/* * Copyright (c) 2003 Daniel Moreno * Copyright (c) 2010 Baptiste Coudurier * Copyright (c) 2012 Loren Merritt * * This file is part of Libav, ported from MPlayer. * * Libav is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with Libav; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /** * @file * high quality 3d video denoiser, ported from MPlayer * libmpcodecs/vf_hqdn3d.c. */ #include #include "config.h" #include "libavutil/attributes.h" #include "libavutil/common.h" #include "libavutil/pixdesc.h" #include "libavutil/intreadwrite.h" #include "libavutil/opt.h" #include "avfilter.h" #include "formats.h" #include "internal.h" #include "video.h" #include "vf_hqdn3d.h" #define LUT_BITS (depth==16 ? 8 : 4) #define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\ + (((1 << (16 - depth)) - 1) >> 1)) #define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \ AV_WN16A(dst + (x) * 2, (val) >> (16 - depth))) av_always_inline static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth) { int d = (prev - cur) >> (8 - LUT_BITS); return cur + coef[d]; } av_always_inline static void denoise_temporal(uint8_t *src, uint8_t *dst, uint16_t *frame_ant, int w, int h, int sstride, int dstride, int16_t *temporal, int depth) { long x, y; uint32_t tmp; temporal += 256 << LUT_BITS; for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth); STORE(x, tmp); } src += sstride; dst += dstride; frame_ant += w; } } av_always_inline static void denoise_spatial(HQDN3DContext *s, uint8_t *src, uint8_t *dst, uint16_t *line_ant, uint16_t *frame_ant, int w, int h, int sstride, int dstride, int16_t *spatial, int16_t *temporal, int depth) { long x, y; uint32_t pixel_ant; uint32_t tmp; spatial += 256 << LUT_BITS; temporal += 256 << LUT_BITS; /* First line has no top neighbor. Only left one for each tmp and * last frame */ pixel_ant = LOAD(0); for (x = 0; x < w; x++) { line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth); frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth); STORE(x, tmp); } for (y = 1; y < h; y++) { src += sstride; dst += dstride; frame_ant += w; if (s->denoise_row[depth]) { s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal); continue; } pixel_ant = LOAD(0); for (x = 0; x < w-1; x++) { line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth); pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth); frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth); STORE(x, tmp); } line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth); frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth); STORE(x, tmp); } } av_always_inline static void denoise_depth(HQDN3DContext *s, uint8_t *src, uint8_t *dst, uint16_t *line_ant, uint16_t **frame_ant_ptr, int w, int h, int sstride, int dstride, int16_t *spatial, int16_t *temporal, int depth) { // FIXME: For 16bit depth, frame_ant could be a pointer to the previous // filtered frame rather than a separate buffer. long x, y; uint16_t *frame_ant = *frame_ant_ptr; if (!frame_ant) { uint8_t *frame_src = src; *frame_ant_ptr = frame_ant = av_malloc(w*h*sizeof(uint16_t)); for (y = 0; y < h; y++, src += sstride, frame_ant += w) for (x = 0; x < w; x++) frame_ant[x] = LOAD(x); src = frame_src; frame_ant = *frame_ant_ptr; } if (spatial[0]) denoise_spatial(s, src, dst, line_ant, frame_ant, w, h, sstride, dstride, spatial, temporal, depth); else denoise_temporal(src, dst, frame_ant, w, h, sstride, dstride, temporal, depth); } #define denoise(...) \ switch (s->depth) {\ case 8: denoise_depth(__VA_ARGS__, 8); break;\ case 9: denoise_depth(__VA_ARGS__, 9); break;\ case 10: denoise_depth(__VA_ARGS__, 10); break;\ case 16: denoise_depth(__VA_ARGS__, 16); break;\ } static int16_t *precalc_coefs(double dist25, int depth) { int i; double gamma, simil, C; int16_t *ct = av_malloc((512<priv; if (!s->strength[LUMA_SPATIAL]) s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT; if (!s->strength[CHROMA_SPATIAL]) s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT; if (!s->strength[LUMA_TMP]) s->strength[LUMA_TMP] = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT; if (!s->strength[CHROMA_TMP]) s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL]; av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n", s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL], s->strength[LUMA_TMP], s->strength[CHROMA_TMP]); return 0; } static av_cold void uninit(AVFilterContext *ctx) { HQDN3DContext *s = ctx->priv; av_freep(&s->coefs[0]); av_freep(&s->coefs[1]); av_freep(&s->coefs[2]); av_freep(&s->coefs[3]); av_freep(&s->line); av_freep(&s->frame_prev[0]); av_freep(&s->frame_prev[1]); av_freep(&s->frame_prev[2]); } static int query_formats(AVFilterContext *ctx) { static const enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P, AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P, AV_NE( AV_PIX_FMT_YUV420P9BE, AV_PIX_FMT_YUV420P9LE ), AV_NE( AV_PIX_FMT_YUV422P9BE, AV_PIX_FMT_YUV422P9LE ), AV_NE( AV_PIX_FMT_YUV444P9BE, AV_PIX_FMT_YUV444P9LE ), AV_NE( AV_PIX_FMT_YUV420P10BE, AV_PIX_FMT_YUV420P10LE ), AV_NE( AV_PIX_FMT_YUV422P10BE, AV_PIX_FMT_YUV422P10LE ), AV_NE( AV_PIX_FMT_YUV444P10BE, AV_PIX_FMT_YUV444P10LE ), AV_NE( AV_PIX_FMT_YUV420P16BE, AV_PIX_FMT_YUV420P16LE ), AV_NE( AV_PIX_FMT_YUV422P16BE, AV_PIX_FMT_YUV422P16LE ), AV_NE( AV_PIX_FMT_YUV444P16BE, AV_PIX_FMT_YUV444P16LE ), AV_PIX_FMT_NONE }; ff_set_common_formats(ctx, ff_make_format_list(pix_fmts)); return 0; } static int config_input(AVFilterLink *inlink) { HQDN3DContext *s = inlink->dst->priv; const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format); int i; s->hsub = desc->log2_chroma_w; s->vsub = desc->log2_chroma_h; s->depth = desc->comp[0].depth_minus1+1; s->line = av_malloc(inlink->w * sizeof(*s->line)); if (!s->line) return AVERROR(ENOMEM); for (i = 0; i < 4; i++) { s->coefs[i] = precalc_coefs(s->strength[i], s->depth); if (!s->coefs[i]) return AVERROR(ENOMEM); } if (ARCH_X86) ff_hqdn3d_init_x86(s); return 0; } static int filter_frame(AVFilterLink *inlink, AVFrame *in) { HQDN3DContext *s = inlink->dst->priv; AVFilterLink *outlink = inlink->dst->outputs[0]; AVFrame *out; int direct, c; if (av_frame_is_writable(in)) { direct = 1; out = in; } else { direct = 0; out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { av_frame_free(&in); return AVERROR(ENOMEM); } av_frame_copy_props(out, in); out->width = outlink->w; out->height = outlink->h; } for (c = 0; c < 3; c++) { denoise(s, in->data[c], out->data[c], s->line, &s->frame_prev[c], in->width >> (!!c * s->hsub), in->height >> (!!c * s->vsub), in->linesize[c], out->linesize[c], s->coefs[c?2:0], s->coefs[c?3:1]); } if (!direct) av_frame_free(&in); return ff_filter_frame(outlink, out); } #define OFFSET(x) offsetof(HQDN3DContext, x) #define FLAGS AV_OPT_FLAG_VIDEO_PARAM static const AVOption options[] = { { "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS }, { "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS }, { "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS }, { "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS }, { NULL }, }; static const AVClass hqdn3d_class = { .class_name = "hqdn3d", .item_name = av_default_item_name, .option = options, .version = LIBAVUTIL_VERSION_INT, }; static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = config_input, .filter_frame = filter_frame, }, { NULL } }; static const AVFilterPad avfilter_vf_hqdn3d_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO }, { NULL } }; AVFilter avfilter_vf_hqdn3d = { .name = "hqdn3d", .description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."), .priv_size = sizeof(HQDN3DContext), .priv_class = &hqdn3d_class, .init = init, .uninit = uninit, .query_formats = query_formats, .inputs = avfilter_vf_hqdn3d_inputs, .outputs = avfilter_vf_hqdn3d_outputs, };