ffmpeg/libavcodec/dsputil.h
Diego Biurrun 880e2aa236 Remove all Blackfin architecture optimizations
Blackfin is a painful platform to work with, no test machines are available
and the range of multimedia applications is dubious. Thus it only represents
a maintenance burden.
2014-06-02 08:41:47 -07:00

254 lines
9.6 KiB
C

/*
* DSP utils
* Copyright (c) 2000, 2001, 2002 Fabrice Bellard
* Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* DSP utils.
* Note, many functions in here may use MMX which trashes the FPU state, it is
* absolutely necessary to call emms_c() between DSP & float/double code.
*/
#ifndef AVCODEC_DSPUTIL_H
#define AVCODEC_DSPUTIL_H
#include "avcodec.h"
extern uint32_t ff_square_tab[512];
void ff_gmc_c(uint8_t *dst, uint8_t *src, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r,
int width, int height);
/* minimum alignment rules ;)
* If you notice errors in the align stuff, need more alignment for some ASM code
* for some CPU or need to use a function with less aligned data then send a mail
* to the libav-devel mailing list, ...
*
* !warning These alignments might not match reality, (missing attribute((align))
* stuff somewhere possible).
* I (Michael) did not check them, these are just the alignments which I think
* could be reached easily ...
*
* !future video codecs might need functions with less strict alignment
*/
/* add and put pixel (decoding)
* Block sizes for op_pixels_func are 8x4,8x8 16x8 16x16.
* h for op_pixels_func is limited to { width / 2, width },
* but never larger than 16 and never smaller than 4. */
typedef void (*op_fill_func)(uint8_t *block /* align width (8 or 16) */,
uint8_t value, int line_size, int h);
struct MpegEncContext;
/* Motion estimation:
* h is limited to { width / 2, width, 2 * width },
* but never larger than 16 and never smaller than 2.
* Although currently h < 4 is not used as functions with
* width < 8 are neither used nor implemented. */
typedef int (*me_cmp_func)(struct MpegEncContext *c,
uint8_t *blk1 /* align width (8 or 16) */,
uint8_t *blk2 /* align 1 */, int line_size, int h);
/**
* Scantable.
*/
typedef struct ScanTable {
const uint8_t *scantable;
uint8_t permutated[64];
uint8_t raster_end[64];
} ScanTable;
void ff_init_scantable(uint8_t *permutation, ScanTable *st,
const uint8_t *src_scantable);
void ff_init_scantable_permutation(uint8_t *idct_permutation,
int idct_permutation_type);
/**
* DSPContext.
*/
typedef struct DSPContext {
/* pixel ops : interface with DCT */
void (*get_pixels)(int16_t *block /* align 16 */,
const uint8_t *pixels /* align 8 */,
int line_size);
void (*diff_pixels)(int16_t *block /* align 16 */,
const uint8_t *s1 /* align 8 */,
const uint8_t *s2 /* align 8 */,
int stride);
void (*put_pixels_clamped)(const int16_t *block /* align 16 */,
uint8_t *pixels /* align 8 */,
int line_size);
void (*put_signed_pixels_clamped)(const int16_t *block /* align 16 */,
uint8_t *pixels /* align 8 */,
int line_size);
void (*add_pixels_clamped)(const int16_t *block /* align 16 */,
uint8_t *pixels /* align 8 */,
int line_size);
int (*sum_abs_dctelem)(int16_t *block /* align 16 */);
/**
* translational global motion compensation.
*/
void (*gmc1)(uint8_t *dst /* align 8 */, uint8_t *src /* align 1 */,
int srcStride, int h, int x16, int y16, int rounder);
/**
* global motion compensation.
*/
void (*gmc)(uint8_t *dst /* align 8 */, uint8_t *src /* align 1 */,
int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy,
int shift, int r, int width, int height);
void (*clear_block)(int16_t *block /* align 16 */);
void (*clear_blocks)(int16_t *blocks /* align 16 */);
int (*pix_sum)(uint8_t *pix, int line_size);
int (*pix_norm1)(uint8_t *pix, int line_size);
me_cmp_func sad[6]; /* identical to pix_absAxA except additional void * */
me_cmp_func sse[6];
me_cmp_func hadamard8_diff[6];
me_cmp_func dct_sad[6];
me_cmp_func quant_psnr[6];
me_cmp_func bit[6];
me_cmp_func rd[6];
me_cmp_func vsad[6];
me_cmp_func vsse[6];
me_cmp_func nsse[6];
me_cmp_func dct_max[6];
me_cmp_func dct264_sad[6];
me_cmp_func me_pre_cmp[6];
me_cmp_func me_cmp[6];
me_cmp_func me_sub_cmp[6];
me_cmp_func mb_cmp[6];
me_cmp_func ildct_cmp[6]; // only width 16 used
me_cmp_func frame_skip_cmp[6]; // only width 8 used
me_cmp_func pix_abs[2][4];
void (*bswap_buf)(uint32_t *dst, const uint32_t *src, int w);
void (*bswap16_buf)(uint16_t *dst, const uint16_t *src, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */,
const float *src /* align 16 */,
float min, float max, int len /* align 16 */);
/* (I)DCT */
void (*fdct)(int16_t *block /* align 16 */);
void (*fdct248)(int16_t *block /* align 16 */);
/* IDCT really */
void (*idct)(int16_t *block /* align 16 */);
/**
* block -> idct -> clip to unsigned 8 bit -> dest.
* (-1392, 0, 0, ...) -> idct -> (-174, -174, ...) -> put -> (0, 0, ...)
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_put)(uint8_t *dest /* align 8 */,
int line_size, int16_t *block /* align 16 */);
/**
* block -> idct -> add dest -> clip to unsigned 8 bit -> dest.
* @param line_size size in bytes of a horizontal line of dest
*/
void (*idct_add)(uint8_t *dest /* align 8 */,
int line_size, int16_t *block /* align 16 */);
/**
* IDCT input permutation.
* Several optimized IDCTs need a permutated input (relative to the
* normal order of the reference IDCT).
* This permutation must be performed before the idct_put/add.
* Note, normally this can be merged with the zigzag/alternate scan<br>
* An example to avoid confusion:
* - (->decode coeffs -> zigzag reorder -> dequant -> reference IDCT -> ...)
* - (x -> reference DCT -> reference IDCT -> x)
* - (x -> reference DCT -> simple_mmx_perm = idct_permutation
* -> simple_idct_mmx -> x)
* - (-> decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant
* -> simple_idct_mmx -> ...)
*/
uint8_t idct_permutation[64];
int idct_permutation_type;
#define FF_NO_IDCT_PERM 1
#define FF_LIBMPEG2_IDCT_PERM 2
#define FF_SIMPLE_IDCT_PERM 3
#define FF_TRANSPOSE_IDCT_PERM 4
#define FF_PARTTRANS_IDCT_PERM 5
#define FF_SSE2_IDCT_PERM 6
int (*try_8x8basis)(int16_t rem[64], int16_t weight[64],
int16_t basis[64], int scale);
void (*add_8x8basis)(int16_t rem[64], int16_t basis[64], int scale);
#define BASIS_SHIFT 16
#define RECON_SHIFT 6
void (*draw_edges)(uint8_t *buf, int wrap, int width, int height,
int w, int h, int sides);
#define EDGE_WIDTH 16
#define EDGE_TOP 1
#define EDGE_BOTTOM 2
void (*shrink[4])(uint8_t *dst, int dst_wrap, const uint8_t *src,
int src_wrap, int width, int height);
/**
* Calculate scalar product of two vectors.
* @param len length of vectors, should be multiple of 16
*/
int32_t (*scalarproduct_int16)(const int16_t *v1,
const int16_t *v2 /* align 16 */, int len);
/**
* Clip each element in an array of int32_t to a given minimum and
* maximum value.
* @param dst destination array
* constraints: 16-byte aligned
* @param src source array
* constraints: 16-byte aligned
* @param min minimum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param max maximum value
* constraints: must be in the range [-(1 << 24), 1 << 24]
* @param len number of elements in the array
* constraints: multiple of 32 greater than zero
*/
void (*vector_clip_int32)(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
op_fill_func fill_block_tab[2];
} DSPContext;
void ff_dsputil_static_init(void);
void ff_dsputil_init(DSPContext *p, AVCodecContext *avctx);
void ff_set_cmp(DSPContext *c, me_cmp_func *cmp, int type);
void ff_dsputil_init_arm(DSPContext *c, AVCodecContext *avctx,
unsigned high_bit_depth);
void ff_dsputil_init_ppc(DSPContext *c, AVCodecContext *avctx,
unsigned high_bit_depth);
void ff_dsputil_init_x86(DSPContext *c, AVCodecContext *avctx,
unsigned high_bit_depth);
#endif /* AVCODEC_DSPUTIL_H */