ffmpeg/libavdevice/Makefile
Calvin Walton 08909fb56b Add Win32 GDI-based screen grabbing
Based on original code by Christophe Gisquet in 2010, updated to work
with current ffmpeg APIs.

Supports grabbing a single window or an area of the screen, including
support for multiple monitors (Windows does funky stuff with negative
coordinates here).

I've moved most of the configuration to AVOptions; the input file name
is now only the string "desktop", or "title=<windowname>" to select a
single window. The AVOptions are the same as x11grab where possible.

Code has been added to support a "show_region" mode, like x11grab, which
will draw a rectangle on the screen around the area being captured.

Instead of duplicating code for paletted image handling, I make use of
the GDI API's ability to output DIB (BMP) images, which can be run
through ffmpeg's existing BMP decoder.

Signed-off-by: Calvin Walton <calvin.walton@kepstin.ca>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-03 00:41:45 +02:00

72 lines
3.5 KiB
Makefile

include $(SUBDIR)../config.mak
NAME = avdevice
FFLIBS = avformat avcodec avutil
FFLIBS-$(CONFIG_LAVFI_INDEV) += avfilter
HEADERS = avdevice.h \
version.h \
OBJS = alldevices.o \
avdevice.o \
# input/output devices
OBJS-$(CONFIG_ALSA_INDEV) += alsa-audio-common.o \
alsa-audio-dec.o timefilter.o
OBJS-$(CONFIG_ALSA_OUTDEV) += alsa-audio-common.o \
alsa-audio-enc.o
OBJS-$(CONFIG_BKTR_INDEV) += bktr.o
OBJS-$(CONFIG_CACA_OUTDEV) += caca.o
OBJS-$(CONFIG_DECKLINK_OUTDEV) += decklink_enc.o decklink_enc_c.o
OBJS-$(CONFIG_DSHOW_INDEV) += dshow.o dshow_enummediatypes.o \
dshow_enumpins.o dshow_filter.o \
dshow_pin.o dshow_common.o
OBJS-$(CONFIG_DV1394_INDEV) += dv1394.o
OBJS-$(CONFIG_FBDEV_INDEV) += fbdev_dec.o \
fbdev_common.o
OBJS-$(CONFIG_FBDEV_OUTDEV) += fbdev_enc.o \
fbdev_common.o
OBJS-$(CONFIG_GDIGRAB_INDEV) += gdigrab.o
OBJS-$(CONFIG_IEC61883_INDEV) += iec61883.o
OBJS-$(CONFIG_JACK_INDEV) += jack_audio.o timefilter.o
OBJS-$(CONFIG_LAVFI_INDEV) += lavfi.o
OBJS-$(CONFIG_OPENAL_INDEV) += openal-dec.o
OBJS-$(CONFIG_OPENGL_OUTDEV) += opengl_enc.o
OBJS-$(CONFIG_OSS_INDEV) += oss_audio.o
OBJS-$(CONFIG_OSS_OUTDEV) += oss_audio.o
OBJS-$(CONFIG_PULSE_INDEV) += pulse_audio_dec.o \
pulse_audio_common.o
OBJS-$(CONFIG_PULSE_OUTDEV) += pulse_audio_enc.o \
pulse_audio_common.o
OBJS-$(CONFIG_QTKIT_INDEV) += qtkit.o
OBJS-$(CONFIG_SDL_OUTDEV) += sdl.o
OBJS-$(CONFIG_SNDIO_INDEV) += sndio_common.o sndio_dec.o
OBJS-$(CONFIG_SNDIO_OUTDEV) += sndio_common.o sndio_enc.o
OBJS-$(CONFIG_V4L2_INDEV) += v4l2.o v4l2-common.o timefilter.o
OBJS-$(CONFIG_V4L2_OUTDEV) += v4l2enc.o v4l2-common.o
OBJS-$(CONFIG_V4L_INDEV) += v4l.o
OBJS-$(CONFIG_VFWCAP_INDEV) += vfwcap.o
OBJS-$(CONFIG_X11GRAB_INDEV) += x11grab.o
OBJS-$(CONFIG_XV_OUTDEV) += xv.o
# external libraries
OBJS-$(CONFIG_LIBCDIO_INDEV) += libcdio.o
OBJS-$(CONFIG_LIBDC1394_INDEV) += libdc1394.o
OBJS-$(HAVE_LIBC_MSVCRT) += file_open.o
# Windows resource file
SLIBOBJS-$(HAVE_GNU_WINDRES) += avdeviceres.o
SKIPHEADERS-$(CONFIG_DECKLINK) += decklink_enc.h
SKIPHEADERS-$(CONFIG_DSHOW_INDEV) += dshow_capture.h
SKIPHEADERS-$(CONFIG_FBDEV_INDEV) += fbdev_common.h
SKIPHEADERS-$(CONFIG_FBDEV_OUTDEV) += fbdev_common.h
SKIPHEADERS-$(CONFIG_LIBPULSE) += pulse_audio_common.h
SKIPHEADERS-$(CONFIG_V4L2_INDEV) += v4l2-common.h
SKIPHEADERS-$(CONFIG_V4L2_OUTDEV) += v4l2-common.h
SKIPHEADERS-$(HAVE_ALSA_ASOUNDLIB_H) += alsa-audio.h
SKIPHEADERS-$(HAVE_SNDIO_H) += sndio_common.h
TESTPROGS = timefilter