ffmpeg/libavcodec/qdm2_tablegen.c
Diego Pettenò ac014798ff tableprint: use the type name as-is for the functions' names.
This drops one parameter from the functions' macros, and require structures
to be typedeffed, but ensures that it is possible to map 1-to-1 the type to
the function name.

Originally committed as revision 23820 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-06-27 12:20:39 +00:00

58 lines
1.8 KiB
C

/*
* Generate a header file for hardcoded QDM2 tables
*
* Copyright (c) 2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdlib.h>
#define CONFIG_HARDCODED_TABLES 0
#include "qdm2_tablegen.h"
#include "tableprint.h"
int main(void)
{
softclip_table_init();
rnd_table_init();
init_noise_samples();
write_fileheader();
printf("static const uint16_t softclip_table[HARDCLIP_THRESHOLD - SOFTCLIP_THRESHOLD + 1] = {\n");
write_uint16_t_array(softclip_table, HARDCLIP_THRESHOLD - SOFTCLIP_THRESHOLD + 1);
printf("};\n");
printf("static const float noise_table[4096] = {\n");
write_float_array(noise_table, 4096);
printf("};\n");
printf("static const uint8_t random_dequant_index[256][5] = {\n");
write_uint8_t_2d_array(random_dequant_index, 256, 5);
printf("};\n");
printf("static const uint8_t random_dequant_type24[128][3] = {\n");
write_uint8_t_2d_array(random_dequant_type24, 128, 3);
printf("};\n");
printf("static const float noise_samples[128] = {\n");
write_float_array(noise_samples, 128);
printf("};\n");
return 0;
}