7ec74ae4aa
This patch modifies the encode frame function to retry encoding the frame when the resulting bit count is too far off target, but only adjusting lambda in small, incremental step. It also makes the logic more conservative - otherwise it will contend with bit reservoir-related variations in bit allocation, and result in artifacts when frame have to be truncated (usually at high bit rates transitioning from low complexity to high complexity).
117 lines
4.4 KiB
C
117 lines
4.4 KiB
C
/*
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* AAC encoder
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* Copyright (C) 2008 Konstantin Shishkov
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_AACENC_H
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#define AVCODEC_AACENC_H
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#include "libavutil/float_dsp.h"
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#include "avcodec.h"
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#include "put_bits.h"
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#include "aac.h"
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#include "audio_frame_queue.h"
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#include "psymodel.h"
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#include "lpc.h"
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typedef enum AACCoder {
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AAC_CODER_FAAC = 0,
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AAC_CODER_ANMR,
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AAC_CODER_TWOLOOP,
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AAC_CODER_FAST,
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AAC_CODER_NB,
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}AACCoder;
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typedef struct AACEncOptions {
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int stereo_mode;
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int aac_coder;
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int pns;
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int tns;
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int pred;
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int intensity_stereo;
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} AACEncOptions;
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struct AACEncContext;
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typedef struct AACCoefficientsEncoder {
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void (*search_for_quantizers)(AVCodecContext *avctx, struct AACEncContext *s,
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SingleChannelElement *sce, const float lambda);
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void (*encode_window_bands_info)(struct AACEncContext *s, SingleChannelElement *sce,
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int win, int group_len, const float lambda);
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void (*quantize_and_encode_band)(struct AACEncContext *s, PutBitContext *pb, const float *in, float *out, int size,
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int scale_idx, int cb, const float lambda, int rtz);
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void (*encode_tns_info)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*encode_main_pred)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*adjust_common_prediction)(struct AACEncContext *s, ChannelElement *cpe);
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void (*apply_main_pred)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*apply_tns_filt)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*set_special_band_scalefactors)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*search_for_pns)(struct AACEncContext *s, AVCodecContext *avctx, SingleChannelElement *sce);
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void (*search_for_tns)(struct AACEncContext *s, SingleChannelElement *sce);
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void (*search_for_ms)(struct AACEncContext *s, ChannelElement *cpe);
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void (*search_for_is)(struct AACEncContext *s, AVCodecContext *avctx, ChannelElement *cpe);
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void (*search_for_pred)(struct AACEncContext *s, SingleChannelElement *sce);
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} AACCoefficientsEncoder;
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extern AACCoefficientsEncoder ff_aac_coders[];
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/**
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* AAC encoder context
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*/
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typedef struct AACEncContext {
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AVClass *av_class;
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AACEncOptions options; ///< encoding options
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PutBitContext pb;
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FFTContext mdct1024; ///< long (1024 samples) frame transform context
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FFTContext mdct128; ///< short (128 samples) frame transform context
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AVFloatDSPContext *fdsp;
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float *planar_samples[6]; ///< saved preprocessed input
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int profile; ///< copied from avctx
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LPCContext lpc; ///< used by TNS
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int samplerate_index; ///< MPEG-4 samplerate index
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int channels; ///< channel count
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const uint8_t *chan_map; ///< channel configuration map
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ChannelElement *cpe; ///< channel elements
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FFPsyContext psy;
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struct FFPsyPreprocessContext* psypp;
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AACCoefficientsEncoder *coder;
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int cur_channel; ///< current channel for coder context
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int last_frame;
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int random_state;
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float lambda;
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enum RawDataBlockType cur_type; ///< channel group type cur_channel belongs to
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AudioFrameQueue afq;
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DECLARE_ALIGNED(16, int, qcoefs)[96]; ///< quantized coefficients
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DECLARE_ALIGNED(32, float, scoefs)[1024]; ///< scaled coefficients
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struct {
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float *samples;
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} buffer;
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} AACEncContext;
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void ff_aac_coder_init_mips(AACEncContext *c);
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#endif /* AVCODEC_AACENC_H */
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