ffmpeg/libavformat/yuv4mpeg.c
Fabrice Bellard 490579042a 64 bit pts for writing - more const usage
Originally committed as revision 2255 to svn://svn.ffmpeg.org/ffmpeg/trunk
2003-09-10 22:37:33 +00:00

275 lines
7.1 KiB
C

/*
* YUV4MPEG format
* Copyright (c) 2001, 2002, 2003 Fabrice Bellard.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "avformat.h"
#define Y4M_MAGIC "YUV4MPEG2"
#define Y4M_FRAME_MAGIC "FRAME"
#define Y4M_LINE_MAX 256
static int yuv4_write_header(AVFormatContext *s)
{
AVStream *st;
int width, height;
int raten, rated, aspectn, aspectd, n;
char buf[Y4M_LINE_MAX+1];
if (s->nb_streams != 1)
return -EIO;
st = s->streams[0];
width = st->codec.width;
height = st->codec.height;
#if 1
//this is identical to the code below for exact fps
av_reduce(&raten, &rated, st->codec.frame_rate, st->codec.frame_rate_base, (1UL<<31)-1);
#else
{
int gcd, fps, fps1;
fps = st->codec.frame_rate;
fps1 = (((float)fps / st->codec.frame_rate_base) * 1000);
/* Sorry about this messy code, but mpeg2enc is very picky about
* the framerates it accepts. */
switch(fps1) {
case 23976:
raten = 24000; /* turn the framerate into a ratio */
rated = 1001;
break;
case 29970:
raten = 30000;
rated = 1001;
break;
case 25000:
raten = 25;
rated = 1;
break;
case 30000:
raten = 30;
rated = 1;
break;
case 24000:
raten = 24;
rated = 1;
break;
case 50000:
raten = 50;
rated = 1;
break;
case 59940:
raten = 60000;
rated = 1001;
break;
case 60000:
raten = 60;
rated = 1;
break;
default:
raten = st->codec.frame_rate; /* this setting should work, but often doesn't */
rated = st->codec.frame_rate_base;
gcd= av_gcd(raten, rated);
raten /= gcd;
rated /= gcd;
break;
}
}
#endif
aspectn = 1;
aspectd = 1; /* ffmpeg always uses a 1:1 aspect ratio */ //FIXME not true anymore
/* construct stream header, if this is the first frame */
n = snprintf(buf, sizeof(buf), "%s W%d H%d F%d:%d I%s A%d:%d\n",
Y4M_MAGIC,
width,
height,
raten, rated,
"p", /* ffmpeg seems to only output progressive video */
aspectn, aspectd);
if (n < 0) {
fprintf(stderr, "Error. YUV4MPEG stream header write failed.\n");
return -EIO;
} else {
put_buffer(&s->pb, buf, strlen(buf));
}
return 0;
}
static int yuv4_write_packet(AVFormatContext *s, int stream_index,
const uint8_t *buf, int size, int64_t pts)
{
AVStream *st = s->streams[stream_index];
ByteIOContext *pb = &s->pb;
AVPicture *picture;
int width, height;
int i, m;
char buf1[20];
uint8_t *ptr, *ptr1, *ptr2;
picture = (AVPicture *)buf;
/* construct frame header */
m = snprintf(buf1, sizeof(buf1), "%s \n", Y4M_FRAME_MAGIC);
put_buffer(pb, buf1, strlen(buf1));
width = st->codec.width;
height = st->codec.height;
ptr = picture->data[0];
for(i=0;i<height;i++) {
put_buffer(pb, ptr, width);
ptr += picture->linesize[0];
}
height >>= 1;
width >>= 1;
ptr1 = picture->data[1];
ptr2 = picture->data[2];
for(i=0;i<height;i++) { /* Cb */
put_buffer(pb, ptr1, width);
ptr1 += picture->linesize[1];
}
for(i=0;i<height;i++) { /* Cr */
put_buffer(pb, ptr2, width);
ptr2 += picture->linesize[2];
}
put_flush_packet(pb);
return 0;
}
static int yuv4_write_trailer(AVFormatContext *s)
{
return 0;
}
AVOutputFormat yuv4mpegpipe_oformat = {
"yuv4mpegpipe",
"YUV4MPEG pipe format",
"",
"yuv4mpeg",
0,
CODEC_ID_NONE,
CODEC_ID_RAWVIDEO,
yuv4_write_header,
yuv4_write_packet,
yuv4_write_trailer,
.flags = AVFMT_RAWPICTURE,
};
/* Header size increased to allow room for optional flags */
#define MAX_YUV4_HEADER 80
#define MAX_FRAME_HEADER 10
static int yuv4_read_header(AVFormatContext *s, AVFormatParameters *ap)
{
char header[MAX_YUV4_HEADER+1];
int i;
ByteIOContext *pb = &s->pb;
int width, height, raten, rated, aspectn, aspectd;
char lacing;
AVStream *st;
for (i=0; i<MAX_YUV4_HEADER; i++) {
header[i] = get_byte(pb);
if (header[i] == '\n') {
header[i+1] = 0;
break;
}
}
if (i == MAX_YUV4_HEADER) return -1;
if (strncmp(header, Y4M_MAGIC, strlen(Y4M_MAGIC))) return -1;
sscanf(header+strlen(Y4M_MAGIC), " W%d H%d F%d:%d I%c A%d:%d",
&width, &height, &raten, &rated, &lacing, &aspectn, &aspectd);
st = av_new_stream(s, 0);
st = s->streams[0];
st->codec.width = width;
st->codec.height = height;
av_reduce(&raten, &rated, raten, rated, (1UL<<31)-1);
st->codec.frame_rate = raten;
st->codec.frame_rate_base = rated;
st->codec.pix_fmt = PIX_FMT_YUV420P;
st->codec.codec_type = CODEC_TYPE_VIDEO;
st->codec.codec_id = CODEC_ID_RAWVIDEO;
return 0;
}
static int yuv4_read_packet(AVFormatContext *s, AVPacket *pkt)
{
int i;
char header[MAX_FRAME_HEADER+1];
int packet_size, ret, width, height;
AVStream *st = s->streams[0];
for (i=0; i<MAX_FRAME_HEADER; i++) {
header[i] = get_byte(&s->pb);
if (header[i] == '\n') {
header[i+1] = 0;
break;
}
}
if (i == MAX_FRAME_HEADER) return -1;
if (strncmp(header, Y4M_FRAME_MAGIC, strlen(Y4M_FRAME_MAGIC))) return -1;
width = st->codec.width;
height = st->codec.height;
packet_size = avpicture_get_size(st->codec.pix_fmt, width, height);
if (packet_size < 0)
av_abort();
if (av_new_packet(pkt, packet_size) < 0)
return -EIO;
pkt->stream_index = 0;
ret = get_buffer(&s->pb, pkt->data, pkt->size);
if (ret != pkt->size) {
av_free_packet(pkt);
return -EIO;
} else {
return 0;
}
}
static int yuv4_read_close(AVFormatContext *s)
{
return 0;
}
AVInputFormat yuv4mpegpipe_iformat = {
"yuv4mpegpipe",
"YUV4MPEG pipe format",
0,
NULL,
yuv4_read_header,
yuv4_read_packet,
yuv4_read_close,
.extensions = "yuv4mpeg"
};
int yuv4mpeg_init(void)
{
av_register_input_format(&yuv4mpegpipe_iformat);
av_register_output_format(&yuv4mpegpipe_oformat);
return 0;
}