ffmpeg/libavcodec/ac3_parser.c
Michael Niedermayer 99a42f3fa9 ac3dec: Move center&surround mix level tables to parser.
That way all mix levels as exported by the parser
will have the same meaning.

Previously the 3bit center mix level for eac3 was
used to index in a 4 entry table leading to out of array reads.
this change removes the table and offsets the ac3 variable by 4
so it matches the meanings for eac3 except the reserved case.
The reserved case is then explicitly handled.

Idea-by: Justin Ruggles <justin.ruggles@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2012-01-21 05:29:47 +01:00

195 lines
6.2 KiB
C

/*
* AC-3 parser
* Copyright (c) 2003 Fabrice Bellard
* Copyright (c) 2003 Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "parser.h"
#include "ac3_parser.h"
#include "aac_ac3_parser.h"
#include "get_bits.h"
#include "libavutil/audioconvert.h"
#define AC3_HEADER_SIZE 7
static const uint8_t eac3_blocks[4] = {
1, 2, 3, 6
};
/**
* Table for center mix levels
* reference: Section 5.4.2.4 cmixlev
*/
static const uint8_t center_levels[4] = { 4, 5, 6, 5 };
/**
* Table for surround mix levels
* reference: Section 5.4.2.5 surmixlev
*/
static const uint8_t surround_levels[4] = { 4, 6, 7, 6 };
int avpriv_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
{
int frame_size_code;
memset(hdr, 0, sizeof(*hdr));
hdr->sync_word = get_bits(gbc, 16);
if(hdr->sync_word != 0x0B77)
return AAC_AC3_PARSE_ERROR_SYNC;
/* read ahead to bsid to distinguish between AC-3 and E-AC-3 */
hdr->bitstream_id = show_bits_long(gbc, 29) & 0x1F;
if(hdr->bitstream_id > 16)
return AAC_AC3_PARSE_ERROR_BSID;
hdr->num_blocks = 6;
/* set default mix levels */
hdr->center_mix_level = 5; // -4.5dB
hdr->surround_mix_level = 6; // -6.0dB
if(hdr->bitstream_id <= 10) {
/* Normal AC-3 */
hdr->crc1 = get_bits(gbc, 16);
hdr->sr_code = get_bits(gbc, 2);
if(hdr->sr_code == 3)
return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
frame_size_code = get_bits(gbc, 6);
if(frame_size_code > 37)
return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
skip_bits(gbc, 5); // skip bsid, already got it
hdr->bitstream_mode = get_bits(gbc, 3);
hdr->channel_mode = get_bits(gbc, 3);
if(hdr->channel_mode == AC3_CHMODE_STEREO) {
skip_bits(gbc, 2); // skip dsurmod
} else {
if((hdr->channel_mode & 1) && hdr->channel_mode != AC3_CHMODE_MONO)
hdr-> center_mix_level = center_levels[get_bits(gbc, 2)];
if(hdr->channel_mode & 4)
hdr->surround_mix_level = surround_levels[get_bits(gbc, 2)];
}
hdr->lfe_on = get_bits1(gbc);
hdr->sr_shift = FFMAX(hdr->bitstream_id, 8) - 8;
hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code] >> hdr->sr_shift;
hdr->bit_rate = (ff_ac3_bitrate_tab[frame_size_code>>1] * 1000) >> hdr->sr_shift;
hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
hdr->frame_size = ff_ac3_frame_size_tab[frame_size_code][hdr->sr_code] * 2;
hdr->frame_type = EAC3_FRAME_TYPE_AC3_CONVERT; //EAC3_FRAME_TYPE_INDEPENDENT;
hdr->substreamid = 0;
} else {
/* Enhanced AC-3 */
hdr->crc1 = 0;
hdr->frame_type = get_bits(gbc, 2);
if(hdr->frame_type == EAC3_FRAME_TYPE_RESERVED)
return AAC_AC3_PARSE_ERROR_FRAME_TYPE;
hdr->substreamid = get_bits(gbc, 3);
hdr->frame_size = (get_bits(gbc, 11) + 1) << 1;
if(hdr->frame_size < AC3_HEADER_SIZE)
return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
hdr->sr_code = get_bits(gbc, 2);
if (hdr->sr_code == 3) {
int sr_code2 = get_bits(gbc, 2);
if(sr_code2 == 3)
return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
hdr->sr_shift = 1;
} else {
hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
hdr->sr_shift = 0;
}
hdr->channel_mode = get_bits(gbc, 3);
hdr->lfe_on = get_bits1(gbc);
hdr->bit_rate = (uint32_t)(8.0 * hdr->frame_size * hdr->sample_rate /
(hdr->num_blocks * 256.0));
hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
}
hdr->channel_layout = ff_ac3_channel_layout_tab[hdr->channel_mode];
if (hdr->lfe_on)
hdr->channel_layout |= AV_CH_LOW_FREQUENCY;
return 0;
}
static int ac3_sync(uint64_t state, AACAC3ParseContext *hdr_info,
int *need_next_header, int *new_frame_start)
{
int err;
union {
uint64_t u64;
uint8_t u8[8];
} tmp = { av_be2ne64(state) };
AC3HeaderInfo hdr;
GetBitContext gbc;
init_get_bits(&gbc, tmp.u8+8-AC3_HEADER_SIZE, 54);
err = avpriv_ac3_parse_header(&gbc, &hdr);
if(err < 0)
return 0;
hdr_info->sample_rate = hdr.sample_rate;
hdr_info->bit_rate = hdr.bit_rate;
hdr_info->channels = hdr.channels;
hdr_info->channel_layout = hdr.channel_layout;
hdr_info->samples = hdr.num_blocks * 256;
hdr_info->service_type = hdr.bitstream_mode;
if (hdr.bitstream_mode == 0x7 && hdr.channels > 1)
hdr_info->service_type = AV_AUDIO_SERVICE_TYPE_KARAOKE;
if(hdr.bitstream_id>10)
hdr_info->codec_id = CODEC_ID_EAC3;
else if (hdr_info->codec_id == CODEC_ID_NONE)
hdr_info->codec_id = CODEC_ID_AC3;
*need_next_header = (hdr.frame_type != EAC3_FRAME_TYPE_AC3_CONVERT);
*new_frame_start = (hdr.frame_type != EAC3_FRAME_TYPE_DEPENDENT);
return hdr.frame_size;
}
static av_cold int ac3_parse_init(AVCodecParserContext *s1)
{
AACAC3ParseContext *s = s1->priv_data;
s->header_size = AC3_HEADER_SIZE;
s->sync = ac3_sync;
return 0;
}
AVCodecParser ff_ac3_parser = {
.codec_ids = { CODEC_ID_AC3, CODEC_ID_EAC3 },
.priv_data_size = sizeof(AACAC3ParseContext),
.parser_init = ac3_parse_init,
.parser_parse = ff_aac_ac3_parse,
.parser_close = ff_parse_close,
};