f2677d6b26
Originally committed as revision 1240 to svn://svn.ffmpeg.org/ffmpeg/trunk
511 lines
16 KiB
C
511 lines
16 KiB
C
/*
|
|
* Copyright (c) 2002 Brian Foley
|
|
* Copyright (c) 2002 Dieter Shirley
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "../dsputil.h"
|
|
#include "dsputil_altivec.h"
|
|
|
|
#if CONFIG_DARWIN
|
|
#include <sys/sysctl.h>
|
|
#endif
|
|
|
|
int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
|
|
{
|
|
int s, i;
|
|
vector unsigned char *tv, zero;
|
|
vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
|
|
vector unsigned int sad;
|
|
vector signed int sumdiffs;
|
|
|
|
s = 0;
|
|
zero = vec_splat_u8(0);
|
|
sad = vec_splat_u32(0);
|
|
for(i=0;i<16;i++) {
|
|
/*
|
|
Read unaligned pixels into our vectors. The vectors are as follows:
|
|
pix1v: pix1[0]-pix1[15]
|
|
pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
|
|
*/
|
|
tv = (vector unsigned char *) pix1;
|
|
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
|
|
|
|
tv = (vector unsigned char *) &pix2[0];
|
|
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
|
|
|
|
tv = (vector unsigned char *) &pix2[1];
|
|
pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
|
|
|
|
/* Calculate the average vector */
|
|
avgv = vec_avg(pix2v, pix2iv);
|
|
|
|
/* Calculate a sum of abs differences vector */
|
|
t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t5, sad);
|
|
|
|
pix1 += line_size;
|
|
pix2 += line_size;
|
|
}
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
|
|
{
|
|
int s, i;
|
|
vector unsigned char *tv, zero;
|
|
vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
|
|
vector unsigned int sad;
|
|
vector signed int sumdiffs;
|
|
uint8_t *pix3 = pix2 + line_size;
|
|
|
|
s = 0;
|
|
zero = vec_splat_u8(0);
|
|
sad = vec_splat_u32(0);
|
|
|
|
/*
|
|
Due to the fact that pix3 = pix2 + line_size, the pix3 of one
|
|
iteration becomes pix2 in the next iteration. We can use this
|
|
fact to avoid a potentially expensive unaligned read, each
|
|
time around the loop.
|
|
Read unaligned pixels into our vectors. The vectors are as follows:
|
|
pix2v: pix2[0]-pix2[15]
|
|
Split the pixel vectors into shorts
|
|
*/
|
|
tv = (vector unsigned char *) &pix2[0];
|
|
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
|
|
|
|
for(i=0;i<16;i++) {
|
|
/*
|
|
Read unaligned pixels into our vectors. The vectors are as follows:
|
|
pix1v: pix1[0]-pix1[15]
|
|
pix3v: pix3[0]-pix3[15]
|
|
*/
|
|
tv = (vector unsigned char *) pix1;
|
|
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
|
|
|
|
tv = (vector unsigned char *) &pix3[0];
|
|
pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
|
|
|
|
/* Calculate the average vector */
|
|
avgv = vec_avg(pix2v, pix3v);
|
|
|
|
/* Calculate a sum of abs differences vector */
|
|
t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t5, sad);
|
|
|
|
pix1 += line_size;
|
|
pix2v = pix3v;
|
|
pix3 += line_size;
|
|
|
|
}
|
|
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
return s;
|
|
}
|
|
|
|
int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
|
|
{
|
|
int s, i;
|
|
uint8_t *pix3 = pix2 + line_size;
|
|
vector unsigned char *tv, avgv, t5, zero;
|
|
vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
|
|
vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
|
|
vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
|
|
vector unsigned short avghv, avglv, two, shift_mask;
|
|
vector unsigned short t1, t2, t3, t4;
|
|
vector unsigned int sad;
|
|
vector signed int sumdiffs;
|
|
|
|
shift_mask = (vector unsigned short) (0x3fff, 0x3fff, 0x3fff, 0x3fff,
|
|
0x3fff, 0x3fff, 0x3fff, 0x3fff);
|
|
zero = vec_splat_u8(0);
|
|
two = vec_splat_u16(2);
|
|
sad = vec_splat_u32(0);
|
|
|
|
s = 0;
|
|
|
|
/*
|
|
Due to the fact that pix3 = pix2 + line_size, the pix3 of one
|
|
iteration becomes pix2 in the next iteration. We can use this
|
|
fact to avoid a potentially expensive unaligned read, as well
|
|
as some splitting, and vector addition each time around the loop.
|
|
Read unaligned pixels into our vectors. The vectors are as follows:
|
|
pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
|
|
Split the pixel vectors into shorts
|
|
*/
|
|
tv = (vector unsigned char *) &pix2[0];
|
|
pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
|
|
|
|
tv = (vector unsigned char *) &pix2[1];
|
|
pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
|
|
|
|
pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
|
|
pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
|
|
pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
|
|
pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
|
|
t1 = vec_add(pix2hv, pix2ihv);
|
|
t2 = vec_add(pix2lv, pix2ilv);
|
|
|
|
for(i=0;i<16;i++) {
|
|
/*
|
|
Read unaligned pixels into our vectors. The vectors are as follows:
|
|
pix1v: pix1[0]-pix1[15]
|
|
pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16]
|
|
*/
|
|
tv = (vector unsigned char *) pix1;
|
|
pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
|
|
|
|
tv = (vector unsigned char *) &pix3[0];
|
|
pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
|
|
|
|
tv = (vector unsigned char *) &pix3[1];
|
|
pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
|
|
|
|
/*
|
|
Note that Altivec does have vec_avg, but this works on vector pairs
|
|
and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
|
|
would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
|
|
Instead, we have to split the pixel vectors into vectors of shorts,
|
|
and do the averaging by hand.
|
|
*/
|
|
|
|
/* Split the pixel vectors into shorts */
|
|
pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
|
|
pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
|
|
pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
|
|
pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
|
|
|
|
/* Do the averaging on them */
|
|
t3 = vec_add(pix3hv, pix3ihv);
|
|
t4 = vec_add(pix3lv, pix3ilv);
|
|
|
|
avghv = vec_add(vec_add(t1, t3), two);
|
|
avghv= vec_and(vec_srl(avghv, two), shift_mask);
|
|
|
|
avglv = vec_add(vec_add(t2, t4), two);
|
|
avglv = vec_and(vec_srl(avglv, two), shift_mask);
|
|
|
|
/* Pack the shorts back into a result */
|
|
avgv = vec_pack(avghv, avglv);
|
|
|
|
/* Calculate a sum of abs differences vector */
|
|
t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t5, sad);
|
|
|
|
pix1 += line_size;
|
|
pix3 += line_size;
|
|
/* Transfer the calculated values for pix3 into pix2 */
|
|
t1 = t3;
|
|
t2 = t4;
|
|
}
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
|
|
{
|
|
int i, s;
|
|
vector unsigned char perm1, perm2, *pix1v, *pix2v;
|
|
vector unsigned char t1, t2, t3,t4, t5;
|
|
vector unsigned int sad, zero;
|
|
vector signed int sumdiffs;
|
|
|
|
zero = (vector unsigned int) (0);
|
|
sad = (vector unsigned int) (0);
|
|
|
|
|
|
for(i=0;i<16;i++) {
|
|
/* Read potentially unaligned pixels into t1 and t2 */
|
|
perm1 = vec_lvsl(0, pix1);
|
|
pix1v = (vector unsigned char *) pix1;
|
|
perm2 = vec_lvsl(0, pix2);
|
|
pix2v = (vector unsigned char *) pix2;
|
|
t1 = vec_perm(pix1v[0], pix1v[1], perm1);
|
|
t2 = vec_perm(pix2v[0], pix2v[1], perm2);
|
|
|
|
/* Calculate a sum of abs differences vector */
|
|
t3 = vec_max(t1, t2);
|
|
t4 = vec_min(t1, t2);
|
|
t5 = vec_sub(t3, t4);
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t5, sad);
|
|
|
|
pix1 += line_size;
|
|
pix2 += line_size;
|
|
}
|
|
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size)
|
|
{
|
|
int i, s;
|
|
vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
|
|
vector unsigned char t1, t2, t3,t4, t5;
|
|
vector unsigned int sad, zero;
|
|
vector signed int sumdiffs;
|
|
|
|
zero = (vector unsigned int) (0);
|
|
sad = (vector unsigned int) (0);
|
|
permclear = (vector unsigned char) (255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
|
|
|
|
for(i=0;i<8;i++) {
|
|
/* Read potentially unaligned pixels into t1 and t2
|
|
Since we're reading 16 pixels, and actually only want 8,
|
|
mask out the last 8 pixels. The 0s don't change the sum. */
|
|
perm1 = vec_lvsl(0, pix1);
|
|
pix1v = (vector unsigned char *) pix1;
|
|
perm2 = vec_lvsl(0, pix2);
|
|
pix2v = (vector unsigned char *) pix2;
|
|
t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
|
|
t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
|
|
|
|
/* Calculate a sum of abs differences vector */
|
|
t3 = vec_max(t1, t2);
|
|
t4 = vec_min(t1, t2);
|
|
t5 = vec_sub(t3, t4);
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t5, sad);
|
|
|
|
pix1 += line_size;
|
|
pix2 += line_size;
|
|
}
|
|
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
int pix_norm1_altivec(uint8_t *pix, int line_size)
|
|
{
|
|
int s, i;
|
|
vector unsigned char *tv, zero;
|
|
vector unsigned char pixv;
|
|
vector unsigned short pixlv, pixhv, zeros;
|
|
vector unsigned int sv;
|
|
vector signed int sum;
|
|
vector unsigned char perm_stoint_h = (vector unsigned char)
|
|
(16, 16, 0, 1, 16, 16, 2, 3, 16, 16, 4, 5, 16, 16, 6, 7);
|
|
|
|
vector unsigned char perm_stoint_l = (vector unsigned char)
|
|
(16, 16, 8, 9, 16, 16, 10, 11, 16, 16, 12, 13, 16, 16, 14, 15);
|
|
|
|
zero = vec_splat_u8(0);
|
|
zeros = vec_splat_u16(0);
|
|
sv = vec_splat_u32(0);
|
|
|
|
s = 0;
|
|
for (i = 0; i < 16; i++) {
|
|
/* Read in the potentially unaligned pixels */
|
|
tv = (vector unsigned char *) pix;
|
|
pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
|
|
|
|
/* Split them into two vectors of shorts */
|
|
pixhv = (vector unsigned short) vec_mergeh(zero, pixv);
|
|
pixlv = (vector unsigned short) vec_mergel(zero, pixv);
|
|
|
|
|
|
/* Square the values and add them to our sum */
|
|
sv = vec_msum(pixhv, pixhv, sv);
|
|
sv = vec_msum(pixlv, pixlv, sv);
|
|
|
|
pix += line_size;
|
|
}
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sum = vec_sums((vector signed int) sv, (vector signed int) zero);
|
|
sum = vec_splat(sum, 3);
|
|
vec_ste(sum, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
int pix_sum_altivec(UINT8 * pix, int line_size)
|
|
{
|
|
|
|
vector unsigned char perm, *pixv;
|
|
vector unsigned char t1;
|
|
vector unsigned int sad, zero;
|
|
vector signed int sumdiffs;
|
|
|
|
int s, i;
|
|
|
|
zero = (vector unsigned int) (0);
|
|
sad = (vector unsigned int) (0);
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
/* Read the potentially unaligned 16 pixels into t1 */
|
|
perm = vec_lvsl(0, pix);
|
|
pixv = (vector unsigned char *) pix;
|
|
t1 = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
/* Add each 4 pixel group together and put 4 results into sad */
|
|
sad = vec_sum4s(t1, sad);
|
|
|
|
pix += line_size;
|
|
}
|
|
|
|
/* Sum up the four partial sums, and put the result into s */
|
|
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
|
|
sumdiffs = vec_splat(sumdiffs, 3);
|
|
vec_ste(sumdiffs, 0, &s);
|
|
|
|
return s;
|
|
}
|
|
|
|
void get_pixels_altivec(DCTELEM *restrict block, const UINT8 *pixels, int line_size)
|
|
{
|
|
int i;
|
|
vector unsigned char perm, bytes, *pixv;
|
|
vector unsigned char zero = (vector unsigned char) (0);
|
|
vector signed short shorts;
|
|
|
|
for(i=0;i<8;i++)
|
|
{
|
|
// Read potentially unaligned pixels.
|
|
// We're reading 16 pixels, and actually only want 8,
|
|
// but we simply ignore the extras.
|
|
perm = vec_lvsl(0, pixels);
|
|
pixv = (vector unsigned char *) pixels;
|
|
bytes = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
// convert the bytes into shorts
|
|
shorts = (vector signed short)vec_mergeh(zero, bytes);
|
|
|
|
// save the data to the block, we assume the block is 16-byte aligned
|
|
vec_st(shorts, i*16, (vector signed short*)block);
|
|
|
|
pixels += line_size;
|
|
}
|
|
}
|
|
|
|
void diff_pixels_altivec(DCTELEM *restrict block, const UINT8 *s1,
|
|
const UINT8 *s2, int stride)
|
|
{
|
|
int i;
|
|
vector unsigned char perm, bytes, *pixv;
|
|
vector unsigned char zero = (vector unsigned char) (0);
|
|
vector signed short shorts1, shorts2;
|
|
|
|
for(i=0;i<4;i++)
|
|
{
|
|
// Read potentially unaligned pixels
|
|
// We're reading 16 pixels, and actually only want 8,
|
|
// but we simply ignore the extras.
|
|
perm = vec_lvsl(0, s1);
|
|
pixv = (vector unsigned char *) s1;
|
|
bytes = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
// convert the bytes into shorts
|
|
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
|
|
|
|
// Do the same for the second block of pixels
|
|
perm = vec_lvsl(0, s2);
|
|
pixv = (vector unsigned char *) s2;
|
|
bytes = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
// convert the bytes into shorts
|
|
shorts2 = (vector signed short)vec_mergeh(zero, bytes);
|
|
|
|
// Do the subtraction
|
|
shorts1 = vec_sub(shorts1, shorts2);
|
|
|
|
// save the data to the block, we assume the block is 16-byte aligned
|
|
vec_st(shorts1, 0, (vector signed short*)block);
|
|
|
|
s1 += stride;
|
|
s2 += stride;
|
|
block += 8;
|
|
|
|
|
|
// The code below is a copy of the code above... This is a manual
|
|
// unroll.
|
|
|
|
// Read potentially unaligned pixels
|
|
// We're reading 16 pixels, and actually only want 8,
|
|
// but we simply ignore the extras.
|
|
perm = vec_lvsl(0, s1);
|
|
pixv = (vector unsigned char *) s1;
|
|
bytes = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
// convert the bytes into shorts
|
|
shorts1 = (vector signed short)vec_mergeh(zero, bytes);
|
|
|
|
// Do the same for the second block of pixels
|
|
perm = vec_lvsl(0, s2);
|
|
pixv = (vector unsigned char *) s2;
|
|
bytes = vec_perm(pixv[0], pixv[1], perm);
|
|
|
|
// convert the bytes into shorts
|
|
shorts2 = (vector signed short)vec_mergeh(zero, bytes);
|
|
|
|
// Do the subtraction
|
|
shorts1 = vec_sub(shorts1, shorts2);
|
|
|
|
// save the data to the block, we assume the block is 16-byte aligned
|
|
vec_st(shorts1, 0, (vector signed short*)block);
|
|
|
|
s1 += stride;
|
|
s2 += stride;
|
|
block += 8;
|
|
}
|
|
}
|
|
|
|
|
|
int has_altivec(void)
|
|
{
|
|
#if CONFIG_DARWIN
|
|
int sels[2] = {CTL_HW, HW_VECTORUNIT};
|
|
int has_vu = 0;
|
|
size_t len = sizeof(has_vu);
|
|
int err;
|
|
|
|
err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
|
|
|
|
if (err == 0) return (has_vu != 0);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|