b5e5ed8ea7
* commit '3b199d29cd597a3518136d78860e172060b9e83d': lavc decoders: properly initialize AVFrame. Conflicts: libavcodec/avs.c libavcodec/c93.c libavcodec/cinepak.c libavcodec/flashsv.c libavcodec/flicvideo.c libavcodec/iff.c libavcodec/mmvideo.c libavcodec/msrle.c libavcodec/msvideo1.c libavcodec/qtrle.c libavcodec/rpza.c libavcodec/smacker.c libavcodec/smc.c libavcodec/tiertexseqv.c libavcodec/truemotion1.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
477 lines
16 KiB
C
477 lines
16 KiB
C
/*
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* Quicktime Graphics (SMC) Video Decoder
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* Copyright (C) 2003 the ffmpeg project
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* QT SMC Video Decoder by Mike Melanson (melanson@pcisys.net)
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* For more information about the SMC format, visit:
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* http://www.pcisys.net/~melanson/codecs/
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*
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* The SMC decoder outputs PAL8 colorspace data.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "libavutil/intreadwrite.h"
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#include "avcodec.h"
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#include "bytestream.h"
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#include "internal.h"
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#define CPAIR 2
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#define CQUAD 4
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#define COCTET 8
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#define COLORS_PER_TABLE 256
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typedef struct SmcContext {
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AVCodecContext *avctx;
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AVFrame frame;
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GetByteContext gb;
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/* SMC color tables */
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unsigned char color_pairs[COLORS_PER_TABLE * CPAIR];
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unsigned char color_quads[COLORS_PER_TABLE * CQUAD];
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unsigned char color_octets[COLORS_PER_TABLE * COCTET];
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uint32_t pal[256];
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} SmcContext;
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#define GET_BLOCK_COUNT() \
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(opcode & 0x10) ? (1 + bytestream2_get_byte(&s->gb)) : 1 + (opcode & 0x0F);
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#define ADVANCE_BLOCK() \
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{ \
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pixel_ptr += 4; \
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if (pixel_ptr >= width) \
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{ \
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pixel_ptr = 0; \
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row_ptr += stride * 4; \
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} \
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total_blocks--; \
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if (total_blocks < 0) \
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{ \
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av_log(s->avctx, AV_LOG_INFO, "warning: block counter just went negative (this should not happen)\n"); \
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return; \
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} \
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}
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static void smc_decode_stream(SmcContext *s)
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{
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int width = s->avctx->width;
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int height = s->avctx->height;
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int stride = s->frame.linesize[0];
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int i;
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int chunk_size;
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int buf_size = bytestream2_size(&s->gb);
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unsigned char opcode;
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int n_blocks;
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unsigned int color_flags;
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unsigned int color_flags_a;
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unsigned int color_flags_b;
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unsigned int flag_mask;
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unsigned char *pixels = s->frame.data[0];
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int image_size = height * s->frame.linesize[0];
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int row_ptr = 0;
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int pixel_ptr = 0;
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int pixel_x, pixel_y;
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int row_inc = stride - 4;
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int block_ptr;
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int prev_block_ptr;
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int prev_block_ptr1, prev_block_ptr2;
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int prev_block_flag;
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int total_blocks;
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int color_table_index; /* indexes to color pair, quad, or octet tables */
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int pixel;
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int color_pair_index = 0;
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int color_quad_index = 0;
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int color_octet_index = 0;
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/* make the palette available */
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memcpy(s->frame.data[1], s->pal, AVPALETTE_SIZE);
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bytestream2_skip(&s->gb, 1);
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chunk_size = bytestream2_get_be24(&s->gb);
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if (chunk_size != buf_size)
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av_log(s->avctx, AV_LOG_INFO, "warning: MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n",
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chunk_size, buf_size);
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chunk_size = buf_size;
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total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
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/* traverse through the blocks */
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while (total_blocks) {
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/* sanity checks */
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/* make sure the row pointer hasn't gone wild */
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if (row_ptr >= image_size) {
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av_log(s->avctx, AV_LOG_INFO, "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
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row_ptr, image_size);
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return;
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}
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opcode = bytestream2_get_byte(&s->gb);
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switch (opcode & 0xF0) {
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/* skip n blocks */
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case 0x00:
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case 0x10:
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n_blocks = GET_BLOCK_COUNT();
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while (n_blocks--) {
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ADVANCE_BLOCK();
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}
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break;
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/* repeat last block n times */
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case 0x20:
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case 0x30:
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n_blocks = GET_BLOCK_COUNT();
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/* sanity check */
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if ((row_ptr == 0) && (pixel_ptr == 0)) {
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av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
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opcode & 0xF0);
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return;
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}
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/* figure out where the previous block started */
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if (pixel_ptr == 0)
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prev_block_ptr1 =
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(row_ptr - s->avctx->width * 4) + s->avctx->width - 4;
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else
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prev_block_ptr1 = row_ptr + pixel_ptr - 4;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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prev_block_ptr = prev_block_ptr1;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixels[prev_block_ptr++];
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}
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block_ptr += row_inc;
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prev_block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* repeat previous pair of blocks n times */
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case 0x40:
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case 0x50:
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n_blocks = GET_BLOCK_COUNT();
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n_blocks *= 2;
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/* sanity check */
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if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) {
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av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
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opcode & 0xF0);
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return;
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}
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/* figure out where the previous 2 blocks started */
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if (pixel_ptr == 0)
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prev_block_ptr1 = (row_ptr - s->avctx->width * 4) +
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s->avctx->width - 4 * 2;
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else if (pixel_ptr == 4)
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prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + row_inc;
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else
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prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2;
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if (pixel_ptr == 0)
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prev_block_ptr2 = (row_ptr - s->avctx->width * 4) + row_inc;
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else
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prev_block_ptr2 = row_ptr + pixel_ptr - 4;
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prev_block_flag = 0;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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if (prev_block_flag)
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prev_block_ptr = prev_block_ptr2;
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else
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prev_block_ptr = prev_block_ptr1;
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prev_block_flag = !prev_block_flag;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixels[prev_block_ptr++];
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}
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block_ptr += row_inc;
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prev_block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 1-color block encoding */
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case 0x60:
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case 0x70:
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n_blocks = GET_BLOCK_COUNT();
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pixel = bytestream2_get_byte(&s->gb);
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = pixel;
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 2-color block encoding */
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case 0x80:
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case 0x90:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color pair to use to paint the 2-color block */
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if ((opcode & 0xF0) == 0x80) {
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/* fetch the next 2 colors from bytestream and store in next
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* available entry in the color pair table */
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for (i = 0; i < CPAIR; i++) {
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pixel = bytestream2_get_byte(&s->gb);
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color_table_index = CPAIR * color_pair_index + i;
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s->color_pairs[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = CPAIR * color_pair_index;
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color_pair_index++;
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/* wraparound */
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if (color_pair_index == COLORS_PER_TABLE)
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color_pair_index = 0;
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} else
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color_table_index = CPAIR * bytestream2_get_byte(&s->gb);
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while (n_blocks--) {
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color_flags = bytestream2_get_be16(&s->gb);
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flag_mask = 0x8000;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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if (color_flags & flag_mask)
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pixel = color_table_index + 1;
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else
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pixel = color_table_index;
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flag_mask >>= 1;
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pixels[block_ptr++] = s->color_pairs[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 4-color block encoding */
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case 0xA0:
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case 0xB0:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color quad to use to paint the 4-color block */
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if ((opcode & 0xF0) == 0xA0) {
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/* fetch the next 4 colors from bytestream and store in next
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* available entry in the color quad table */
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for (i = 0; i < CQUAD; i++) {
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pixel = bytestream2_get_byte(&s->gb);
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color_table_index = CQUAD * color_quad_index + i;
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s->color_quads[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = CQUAD * color_quad_index;
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color_quad_index++;
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/* wraparound */
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if (color_quad_index == COLORS_PER_TABLE)
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color_quad_index = 0;
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} else
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color_table_index = CQUAD * bytestream2_get_byte(&s->gb);
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while (n_blocks--) {
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color_flags = bytestream2_get_be32(&s->gb);
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/* flag mask actually acts as a bit shift count here */
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flag_mask = 30;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixel = color_table_index +
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((color_flags >> flag_mask) & 0x03);
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flag_mask -= 2;
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pixels[block_ptr++] = s->color_quads[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 8-color block encoding */
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case 0xC0:
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case 0xD0:
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n_blocks = (opcode & 0x0F) + 1;
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/* figure out which color octet to use to paint the 8-color block */
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if ((opcode & 0xF0) == 0xC0) {
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/* fetch the next 8 colors from bytestream and store in next
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* available entry in the color octet table */
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for (i = 0; i < COCTET; i++) {
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pixel = bytestream2_get_byte(&s->gb);
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color_table_index = COCTET * color_octet_index + i;
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s->color_octets[color_table_index] = pixel;
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}
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/* this is the base index to use for this block */
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color_table_index = COCTET * color_octet_index;
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color_octet_index++;
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/* wraparound */
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if (color_octet_index == COLORS_PER_TABLE)
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color_octet_index = 0;
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} else
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color_table_index = COCTET * bytestream2_get_byte(&s->gb);
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while (n_blocks--) {
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/*
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For this input of 6 hex bytes:
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01 23 45 67 89 AB
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Mangle it to this output:
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flags_a = xx012456, flags_b = xx89A37B
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*/
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/* build the color flags */
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int val1 = bytestream2_get_be16(&s->gb);
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int val2 = bytestream2_get_be16(&s->gb);
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int val3 = bytestream2_get_be16(&s->gb);
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color_flags_a = ((val1 & 0xFFF0) << 8) | (val2 >> 4);
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color_flags_b = ((val3 & 0xFFF0) << 8) |
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((val1 & 0x0F) << 8) | ((val2 & 0x0F) << 4) | (val3 & 0x0F);
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color_flags = color_flags_a;
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/* flag mask actually acts as a bit shift count here */
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flag_mask = 21;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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/* reload flags at third row (iteration pixel_y == 2) */
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if (pixel_y == 2) {
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color_flags = color_flags_b;
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flag_mask = 21;
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}
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixel = color_table_index +
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((color_flags >> flag_mask) & 0x07);
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flag_mask -= 3;
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pixels[block_ptr++] = s->color_octets[pixel];
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* 16-color block encoding (every pixel is a different color) */
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case 0xE0:
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n_blocks = (opcode & 0x0F) + 1;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++) {
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pixels[block_ptr++] = bytestream2_get_byte(&s->gb);
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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case 0xF0:
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av_log_missing_feature(s->avctx, "0xF0 opcode", 1);
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break;
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}
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}
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return;
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}
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static av_cold int smc_decode_init(AVCodecContext *avctx)
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{
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SmcContext *s = avctx->priv_data;
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s->avctx = avctx;
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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avcodec_get_frame_defaults(&s->frame);
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return 0;
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}
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static int smc_decode_frame(AVCodecContext *avctx,
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void *data, int *got_frame,
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AVPacket *avpkt)
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{
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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SmcContext *s = avctx->priv_data;
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const uint8_t *pal = av_packet_get_side_data(avpkt, AV_PKT_DATA_PALETTE, NULL);
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int ret;
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bytestream2_init(&s->gb, buf, buf_size);
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if ((ret = ff_reget_buffer(avctx, &s->frame)) < 0) {
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av_log(s->avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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return ret;
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}
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if (pal) {
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s->frame.palette_has_changed = 1;
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memcpy(s->pal, pal, AVPALETTE_SIZE);
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}
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smc_decode_stream(s);
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*got_frame = 1;
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if ((ret = av_frame_ref(data, &s->frame)) < 0)
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return ret;
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/* always report that the buffer was completely consumed */
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return buf_size;
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}
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static av_cold int smc_decode_end(AVCodecContext *avctx)
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{
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SmcContext *s = avctx->priv_data;
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av_frame_unref(&s->frame);
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return 0;
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}
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AVCodec ff_smc_decoder = {
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.name = "smc",
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_SMC,
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.priv_data_size = sizeof(SmcContext),
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.init = smc_decode_init,
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.close = smc_decode_end,
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.decode = smc_decode_frame,
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.capabilities = CODEC_CAP_DR1,
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.long_name = NULL_IF_CONFIG_SMALL("QuickTime Graphics (SMC)"),
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};
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