ffmpeg/libavcodec/mpegaudiodec_float.c
Vitor Sessak 47ba787442 Move float-specific function to mpegaudiodec_float.c
Originally committed as revision 23743 to svn://svn.ffmpeg.org/ffmpeg/trunk
2010-06-23 20:45:36 +00:00

123 lines
3.1 KiB
C

/*
* Float MPEG Audio decoder
* Copyright (c) 2010 Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define CONFIG_FLOAT 1
#include "mpegaudiodec.c"
void ff_mpa_synth_filter_float(MPADecodeContext *s, float *synth_buf_ptr,
int *synth_buf_offset,
float *window, int *dither_state,
float *samples, int incr,
float sb_samples[SBLIMIT])
{
float *synth_buf;
int offset;
offset = *synth_buf_offset;
synth_buf = synth_buf_ptr + offset;
dct32(synth_buf, sb_samples);
s->apply_window_mp3(synth_buf, window, dither_state, samples, incr);
offset = (offset - 32) & 511;
*synth_buf_offset = offset;
}
#if CONFIG_MP1FLOAT_DECODER
AVCodec mp1float_decoder =
{
"mp1float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP1,
sizeof(MPADecodeContext),
decode_init,
NULL,
NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec mp2float_decoder =
{
"mp2float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP2,
sizeof(MPADecodeContext),
decode_init,
NULL,
NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec mp3float_decoder =
{
"mp3float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3,
sizeof(MPADecodeContext),
decode_init,
NULL,
NULL,
decode_frame,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec mp3adufloat_decoder =
{
"mp3adufloat",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3ADU,
sizeof(MPADecodeContext),
decode_init,
NULL,
NULL,
decode_frame_adu,
CODEC_CAP_PARSE_ONLY,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec mp3on4float_decoder =
{
"mp3on4float",
AVMEDIA_TYPE_AUDIO,
CODEC_ID_MP3ON4,
sizeof(MP3On4DecodeContext),
decode_init_mp3on4,
NULL,
decode_close_mp3on4,
decode_frame_mp3on4,
.flush= flush,
.long_name= NULL_IF_CONFIG_SMALL("MP3onMP4"),
};
#endif