,7)=SRC(6,5)=SRC(7,3)= (t8 + 2*t9 + t10 + 2) >> 2;
SRC(6,6)=SRC(7,4)= (t9 + t10 + 1) >> 1;
SRC(6,7)=SRC(7,5)= (t9 + 2*t10 + t11 + 2) >> 2;
SRC(7,6)= (t10 + t11 + 1) >> 1;
SRC(7,7)= (t10 + 2*t11 + t12 + 2) >> 2;
}
static void FUNCC(pred8x8l_horizontal_up)(uint8_t *p_src, int has_topleft, int has_topright, int p_stride)
{
pixel *src = (pixel*)p_src;
int stride = p_stride>>(sizeof(pixel)-1);
PREDICT_8x8_LOAD_LEFT;
SRC(0,0)= (l0 + l1 + 1) >> 1;
SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2;
SRC(0,1)=SRC(2,0)= (l1 + l2 + 1) >> 1;
SRC(1,1)=SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2;
SRC(0,2)=SRC(2,1)=SRC(4,0)= (l2 + l3 + 1) >> 1;
SRC(1,2)=SRC(3,1)=SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2;
SRC(0,3)=SRC(2,2)=SRC(4,1)=SRC(6,0)= (l3 + l4 + 1) >> 1;
SRC(1,3)=SRC(3,2)=SRC(5,1)=SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2;
SRC(0,4)=SRC(2,3)=SRC(4,2)=SRC(6,1)= (l4 + l5 + 1) >> 1;
SRC(1,4)=SRC(3,3)=SRC(5,2)=SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2;
SRC(0,5)=SRC(2,4)=SRC(4,3)=SRC(6,2)= (l5 + l6 + 1) >> 1;
SRC(1,5)=SRC(3,4)=SRC(5,3)=SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2;
SRC(0,6)=SRC(2,5)=SRC(4,4)=SRC(6,3)= (l6 + l7 + 1) >> 1;
SRC(1,6)=SRC(3,5)=SRC(5,4)=SRC(7,3)= (l6 + 3*l7 + 2) >> 2;
SRC(0,7)=SRC(1,7)=SRC(2,6)=SRC(2,7)=SRC(3,6)=
SRC(3,7)=SRC(4,5)=SRC(4,6)=SRC(4,7)=SRC(5,5)=
SRC(5,6)=SRC(5,7)=SRC(6,4)=SRC(6,5)=SRC(6,6)=
SRC(6,7)=SRC(7,4)=SRC(7,5)=SRC(7,6)=SRC(7,7)= l7;
}
#undef PREDICT_8x8_LOAD_LEFT
#undef PREDICT_8x8_LOAD_TOP
#undef PREDICT_8x8_LOAD_TOPLEFT
#undef PREDICT_8x8_LOAD_TOPRIGHT
#undef PREDICT_8x8_DC
#undef PTR
#undef PT
#undef PL
#undef SRC
static void FUNCC(pred4x4_vertical_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){
int i;
pixel *pix = (pixel*)p_pix;
const dctcoef *block = (const dctcoef*)p_block;
stride >>= sizeof(pixel)-1;
pix -= stride;
for(i=0; i<4; i++){
pixel v = pix[0];
pix[1*stride]= v += block[0];
pix[2*stride]= v += block[4];
pix[3*stride]= v += block[8];
pix[4*stride]= v + block[12];
pix++;
block++;
}
}
static void FUNCC(pred4x4_horizontal_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){
int i;
pixel *pix = (pixel*)p_pix;
const dctcoef *block = (const dctcoef*)p_block;
stride >>= sizeof(pixel)-1;
for(i=0; i<4; i++){
pixel v = pix[-1];
pix[0]= v += block[0];
pix[1]= v += block[1];
pix[2]= v += block[2];
pix[3]= v + block[3];
pix+= stride;
block+= 4;
}
}
static void FUNCC(pred8x8l_vertical_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){
int i;
pixel *pix = (pixel*)p_pix;
const dctcoef *block = (const dctcoef*)p_block;
stride >>= sizeof(pixel)-1;
pix -= stride;
for(i=0; i<8; i++){
pixel v = pix[0];
pix[1*stride]= v += block[0];
pix[2*stride]= v += block[8];
pix[3*stride]= v += block[16];
pix[4*stride]= v += block[24];
pix[5*stride]= v += block[32];
pix[6*stride]= v += block[40];
pix[7*stride]= v += block[48];
pix[8*stride]= v + block[56];
pix++;
block++;
}
}
static void FUNCC(pred8x8l_horizontal_add)(uint8_t *p_pix, const DCTELEM *p_block, int stride){
int i;
pixel *pix = (pixel*)p_pix;
const dctcoef *block = (const dctcoef*)p_block;
stride >>= sizeof(pixel)-1;
for(i=0; i<8; i++){
pixel v = pix[-1];
pix[0]= v += block[0];
pix[1]= v += block[1];
pix[2]= v += block[2];
pix[3]= v += block[3];
pix[4]= v += block[4];
pix[5]= v += block[5];
pix[6]= v += block[6];
pix[7]= v + block[7];
pix+= stride;
block+= 8;
}
}
static void FUNCC(pred16x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
int i;
for(i=0; i<16; i++)
FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
}
static void FUNCC(pred16x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
int i;
for(i=0; i<16; i++)
FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
}
static void FUNCC(pred8x8_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
int i;
for(i=0; i<4; i++)
FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
}
static void FUNCC(pred8x8_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
int i;
for(i=0; i<4; i++)
FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
}