ffmpeg/libavcodec/svq1enc.c
Diego Elio Pettenò e7e2df27f8 Add ff_ prefix to data symbols of encoders, decoders, hwaccel, parsers, bsf.
None of these symbols should be accessed directly, so declare them as
hidden.

Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit d36beb3f69)
2011-01-28 03:15:34 +01:00

586 lines
20 KiB
C

/*
* SVQ1 Encoder
* Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Sorenson Vector Quantizer #1 (SVQ1) video codec.
* For more information of the SVQ1 algorithm, visit:
* http://www.pcisys.net/~melanson/codecs/
*/
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
#include "h263.h"
#include "internal.h"
#include "svq1.h"
#include "svq1enc_cb.h"
#undef NDEBUG
#include <assert.h>
typedef struct SVQ1Context {
MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
AVCodecContext *avctx;
DSPContext dsp;
AVFrame picture;
AVFrame current_picture;
AVFrame last_picture;
PutBitContext pb;
GetBitContext gb;
PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
int frame_width;
int frame_height;
/* Y plane block dimensions */
int y_block_width;
int y_block_height;
/* U & V plane (C planes) block dimensions */
int c_block_width;
int c_block_height;
uint16_t *mb_type;
uint32_t *dummy;
int16_t (*motion_val8[3])[2];
int16_t (*motion_val16[3])[2];
int64_t rd_total;
uint8_t *scratchbuf;
} SVQ1Context;
static void svq1_write_header(SVQ1Context *s, int frame_type)
{
int i;
/* frame code */
put_bits(&s->pb, 22, 0x20);
/* temporal reference (sure hope this is a "don't care") */
put_bits(&s->pb, 8, 0x00);
/* frame type */
put_bits(&s->pb, 2, frame_type - 1);
if (frame_type == FF_I_TYPE) {
/* no checksum since frame code is 0x20 */
/* no embedded string either */
/* output 5 unknown bits (2 + 2 + 1) */
put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
i= ff_match_2uint16(ff_svq1_frame_size_table, FF_ARRAY_ELEMS(ff_svq1_frame_size_table), s->frame_width, s->frame_height);
put_bits(&s->pb, 3, i);
if (i == 7)
{
put_bits(&s->pb, 12, s->frame_width);
put_bits(&s->pb, 12, s->frame_height);
}
}
/* no checksum or extra data (next 2 bits get 0) */
put_bits(&s->pb, 2, 0);
}
#define QUALITY_THRESHOLD 100
#define THRESHOLD_MULTIPLIER 0.6
#if HAVE_ALTIVEC
#undef vector
#endif
static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
int count, y, x, i, j, split, best_mean, best_score, best_count;
int best_vector[6];
int block_sum[7]= {0, 0, 0, 0, 0, 0};
int w= 2<<((level+2)>>1);
int h= 2<<((level+1)>>1);
int size=w*h;
int16_t block[7][256];
const int8_t *codebook_sum, *codebook;
const uint16_t (*mean_vlc)[2];
const uint8_t (*multistage_vlc)[2];
best_score=0;
//FIXME optimize, this doenst need to be done multiple times
if(intra){
codebook_sum= svq1_intra_codebook_sum[level];
codebook= ff_svq1_intra_codebooks[level];
mean_vlc= ff_svq1_intra_mean_vlc;
multistage_vlc= ff_svq1_intra_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride];
block[0][x + w*y]= v;
best_score += v*v;
block_sum[0] += v;
}
}
}else{
codebook_sum= svq1_inter_codebook_sum[level];
codebook= ff_svq1_inter_codebooks[level];
mean_vlc= ff_svq1_inter_mean_vlc + 256;
multistage_vlc= ff_svq1_inter_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride] - ref[x + y*stride];
block[0][x + w*y]= v;
best_score += v*v;
block_sum[0] += v;
}
}
}
best_count=0;
best_score -= ((block_sum[0]*block_sum[0])>>(level+3));
best_mean= (block_sum[0] + (size>>1)) >> (level+3);
if(level<4){
for(count=1; count<7; count++){
int best_vector_score= INT_MAX;
int best_vector_sum=-999, best_vector_mean=-999;
const int stage= count-1;
const int8_t *vector;
for(i=0; i<16; i++){
int sum= codebook_sum[stage*16 + i];
int sqr, diff, score;
vector = codebook + stage*size*16 + i*size;
sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
diff= block_sum[stage] - sum;
score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
if(score < best_vector_score){
int mean= (diff + (size>>1)) >> (level+3);
assert(mean >-300 && mean<300);
mean= av_clip(mean, intra?0:-256, 255);
best_vector_score= score;
best_vector[stage]= i;
best_vector_sum= sum;
best_vector_mean= mean;
}
}
assert(best_vector_mean != -999);
vector= codebook + stage*size*16 + best_vector[stage]*size;
for(j=0; j<size; j++){
block[stage+1][j] = block[stage][j] - vector[j];
}
block_sum[stage+1]= block_sum[stage] - best_vector_sum;
best_vector_score +=
lambda*(+ 1 + 4*count
+ multistage_vlc[1+count][1]
+ mean_vlc[best_vector_mean][1]);
if(best_vector_score < best_score){
best_score= best_vector_score;
best_count= count;
best_mean= best_vector_mean;
}
}
}
split=0;
if(best_score > threshold && level){
int score=0;
int offset= (level&1) ? stride*h/2 : w/2;
PutBitContext backup[6];
for(i=level-1; i>=0; i--){
backup[i]= s->reorder_pb[i];
}
score += encode_block(s, src , ref , decoded , stride, level-1, threshold>>1, lambda, intra);
score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
score += lambda;
if(score < best_score){
best_score= score;
split=1;
}else{
for(i=level-1; i>=0; i--){
s->reorder_pb[i]= backup[i];
}
}
}
if (level > 0)
put_bits(&s->reorder_pb[level], 1, split);
if(!split){
assert((best_mean >= 0 && best_mean<256) || !intra);
assert(best_mean >= -256 && best_mean<256);
assert(best_count >=0 && best_count<7);
assert(level<4 || best_count==0);
/* output the encoding */
put_bits(&s->reorder_pb[level],
multistage_vlc[1 + best_count][1],
multistage_vlc[1 + best_count][0]);
put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
mean_vlc[best_mean][0]);
for (i = 0; i < best_count; i++){
assert(best_vector[i]>=0 && best_vector[i]<16);
put_bits(&s->reorder_pb[level], 4, best_vector[i]);
}
for(y=0; y<h; y++){
for(x=0; x<w; x++){
decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
}
}
}
return best_score;
}
static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
int width, int height, int src_stride, int stride)
{
int x, y;
int i;
int block_width, block_height;
int level;
int threshold[6];
uint8_t *src = s->scratchbuf + stride * 16;
const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
/* figure out the acceptable level thresholds in advance */
threshold[5] = QUALITY_THRESHOLD;
for (level = 4; level >= 0; level--)
threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
block_width = (width + 15) / 16;
block_height = (height + 15) / 16;
if(s->picture.pict_type == FF_P_TYPE){
s->m.avctx= s->avctx;
s->m.current_picture_ptr= &s->m.current_picture;
s->m.last_picture_ptr = &s->m.last_picture;
s->m.last_picture.data[0]= ref_plane;
s->m.linesize=
s->m.last_picture.linesize[0]=
s->m.new_picture.linesize[0]=
s->m.current_picture.linesize[0]= stride;
s->m.width= width;
s->m.height= height;
s->m.mb_width= block_width;
s->m.mb_height= block_height;
s->m.mb_stride= s->m.mb_width+1;
s->m.b8_stride= 2*s->m.mb_width+1;
s->m.f_code=1;
s->m.pict_type= s->picture.pict_type;
s->m.me_method= s->avctx->me_method;
s->m.me.scene_change_score=0;
s->m.flags= s->avctx->flags;
// s->m.out_format = FMT_H263;
// s->m.unrestricted_mv= 1;
s->m.lambda= s->picture.quality;
s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
if(!s->motion_val8[plane]){
s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
}
s->m.mb_type= s->mb_type;
//dummies, to avoid segfaults
s->m.current_picture.mb_mean= (uint8_t *)s->dummy;
s->m.current_picture.mb_var= (uint16_t*)s->dummy;
s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
s->m.current_picture.mb_type= s->dummy;
s->m.current_picture.motion_val[0]= s->motion_val8[plane] + 2;
s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
s->m.dsp= s->dsp; //move
ff_init_me(&s->m);
s->m.me.dia_size= s->avctx->dia_size;
s->m.first_slice_line=1;
for (y = 0; y < block_height; y++) {
s->m.new_picture.data[0]= src - y*16*stride; //ugly
s->m.mb_y= y;
for(i=0; i<16 && i + 16*y<height; i++){
memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
for(x=width; x<16*block_width; x++)
src[i*stride+x]= src[i*stride+x-1];
}
for(; i<16 && i + 16*y<16*block_height; i++)
memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
for (x = 0; x < block_width; x++) {
s->m.mb_x= x;
ff_init_block_index(&s->m);
ff_update_block_index(&s->m);
ff_estimate_p_frame_motion(&s->m, x, y);
}
s->m.first_slice_line=0;
}
ff_fix_long_p_mvs(&s->m);
ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
}
s->m.first_slice_line=1;
for (y = 0; y < block_height; y++) {
for(i=0; i<16 && i + 16*y<height; i++){
memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
for(x=width; x<16*block_width; x++)
src[i*stride+x]= src[i*stride+x-1];
}
for(; i<16 && i + 16*y<16*block_height; i++)
memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
s->m.mb_y= y;
for (x = 0; x < block_width; x++) {
uint8_t reorder_buffer[3][6][7*32];
int count[3][6];
int offset = y * 16 * stride + x * 16;
uint8_t *decoded= decoded_plane + offset;
uint8_t *ref= ref_plane + offset;
int score[4]={0,0,0,0}, best;
uint8_t *temp = s->scratchbuf;
if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
return -1;
}
s->m.mb_x= x;
ff_init_block_index(&s->m);
ff_update_block_index(&s->m);
if(s->picture.pict_type == FF_I_TYPE || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
for(i=0; i<6; i++){
init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
}
if(s->picture.pict_type == FF_P_TYPE){
const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
score[0]= vlc[1]*lambda;
}
score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
for(i=0; i<6; i++){
count[0][i]= put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
}else
score[0]= INT_MAX;
best=0;
if(s->picture.pict_type == FF_P_TYPE){
const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
int mx, my, pred_x, pred_y, dxy;
int16_t *motion_ptr;
motion_ptr= h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
for(i=0; i<6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
s->m.pb= s->reorder_pb[5];
mx= motion_ptr[0];
my= motion_ptr[1];
assert(mx>=-32 && mx<=31);
assert(my>=-32 && my<=31);
assert(pred_x>=-32 && pred_x<=31);
assert(pred_y>=-32 && pred_y<=31);
ff_h263_encode_motion(&s->m, mx - pred_x, 1);
ff_h263_encode_motion(&s->m, my - pred_y, 1);
s->reorder_pb[5]= s->m.pb;
score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
dxy= (mx&1) + 2*(my&1);
s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
best= score[1] <= score[0];
vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
score[2]+= vlc[1]*lambda;
if(score[2] < score[best] && mx==0 && my==0){
best=2;
s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
for(i=0; i<6; i++){
count[2][i]=0;
}
put_bits(&s->pb, vlc[1], vlc[0]);
}
}
if(best==1){
for(i=0; i<6; i++){
count[1][i]= put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
}else{
motion_ptr[0 ] = motion_ptr[1 ]=
motion_ptr[2 ] = motion_ptr[3 ]=
motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
}
}
s->rd_total += score[best];
for(i=5; i>=0; i--){
ff_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
}
if(best==0){
s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
}
}
s->m.first_slice_line=0;
}
return 0;
}
static av_cold int svq1_encode_init(AVCodecContext *avctx)
{
SVQ1Context * const s = avctx->priv_data;
dsputil_init(&s->dsp, avctx);
avctx->coded_frame= (AVFrame*)&s->picture;
s->frame_width = avctx->width;
s->frame_height = avctx->height;
s->y_block_width = (s->frame_width + 15) / 16;
s->y_block_height = (s->frame_height + 15) / 16;
s->c_block_width = (s->frame_width / 4 + 15) / 16;
s->c_block_height = (s->frame_height / 4 + 15) / 16;
s->avctx= avctx;
s->m.avctx= avctx;
s->m.me.temp =
s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
s->m.me.map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
s->mb_type = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
s->dummy = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
h263_encode_init(&s->m); //mv_penalty
return 0;
}
static int svq1_encode_frame(AVCodecContext *avctx, unsigned char *buf,
int buf_size, void *data)
{
SVQ1Context * const s = avctx->priv_data;
AVFrame *pict = data;
AVFrame * const p= (AVFrame*)&s->picture;
AVFrame temp;
int i;
if(avctx->pix_fmt != PIX_FMT_YUV410P){
av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
return -1;
}
if(!s->current_picture.data[0]){
avctx->get_buffer(avctx, &s->current_picture);
avctx->get_buffer(avctx, &s->last_picture);
s->scratchbuf = av_malloc(s->current_picture.linesize[0] * 16 * 2);
}
temp= s->current_picture;
s->current_picture= s->last_picture;
s->last_picture= temp;
init_put_bits(&s->pb, buf, buf_size);
*p = *pict;
p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? FF_P_TYPE : FF_I_TYPE;
p->key_frame = p->pict_type == FF_I_TYPE;
svq1_write_header(s, p->pict_type);
for(i=0; i<3; i++){
if(svq1_encode_plane(s, i,
s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
s->frame_width / (i?4:1), s->frame_height / (i?4:1),
s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
return -1;
}
// align_put_bits(&s->pb);
while(put_bits_count(&s->pb) & 31)
put_bits(&s->pb, 1, 0);
flush_put_bits(&s->pb);
return put_bits_count(&s->pb) / 8;
}
static av_cold int svq1_encode_end(AVCodecContext *avctx)
{
SVQ1Context * const s = avctx->priv_data;
int i;
av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
av_freep(&s->m.me.scratchpad);
av_freep(&s->m.me.map);
av_freep(&s->m.me.score_map);
av_freep(&s->mb_type);
av_freep(&s->dummy);
av_freep(&s->scratchbuf);
for(i=0; i<3; i++){
av_freep(&s->motion_val8[i]);
av_freep(&s->motion_val16[i]);
}
return 0;
}
AVCodec ff_svq1_encoder = {
"svq1",
AVMEDIA_TYPE_VIDEO,
CODEC_ID_SVQ1,
sizeof(SVQ1Context),
svq1_encode_init,
svq1_encode_frame,
svq1_encode_end,
.pix_fmts= (const enum PixelFormat[]){PIX_FMT_YUV410P, PIX_FMT_NONE},
.long_name= NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
};