123 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * seek utility functions for use within format handlers
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 *
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 * Copyright (c) 2009 Ivan Schreter
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVFORMAT_SEEK_H
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#define AVFORMAT_SEEK_H
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#include "avformat.h"
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/**
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 * structure to store parser state of one AVStream
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 */
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typedef struct AVParserStreamState {
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    // saved members of AVStream
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    AVCodecParserContext   *parser;
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    int64_t                 last_IP_pts;
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    int64_t                 cur_dts;
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    int                     probe_packets;
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} AVParserStreamState;
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/**
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 * structure to store parser state of AVFormat
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 */
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typedef struct AVParserState {
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    int64_t         fpos;                   ///< file position at the time of call
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    // saved members of AVFormatContext
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    AVPacketList   *packet_buffer;          ///< packet buffer of original state
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    AVPacketList   *parse_queue;            ///< parse queue of original state
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    AVPacketList   *raw_packet_buffer;      ///< raw packet buffer of original state
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    int raw_packet_buffer_remaining_size;   ///< remaining space in raw_packet_buffer
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    // saved info for streams
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    int                  nb_streams;        ///< number of streams with stored state
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    AVParserStreamState *stream_states;     ///< states of individual streams (array)
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} AVParserState;
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/**
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 * Search for the sync point of all active streams.
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 *
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 * This routine is not supposed to be called directly by a user application,
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 * but by demuxers.
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 *
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 * A sync point is defined as a point in stream, such that, when decoding start
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 * from this point, the decoded output of all streams synchronizes closest
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 * to the given timestamp ts. This routine also takes timestamp limits into account.
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 * Thus, the output will synchronize no sooner than ts_min and no later than ts_max.
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 *
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 * @param stream_index stream index for time base reference of timestamps
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 * @param pos          approximate position where to start searching for key frames
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 * @param min_ts       minimum allowed timestamp (position, if AVSEEK_FLAG_BYTE set)
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 * @param ts           target timestamp (or position, if AVSEEK_FLAG_BYTE set in flags)
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 * @param max_ts       maximum allowed timestamp (position, if AVSEEK_FLAG_BYTE set)
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 * @param flags        if AVSEEK_FLAG_ANY is set, seek to any frame, otherwise only
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 *                     to a keyframe. If AVSEEK_FLAG_BYTE is set, search by
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 *                     position, not by timestamp.
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 * @return -1 if no such sync point could be found, otherwise stream position
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 *                     (stream is repositioned to this position)
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 */
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int64_t ff_gen_syncpoint_search(AVFormatContext *s,
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                                int stream_index,
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                                int64_t pos,
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                                int64_t min_ts,
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                                int64_t ts,
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                                int64_t max_ts,
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                                int flags);
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/**
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 * Store current parser state and file position.
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 *
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 * This function can be used by demuxers before a destructive seeking algorithm
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 * to store the parser state. Depending on the outcome of the seek, either the original
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 * state can be restored or the new state kept and the original state freed.
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 *
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 * @note As a side effect, the original parser state is reset, since structures
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 *       are relinked to the stored state instead of being deeply-copied (for
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 *       performance reasons and to keep the code simple).
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 *
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 * @param s context from which to save state
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 * @return parser state object or NULL if memory could not be allocated
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 */
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AVParserState *ff_store_parser_state(AVFormatContext *s);
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/**
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 * Restore previously saved parser state and file position.
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 *
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 * Saved state will be invalidated and freed by this call, since internal
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 * structures will be relinked back to the stored state instead of being
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 * deeply-copied.
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 *
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 * @param s     context to which to restore state (same as used for storing state)
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 * @param state state to restore
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 */
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void ff_restore_parser_state(AVFormatContext *s, AVParserState *state);
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/**
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 * Free previously saved parser state.
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 *
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 * @param s     context to which the state belongs (same as used for storing state)
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 * @param state state to free
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 */
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void ff_free_parser_state(AVFormatContext *s, AVParserState *state);
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#endif /* AVFORMAT_SEEK_H */
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