737eb5976f
It is pretty hopeless that other considerable projects will adopt libavutil alone in other projects. Projects that need small footprint are better off with more specialized libraries such as gnulib or rather just copy the necessary parts that they need. With this in mind, nobody is helped by having libavutil and libavcore split. In order to ease maintenance inside and around FFmpeg and to reduce confusion where to put common code, avcore's functionality is merged (back) to avutil. Signed-off-by: Reinhard Tartler <siretart@tauware.de>
180 lines
5.6 KiB
C
180 lines
5.6 KiB
C
/*
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* AC-3 parser
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* Copyright (c) 2003 Fabrice Bellard
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* Copyright (c) 2003 Michael Niedermayer
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "parser.h"
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#include "ac3_parser.h"
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#include "aac_ac3_parser.h"
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#include "get_bits.h"
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#include "libavutil/audioconvert.h"
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#define AC3_HEADER_SIZE 7
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static const uint8_t eac3_blocks[4] = {
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1, 2, 3, 6
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};
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int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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{
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int frame_size_code;
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memset(hdr, 0, sizeof(*hdr));
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hdr->sync_word = get_bits(gbc, 16);
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if(hdr->sync_word != 0x0B77)
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return AAC_AC3_PARSE_ERROR_SYNC;
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/* read ahead to bsid to distinguish between AC-3 and E-AC-3 */
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hdr->bitstream_id = show_bits_long(gbc, 29) & 0x1F;
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if(hdr->bitstream_id > 16)
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return AAC_AC3_PARSE_ERROR_BSID;
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hdr->num_blocks = 6;
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/* set default mix levels */
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hdr->center_mix_level = 1; // -4.5dB
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hdr->surround_mix_level = 1; // -6.0dB
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if(hdr->bitstream_id <= 10) {
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/* Normal AC-3 */
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hdr->crc1 = get_bits(gbc, 16);
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hdr->sr_code = get_bits(gbc, 2);
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if(hdr->sr_code == 3)
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return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
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frame_size_code = get_bits(gbc, 6);
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if(frame_size_code > 37)
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return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
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skip_bits(gbc, 5); // skip bsid, already got it
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skip_bits(gbc, 3); // skip bitstream mode
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hdr->channel_mode = get_bits(gbc, 3);
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if(hdr->channel_mode == AC3_CHMODE_STEREO) {
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skip_bits(gbc, 2); // skip dsurmod
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} else {
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if((hdr->channel_mode & 1) && hdr->channel_mode != AC3_CHMODE_MONO)
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hdr->center_mix_level = get_bits(gbc, 2);
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if(hdr->channel_mode & 4)
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hdr->surround_mix_level = get_bits(gbc, 2);
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}
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hdr->lfe_on = get_bits1(gbc);
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hdr->sr_shift = FFMAX(hdr->bitstream_id, 8) - 8;
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hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code] >> hdr->sr_shift;
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hdr->bit_rate = (ff_ac3_bitrate_tab[frame_size_code>>1] * 1000) >> hdr->sr_shift;
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hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
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hdr->frame_size = ff_ac3_frame_size_tab[frame_size_code][hdr->sr_code] * 2;
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hdr->frame_type = EAC3_FRAME_TYPE_AC3_CONVERT; //EAC3_FRAME_TYPE_INDEPENDENT;
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hdr->substreamid = 0;
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} else {
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/* Enhanced AC-3 */
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hdr->crc1 = 0;
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hdr->frame_type = get_bits(gbc, 2);
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if(hdr->frame_type == EAC3_FRAME_TYPE_RESERVED)
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return AAC_AC3_PARSE_ERROR_FRAME_TYPE;
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hdr->substreamid = get_bits(gbc, 3);
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hdr->frame_size = (get_bits(gbc, 11) + 1) << 1;
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if(hdr->frame_size < AC3_HEADER_SIZE)
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return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
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hdr->sr_code = get_bits(gbc, 2);
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if (hdr->sr_code == 3) {
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int sr_code2 = get_bits(gbc, 2);
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if(sr_code2 == 3)
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return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
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hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
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hdr->sr_shift = 1;
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} else {
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hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
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hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
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hdr->sr_shift = 0;
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}
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hdr->channel_mode = get_bits(gbc, 3);
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hdr->lfe_on = get_bits1(gbc);
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hdr->bit_rate = (uint32_t)(8.0 * hdr->frame_size * hdr->sample_rate /
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(hdr->num_blocks * 256.0));
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hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
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}
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hdr->channel_layout = ff_ac3_channel_layout_tab[hdr->channel_mode];
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if (hdr->lfe_on)
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hdr->channel_layout |= AV_CH_LOW_FREQUENCY;
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return 0;
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}
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static int ac3_sync(uint64_t state, AACAC3ParseContext *hdr_info,
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int *need_next_header, int *new_frame_start)
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{
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int err;
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union {
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uint64_t u64;
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uint8_t u8[8];
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} tmp = { av_be2ne64(state) };
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AC3HeaderInfo hdr;
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GetBitContext gbc;
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init_get_bits(&gbc, tmp.u8+8-AC3_HEADER_SIZE, 54);
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err = ff_ac3_parse_header(&gbc, &hdr);
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if(err < 0)
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return 0;
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hdr_info->sample_rate = hdr.sample_rate;
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hdr_info->bit_rate = hdr.bit_rate;
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hdr_info->channels = hdr.channels;
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hdr_info->channel_layout = hdr.channel_layout;
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hdr_info->samples = hdr.num_blocks * 256;
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if(hdr.bitstream_id>10)
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hdr_info->codec_id = CODEC_ID_EAC3;
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else if (hdr_info->codec_id == CODEC_ID_NONE)
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hdr_info->codec_id = CODEC_ID_AC3;
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*need_next_header = (hdr.frame_type != EAC3_FRAME_TYPE_AC3_CONVERT);
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*new_frame_start = (hdr.frame_type != EAC3_FRAME_TYPE_DEPENDENT);
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return hdr.frame_size;
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}
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static av_cold int ac3_parse_init(AVCodecParserContext *s1)
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{
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AACAC3ParseContext *s = s1->priv_data;
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s->header_size = AC3_HEADER_SIZE;
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s->sync = ac3_sync;
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return 0;
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}
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AVCodecParser ff_ac3_parser = {
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{ CODEC_ID_AC3, CODEC_ID_EAC3 },
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sizeof(AACAC3ParseContext),
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ac3_parse_init,
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ff_aac_ac3_parse,
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ff_parse_close,
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};
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