/* * MMX optimized DSP utils * Copyright (c) 2000, 2001 Fabrice Bellard * Copyright (c) 2002-2004 Michael Niedermayer * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * MMX optimization by Nick Kurshev */ #include "libavutil/attributes.h" #include "libavutil/cpu.h" #include "libavutil/x86/asm.h" #include "libavutil/x86/cpu.h" #include "libavcodec/avcodec.h" #include "libavcodec/hpeldsp.h" #include "dsputil_x86.h" void ff_put_pixels8_x2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_pixels8_x2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_pixels16_x2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_pixels16_x2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_x2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_x2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_x2_exact_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_x2_exact_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_pixels8_y2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_pixels8_y2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_y2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_y2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_y2_exact_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_put_no_rnd_pixels8_y2_exact_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_x2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_x2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_y2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_y2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_xy2_mmxext(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); void ff_avg_pixels8_xy2_3dnow(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h); #define avg_pixels8_mmx ff_avg_pixels8_mmx #define avg_pixels8_x2_mmx ff_avg_pixels8_x2_mmx #define avg_pixels16_mmx ff_avg_pixels16_mmx #define avg_pixels8_xy2_mmx ff_avg_pixels8_xy2_mmx #define avg_pixels16_xy2_mmx ff_avg_pixels16_xy2_mmx #define put_pixels8_mmx ff_put_pixels8_mmx #define put_pixels16_mmx ff_put_pixels16_mmx #define put_pixels8_xy2_mmx ff_put_pixels8_xy2_mmx #define put_pixels16_xy2_mmx ff_put_pixels16_xy2_mmx #define avg_no_rnd_pixels16_mmx ff_avg_pixels16_mmx #define put_no_rnd_pixels8_mmx ff_put_pixels8_mmx #define put_no_rnd_pixels16_mmx ff_put_pixels16_mmx #if HAVE_INLINE_ASM /***********************************/ /* MMX no rounding */ #define DEF(x, y) x ## _no_rnd_ ## y ## _mmx #define SET_RND MOVQ_WONE #define PAVGBP(a, b, c, d, e, f) PAVGBP_MMX_NO_RND(a, b, c, d, e, f) #define PAVGB(a, b, c, e) PAVGB_MMX_NO_RND(a, b, c, e) #define STATIC static #include "rnd_template.c" #include "hpeldsp_rnd_template.c" #undef DEF #undef SET_RND #undef PAVGBP #undef PAVGB #undef STATIC PIXELS16(static, avg_no_rnd, , _y2, _mmx) PIXELS16(static, put_no_rnd, , _y2, _mmx) PIXELS16(static, avg_no_rnd, , _xy2, _mmx) PIXELS16(static, put_no_rnd, , _xy2, _mmx) /***********************************/ /* MMX rounding */ #define DEF(x, y) x ## _ ## y ## _mmx #define SET_RND MOVQ_WTWO #define PAVGBP(a, b, c, d, e, f) PAVGBP_MMX(a, b, c, d, e, f) #define PAVGB(a, b, c, e) PAVGB_MMX(a, b, c, e) #include "hpeldsp_rnd_template.c" #undef DEF #undef SET_RND #undef PAVGBP #undef PAVGB PIXELS16(static, avg, , _y2, _mmx) PIXELS16(static, put, , _y2, _mmx) #endif /* HAVE_INLINE_ASM */ #if HAVE_YASM #define HPELDSP_AVG_PIXELS16(CPUEXT) \ PIXELS16(static, put_no_rnd, ff_, _x2, CPUEXT) \ PIXELS16(static, put, ff_, _y2, CPUEXT) \ PIXELS16(static, put_no_rnd, ff_, _y2, CPUEXT) \ PIXELS16(static, avg, ff_, , CPUEXT) \ PIXELS16(static, avg, ff_, _x2, CPUEXT) \ PIXELS16(static, avg, ff_, _y2, CPUEXT) \ PIXELS16(static, avg, ff_, _xy2, CPUEXT) HPELDSP_AVG_PIXELS16(_3dnow) HPELDSP_AVG_PIXELS16(_mmxext) #endif /* HAVE_YASM */ #define SET_HPEL_FUNCS(PFX, IDX, SIZE, CPU) \ do { \ c->PFX ## _pixels_tab IDX [0] = PFX ## _pixels ## SIZE ## _ ## CPU; \ c->PFX ## _pixels_tab IDX [1] = PFX ## _pixels ## SIZE ## _x2_ ## CPU; \ c->PFX ## _pixels_tab IDX [2] = PFX ## _pixels ## SIZE ## _y2_ ## CPU; \ c->PFX ## _pixels_tab IDX [3] = PFX ## _pixels ## SIZE ## _xy2_ ## CPU; \ } while (0) static void hpeldsp_init_mmx(HpelDSPContext *c, int flags, int cpu_flags) { #if HAVE_MMX_INLINE SET_HPEL_FUNCS(put, [0], 16, mmx); SET_HPEL_FUNCS(put_no_rnd, [0], 16, mmx); SET_HPEL_FUNCS(avg, [0], 16, mmx); SET_HPEL_FUNCS(avg_no_rnd, , 16, mmx); SET_HPEL_FUNCS(put, [1], 8, mmx); SET_HPEL_FUNCS(put_no_rnd, [1], 8, mmx); SET_HPEL_FUNCS(avg, [1], 8, mmx); #endif /* HAVE_MMX_INLINE */ } static void hpeldsp_init_mmxext(HpelDSPContext *c, int flags, int cpu_flags) { #if HAVE_MMXEXT_EXTERNAL c->put_pixels_tab[0][1] = ff_put_pixels16_x2_mmxext; c->put_pixels_tab[0][2] = put_pixels16_y2_mmxext; c->avg_pixels_tab[0][0] = avg_pixels16_mmxext; c->avg_pixels_tab[0][1] = avg_pixels16_x2_mmxext; c->avg_pixels_tab[0][2] = avg_pixels16_y2_mmxext; c->put_pixels_tab[1][1] = ff_put_pixels8_x2_mmxext; c->put_pixels_tab[1][2] = ff_put_pixels8_y2_mmxext; c->avg_pixels_tab[1][0] = ff_avg_pixels8_mmxext; c->avg_pixels_tab[1][1] = ff_avg_pixels8_x2_mmxext; c->avg_pixels_tab[1][2] = ff_avg_pixels8_y2_mmxext; if (!(flags & CODEC_FLAG_BITEXACT)) { c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_mmxext; c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_mmxext; c->put_no_rnd_pixels_tab[1][1] = ff_put_no_rnd_pixels8_x2_mmxext; c->put_no_rnd_pixels_tab[1][2] = ff_put_no_rnd_pixels8_y2_mmxext; c->avg_pixels_tab[0][3] = avg_pixels16_xy2_mmxext; c->avg_pixels_tab[1][3] = ff_avg_pixels8_xy2_mmxext; } if (flags & CODEC_FLAG_BITEXACT && CONFIG_VP3_DECODER) { c->put_no_rnd_pixels_tab[1][1] = ff_put_no_rnd_pixels8_x2_exact_mmxext; c->put_no_rnd_pixels_tab[1][2] = ff_put_no_rnd_pixels8_y2_exact_mmxext; } #endif /* HAVE_MMXEXT_EXTERNAL */ } static void hpeldsp_init_3dnow(HpelDSPContext *c, int flags, int cpu_flags) { #if HAVE_AMD3DNOW_EXTERNAL c->put_pixels_tab[0][1] = ff_put_pixels16_x2_3dnow; c->put_pixels_tab[0][2] = put_pixels16_y2_3dnow; c->avg_pixels_tab[0][0] = avg_pixels16_3dnow; c->avg_pixels_tab[0][1] = avg_pixels16_x2_3dnow; c->avg_pixels_tab[0][2] = avg_pixels16_y2_3dnow; c->put_pixels_tab[1][1] = ff_put_pixels8_x2_3dnow; c->put_pixels_tab[1][2] = ff_put_pixels8_y2_3dnow; c->avg_pixels_tab[1][0] = ff_avg_pixels8_3dnow; c->avg_pixels_tab[1][1] = ff_avg_pixels8_x2_3dnow; c->avg_pixels_tab[1][2] = ff_avg_pixels8_y2_3dnow; if (!(flags & CODEC_FLAG_BITEXACT)){ c->put_no_rnd_pixels_tab[0][1] = put_no_rnd_pixels16_x2_3dnow; c->put_no_rnd_pixels_tab[0][2] = put_no_rnd_pixels16_y2_3dnow; c->put_no_rnd_pixels_tab[1][1] = ff_put_no_rnd_pixels8_x2_3dnow; c->put_no_rnd_pixels_tab[1][2] = ff_put_no_rnd_pixels8_y2_3dnow; c->avg_pixels_tab[0][3] = avg_pixels16_xy2_3dnow; c->avg_pixels_tab[1][3] = ff_avg_pixels8_xy2_3dnow; } if (flags & CODEC_FLAG_BITEXACT && CONFIG_VP3_DECODER) { c->put_no_rnd_pixels_tab[1][1] = ff_put_no_rnd_pixels8_x2_exact_3dnow; c->put_no_rnd_pixels_tab[1][2] = ff_put_no_rnd_pixels8_y2_exact_3dnow; } #endif /* HAVE_AMD3DNOW_EXTERNAL */ } static void hpeldsp_init_sse2(HpelDSPContext *c, int flags, int cpu_flags) { #if HAVE_SSE2_EXTERNAL if (!(cpu_flags & AV_CPU_FLAG_SSE2SLOW)) { // these functions are slower than mmx on AMD, but faster on Intel c->put_pixels_tab[0][0] = ff_put_pixels16_sse2; c->put_no_rnd_pixels_tab[0][0] = ff_put_pixels16_sse2; c->avg_pixels_tab[0][0] = ff_avg_pixels16_sse2; } #endif /* HAVE_SSE2_EXTERNAL */ } av_cold void ff_hpeldsp_init_x86(HpelDSPContext *c, int flags) { int cpu_flags = av_get_cpu_flags(); if (INLINE_MMX(cpu_flags)) hpeldsp_init_mmx(c, flags, cpu_flags); if (EXTERNAL_AMD3DNOW(cpu_flags)) hpeldsp_init_3dnow(c, flags, cpu_flags); if (EXTERNAL_MMXEXT(cpu_flags)) hpeldsp_init_mmxext(c, flags, cpu_flags); if (EXTERNAL_SSE2(cpu_flags)) hpeldsp_init_sse2(c, flags, cpu_flags); }