ffmpeg/libavutil/buffer.h
Michael Niedermayer 36099df521 Merge commit '8e401dbe90cc77b1f3067a917d9fa48cefa3fcdb'
* commit '8e401dbe90cc77b1f3067a917d9fa48cefa3fcdb':
  lavu: add a new API for reference-counted data buffers.

Conflicts:
	libavutil/Makefile

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2013-03-08 16:01:00 +01:00

198 lines
6.7 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @ingroup lavu_buffer
* refcounted data buffer API
*/
#ifndef AVUTIL_BUFFER_H
#define AVUTIL_BUFFER_H
#include <stdint.h>
/**
* @defgroup lavu_buffer AVBuffer
* @ingroup lavu_data
*
* @{
* AVBuffer is an API for reference-counted data buffers.
*
* There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
* represents the data buffer itself; it is opaque and not meant to be accessed
* by the caller directly, but only through AVBufferRef. However, the caller may
* e.g. compare two AVBuffer pointers to check whether two different references
* are describing the same data buffer. AVBufferRef represents a single
* reference to an AVBuffer and it is the object that may be manipulated by the
* caller directly.
*
* There are two functions provided for creating a new AVBuffer with a single
* reference -- av_buffer_alloc() to just allocate a new buffer, and
* av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
* reference, additional references may be created with av_buffer_ref().
* Use av_buffer_unref() to free a reference (this will automatically free the
* data once all the references are freed).
*
* The convention throughout this API and the rest of FFmpeg is such that the
* buffer is considered writable if there exists only one reference to it (and
* it has not been marked as read-only). The av_buffer_is_writable() function is
* provided to check whether this is true and av_buffer_make_writable() will
* automatically create a new writable buffer when necessary.
* Of course nothing prevents the calling code from violating this convention,
* however that is safe only when all the existing references are under its
* control.
*
* @note Referencing and unreferencing the buffers is thread-safe and thus
* may be done from multiple threads simultaneously without any need for
* additional locking.
*
* @note Two different references to the same buffer can point to different
* parts of the buffer (i.e. their AVBufferRef.data will not be equal).
*/
/**
* A reference counted buffer type. It is opaque and is meant to be used through
* references (AVBufferRef).
*/
typedef struct AVBuffer AVBuffer;
/**
* A reference to a data buffer.
*
* The size of this struct is not a part of the public ABI and it is not meant
* to be allocated directly.
*/
typedef struct AVBufferRef {
AVBuffer *buffer;
/**
* The data buffer. It is considered writable if and only if
* this is the only reference to the buffer, in which case
* av_buffer_is_writable() returns 1.
*/
uint8_t *data;
/**
* Size of data in bytes.
*/
int size;
} AVBufferRef;
/**
* Allocate an AVBuffer of the given size using av_malloc().
*
* @return an AVBufferRef of given size or NULL when out of memory
*/
AVBufferRef *av_buffer_alloc(int size);
/**
* Same as av_buffer_alloc(), except the returned buffer will be initialized
* to zero.
*/
AVBufferRef *av_buffer_allocz(int size);
/**
* Always treat the buffer as read-only, even when it has only one
* reference.
*/
#define AV_BUFFER_FLAG_READONLY (1 << 0)
/**
* Create an AVBuffer from an existing array.
*
* If this function is successful, data is owned by the AVBuffer. The caller may
* only access data through the returned AVBufferRef and references derived from
* it.
* If this function fails, data is left untouched.
* @param data data array
* @param size size of data in bytes
* @param free a callback for freeing data
* @param opaque parameter to be passed to free
* @param flags a combination of AV_BUFFER_FLAG_*
*
* @return an AVBufferRef referring to data on success, NULL on failure.
*/
AVBufferRef *av_buffer_create(uint8_t *data, int size,
void (*free)(void *opaque, uint8_t *data),
void *opaque, int flags);
/**
* Default free callback, which calls av_free() on the buffer data.
* This function is meant to be passed to av_buffer_create(), not called
* directly.
*/
void av_buffer_default_free(void *opaque, uint8_t *data);
/**
* Create a new reference to an AVBuffer.
*
* @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
* failure.
*/
AVBufferRef *av_buffer_ref(AVBufferRef *buf);
/**
* Free a given reference and automatically free the buffer if there are no more
* references to it.
*
* @param buf the reference to be freed. The pointer is set to NULL on return.
*/
void av_buffer_unref(AVBufferRef **buf);
/**
* @return 1 if the caller may write to the data referred to by buf (which is
* true if and only if buf is the only reference to the underlying AVBuffer).
* Return 0 otherwise.
* A positive answer is valid until av_buffer_ref() is called on buf.
*/
int av_buffer_is_writable(const AVBufferRef *buf);
/**
* Create a writable reference from a given buffer reference, avoiding data copy
* if possible.
*
* @param buf buffer reference to make writable. On success, buf is either left
* untouched, or it is unreferenced and a new writable AVBufferRef is
* written in its place. On failure, buf is left untouched.
* @return 0 on success, a negative AVERROR on failure.
*/
int av_buffer_make_writable(AVBufferRef **buf);
/**
* Reallocate a given buffer.
*
* @param buf a buffer reference to reallocate. On success, buf will be
* unreferenced and a new reference with the required size will be
* written in its place. On failure buf will be left untouched. *buf
* may be NULL, then a new buffer is allocated.
* @param size required new buffer size.
* @return 0 on success, a negative AVERROR on failure.
*
* @note the buffer is actually reallocated with av_realloc() only if it was
* initially allocated through av_buffer_realloc(NULL) and there is only one
* reference to it (i.e. the one passed to this function). In all other cases
* a new buffer is allocated and the data is copied.
*/
int av_buffer_realloc(AVBufferRef **buf, int size);
/**
* @}
*/
#endif /* AVUTIL_BUFFER_H */