The YUV channels of VP6 are encoded in a highly linear fashion which does
not have any slice-like concept to thread. The alpha channel of VP6A is
fairly independent of the YUV and comprises 40% of the work. This patch
uses the THREAD_SLICE capability to split the YUV and A decodes into
separate threads.
Two bugs are fixed by splitting YUV and alpha state:
- qscale_table from VP6A decode was for alpha channel instead of YUV
- alpha channel filtering settings were overwritten by YUV header parse
Signed-off-by: Ben Jackson <ben@ben.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>