/* * various utilities for ffmpeg system * copyright (c) 2000, 2001, 2002 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _OS_SUPPORT_H #define _OS_SUPPORT_H /** * @file os_support.h * miscellaneous OS support macros and functions. * * - socklen_t typedef (BeOS, Innotek libc) * - usleep() (Win32, BeOS, OS/2) * - lseek() (Win32) * - floatf() (OS/2) * - strcasecmp() (OS/2) * - closesocket() */ #if defined(__BEOS__) || defined(__INNOTEK_LIBC__) typedef int socklen_t; #endif #ifdef __MINGW32__ __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds); // # include <windows.h> # define usleep(t) Sleep((t) / 1000) # include <fcntl.h> # define lseek(f,p,w) _lseeki64((f), (p), (w)) #endif /* XXX: check for Winsock here */ #if 0 #define HAVE_CLOSESOCKET 1 #endif #ifdef __BEOS__ # include <sys/socket.h> # include <netinet/in.h> /* not net_server ? */ # if IPPROTO_TCP != 6 # define HAVE_CLOSESOCKET 1 # endif # include <BeBuild.h> /* R5 didn't have usleep, fake it. Haiku and Zeta has it now. */ # if B_BEOS_VERSION <= B_BEOS_VERSION_5 # include <OS.h> /* doesn't set errno but that's enough */ # define usleep(t) snooze((bigtime_t)(t)) # endif #endif #if defined(CONFIG_OS2) #include <stdlib.h> static inline int usleep(unsigned int t) { return _sleep2(t / 1000); } static inline int strcasecmp(const char* s1, const char* s2) { return stricmp(s1,s2); } #endif /* most of the time closing a socket is just closing an fd */ #if HAVE_CLOSESOCKET != 1 #define closesocket close #endif #endif /* _OS_SUPPORT_H */