ffmpeg/libavcodec/ffv1.c
Vittorio Giovara 4bb1070c15 ffv1: Explicitly name the coder type
FFv1 uses two types of coders, golomb and range with two different
tables. This is exposed this in a rather convoluted way, for example
mentioning to set coder type 1 while initializing the variable 'ac' to 2,
because encoder does not use range coder with default table.

Appropriate internal coder type values have been added and used in any
check rather than using raw numbers.

Initialization of avctx.coder_type in ffv1dec is removed because this
field is encoder only. An unneeded validation check in the encoder
is dropped too.

Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
2015-11-16 12:56:31 +01:00

308 lines
12 KiB
C

/*
* FFV1 codec for libavcodec
*
* Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* FF Video Codec 1 (a lossless codec)
*/
#include "libavutil/attributes.h"
#include "libavutil/avassert.h"
#include "avcodec.h"
#include "get_bits.h"
#include "put_bits.h"
#include "rangecoder.h"
#include "golomb.h"
#include "mathops.h"
#include "ffv1.h"
const int8_t ffv1_quant5_10bit[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0,
};
const int8_t ffv1_quant5[256] = {
0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -1,
};
const int8_t ffv1_quant9_10bit[256] = {
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -3, -3, -3, -3, -3, -3, -3,
-3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3, -3,
-3, -3, -3, -3, -3, -3, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
-2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -1, -1, -0, -0, -0, -0,
};
const int8_t ffv1_quant11[256] = {
0, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5,
-5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -5, -4, -4,
-4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4, -4,
-4, -4, -4, -4, -4, -3, -3, -3, -3, -3, -3, -3, -2, -2, -2, -1,
};
const uint8_t ffv1_ver2_state[256] = {
0, 10, 10, 10, 10, 16, 16, 16, 28, 16, 16, 29, 42, 49, 20, 49,
59, 25, 26, 26, 27, 31, 33, 33, 33, 34, 34, 37, 67, 38, 39, 39,
40, 40, 41, 79, 43, 44, 45, 45, 48, 48, 64, 50, 51, 52, 88, 52,
53, 74, 55, 57, 58, 58, 74, 60, 101, 61, 62, 84, 66, 66, 68, 69,
87, 82, 71, 97, 73, 73, 82, 75, 111, 77, 94, 78, 87, 81, 83, 97,
85, 83, 94, 86, 99, 89, 90, 99, 111, 92, 93, 134, 95, 98, 105, 98,
105, 110, 102, 108, 102, 118, 103, 106, 106, 113, 109, 112, 114, 112, 116, 125,
115, 116, 117, 117, 126, 119, 125, 121, 121, 123, 145, 124, 126, 131, 127, 129,
165, 130, 132, 138, 133, 135, 145, 136, 137, 139, 146, 141, 143, 142, 144, 148,
147, 155, 151, 149, 151, 150, 152, 157, 153, 154, 156, 168, 158, 162, 161, 160,
172, 163, 169, 164, 166, 184, 167, 170, 177, 174, 171, 173, 182, 176, 180, 178,
175, 189, 179, 181, 186, 183, 192, 185, 200, 187, 191, 188, 190, 197, 193, 196,
197, 194, 195, 196, 198, 202, 199, 201, 210, 203, 207, 204, 205, 206, 208, 214,
209, 211, 221, 212, 213, 215, 224, 216, 217, 218, 219, 220, 222, 228, 223, 225,
226, 224, 227, 229, 240, 230, 231, 232, 233, 234, 235, 236, 238, 239, 237, 242,
241, 243, 242, 244, 245, 246, 247, 248, 249, 250, 251, 252, 252, 253, 254, 255,
};
av_cold int ffv1_common_init(AVCodecContext *avctx)
{
FFV1Context *s = avctx->priv_data;
s->avctx = avctx;
s->flags = avctx->flags;
if (!avctx->width || !avctx->height)
return AVERROR_INVALIDDATA;
s->width = avctx->width;
s->height = avctx->height;
// defaults
s->num_h_slices = 1;
s->num_v_slices = 1;
return 0;
}
int ffv1_init_slice_state(FFV1Context *f, FFV1Context *fs)
{
int j;
fs->plane_count = f->plane_count;
fs->transparency = f->transparency;
for (j = 0; j < f->plane_count; j++) {
PlaneContext *const p = &fs->plane[j];
if (fs->ac != AC_GOLOMB_RICE) {
if (!p->state)
p->state = av_malloc(CONTEXT_SIZE * p->context_count *
sizeof(uint8_t));
if (!p->state)
return AVERROR(ENOMEM);
} else {
if (!p->vlc_state)
p->vlc_state = av_malloc(p->context_count * sizeof(VlcState));
if (!p->vlc_state)
return AVERROR(ENOMEM);
}
}
if (fs->ac == AC_RANGE_CUSTOM_TAB) {
//FIXME only redo if state_transition changed
for (j = 1; j < 256; j++) {
fs->c.one_state[j] = f->state_transition[j];
fs->c.zero_state[256 - j] = 256 - fs->c.one_state[j];
}
}
return 0;
}
av_cold int ffv1_init_slice_contexts(FFV1Context *f)
{
int i, j;
f->slice_count = f->num_h_slices * f->num_v_slices;
if (f->slice_count <= 0) {
av_log(f->avctx, AV_LOG_ERROR, "Invalid number of slices\n");
return AVERROR(EINVAL);
}
for (i = 0; i < f->slice_count; i++) {
int sx = i % f->num_h_slices;
int sy = i / f->num_h_slices;
int sxs = f->avctx->width * sx / f->num_h_slices;
int sxe = f->avctx->width * (sx + 1) / f->num_h_slices;
int sys = f->avctx->height * sy / f->num_v_slices;
int sye = f->avctx->height * (sy + 1) / f->num_v_slices;
FFV1Context *fs = av_mallocz(sizeof(*fs));
if (!fs)
goto memfail;
f->slice_context[i] = fs;
memcpy(fs, f, sizeof(*fs));
memset(fs->rc_stat2, 0, sizeof(fs->rc_stat2));
fs->slice_width = sxe - sxs;
fs->slice_height = sye - sys;
fs->slice_x = sxs;
fs->slice_y = sys;
fs->sample_buffer = av_malloc(3 * MAX_PLANES * (fs->width + 6) *
sizeof(*fs->sample_buffer));
if (!fs->sample_buffer) {
av_free(fs);
goto memfail;
}
}
return 0;
memfail:
for (j = 0; j < i; j++) {
av_free(f->slice_context[j]->sample_buffer);
av_free(f->slice_context[j]);
}
return AVERROR(ENOMEM);
}
int ffv1_allocate_initial_states(FFV1Context *f)
{
int i;
for (i = 0; i < f->quant_table_count; i++) {
f->initial_states[i] = av_malloc(f->context_count[i] *
sizeof(*f->initial_states[i]));
if (!f->initial_states[i])
return AVERROR(ENOMEM);
memset(f->initial_states[i], 128,
f->context_count[i] * sizeof(*f->initial_states[i]));
}
return 0;
}
void ffv1_clear_slice_state(FFV1Context *f, FFV1Context *fs)
{
int i, j;
for (i = 0; i < f->plane_count; i++) {
PlaneContext *p = &fs->plane[i];
p->interlace_bit_state[0] = 128;
p->interlace_bit_state[1] = 128;
if (fs->ac != AC_GOLOMB_RICE) {
if (f->initial_states[p->quant_table_index]) {
memcpy(p->state, f->initial_states[p->quant_table_index],
CONTEXT_SIZE * p->context_count);
} else
memset(p->state, 128, CONTEXT_SIZE * p->context_count);
} else {
for (j = 0; j < p->context_count; j++) {
p->vlc_state[j].drift = 0;
p->vlc_state[j].error_sum = 4; //FFMAX((RANGE + 32)/64, 2);
p->vlc_state[j].bias = 0;
p->vlc_state[j].count = 1;
}
}
}
}
av_cold int ffv1_close(AVCodecContext *avctx)
{
FFV1Context *s = avctx->priv_data;
int i, j;
for (j = 0; j < s->slice_count; j++) {
FFV1Context *fs = s->slice_context[j];
for (i = 0; i < s->plane_count; i++) {
PlaneContext *p = &fs->plane[i];
av_freep(&p->state);
av_freep(&p->vlc_state);
}
av_freep(&fs->sample_buffer);
}
av_freep(&avctx->stats_out);
for (j = 0; j < s->quant_table_count; j++) {
av_freep(&s->initial_states[j]);
for (i = 0; i < s->slice_count; i++) {
FFV1Context *sf = s->slice_context[i];
av_freep(&sf->rc_stat2[j]);
}
av_freep(&s->rc_stat2[j]);
}
for (i = 0; i < s->slice_count; i++)
av_freep(&s->slice_context[i]);
return 0;
}