/* * Video Decode and Presentation API for UNIX (VDPAU) is used for * HW decode acceleration for MPEG-1/2, H.264 and VC-1. * * Copyright (c) 2008 NVIDIA. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "avcodec.h" #include "h264.h" #undef NDEBUG #include #include "vdpau.h" #include "vdpau_internal.h" /** * \addtogroup VDPAU_Decoding * * @{ */ static void VDPAU_h264_set_reference_frames(H264Context *h) { MpegEncContext * s = &h->s; struct vdpau_render_state * render, * render_ref; VdpReferenceFrameH264 * rf, * rf2; Picture * pic; int i, list, pic_frame_idx; render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; assert(render); rf = &render->info.h264.referenceFrames[0]; #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) for (list = 0; list < 2; ++list) { Picture **lp = list ? h->long_ref : h->short_ref; int ls = list ? h->long_ref_count : h->short_ref_count; for (i = 0; i < ls; ++i) { pic = lp[i]; if (!pic || !pic->reference) continue; pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; render_ref = (struct vdpau_render_state*)pic->data[0]; assert(render_ref); rf2 = &render->info.h264.referenceFrames[0]; while (rf2 != rf) { if ( (rf2->surface == render_ref->surface) && (rf2->is_long_term == pic->long_ref) && (rf2->frame_idx == pic_frame_idx) ) break; ++rf2; } if (rf2 != rf) { rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; continue; } if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) continue; rf->surface = render_ref->surface; rf->is_long_term = pic->long_ref; rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; rf->field_order_cnt[0] = pic->field_poc[0]; rf->field_order_cnt[1] = pic->field_poc[1]; rf->frame_idx = pic_frame_idx; ++rf; } } for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { rf->surface = VDP_INVALID_HANDLE; rf->is_long_term = 0; rf->top_is_reference = 0; rf->bottom_is_reference = 0; rf->field_order_cnt[0] = 0; rf->field_order_cnt[1] = 0; rf->frame_idx = 0; } } void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size) { MpegEncContext * s = &h->s; struct vdpau_render_state * render; render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; assert(render); if (!render->bitstreamBuffersUsed) VDPAU_h264_set_reference_frames(h); render->bitstreamBuffers= av_fast_realloc( render->bitstreamBuffers, &render->bitstreamBuffersAllocated, sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1) ); render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version = VDP_BITSTREAM_BUFFER_VERSION; render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream = buf; render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size; render->bitstreamBuffersUsed++; } void ff_VDPAU_h264_picture_complete(H264Context *h) { MpegEncContext * s = &h->s; struct vdpau_render_state * render; render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; assert(render); render->info.h264.slice_count = h->slice_num; if (render->info.h264.slice_count < 1) return; for (int i = 0; i < 2; ++i) { int foc = s->current_picture_ptr->field_poc[i]; if (foc == INT_MAX) foc = 0; render->info.h264.field_order_cnt[i] = foc; } render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE; render->info.h264.frame_num = h->frame_num; render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME; render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD; render->info.h264.num_ref_frames = h->sps.ref_frame_count; render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff; render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred; render->info.h264.weighted_pred_flag = h->pps.weighted_pred; render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc; render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag; render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode; render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0]; render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1]; render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26; render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1; render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1; render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4; render->info.h264.pic_order_cnt_type = h->sps.poc_type; render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4; render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag; render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag; render->info.h264.entropy_coding_mode_flag = h->pps.cabac; render->info.h264.pic_order_present_flag = h->pps.pic_order_present; render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present; render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present; memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8)); ff_draw_horiz_band(s, 0, s->avctx->height); render->bitstreamBuffersUsed = 0; } /* @}*/