/* * VC-1 decode acceleration through VDPAU * * Copyright (c) 2008 NVIDIA * Copyright (c) 2013 RĂ©mi Denis-Courmont * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include <vdpau/vdpau.h> #include "avcodec.h" #include "vc1.h" #include "vdpau.h" #include "vdpau_internal.h" static int vdpau_vc1_start_frame(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) { VC1Context * const v = avctx->priv_data; AVVDPAUContext *hwctx = avctx->hwaccel_context; MpegEncContext * const s = &v->s; VdpPictureInfoVC1 *info = &hwctx->info.vc1; VdpVideoSurface ref; /* fill LvPictureInfoVC1 struct */ info->forward_reference = VDP_INVALID_HANDLE; info->backward_reference = VDP_INVALID_HANDLE; switch (s->pict_type) { case AV_PICTURE_TYPE_B: ref = ff_vdpau_get_surface_id(&s->next_picture); assert(ref != VDP_INVALID_HANDLE); info->backward_reference = ref; /* fall-through */ case AV_PICTURE_TYPE_P: ref = ff_vdpau_get_surface_id(&s->last_picture); assert(ref != VDP_INVALID_HANDLE); info->forward_reference = ref; } info->slice_count = 0; if (v->bi_type) info->picture_type = 4; else info->picture_type = s->pict_type - 1 + s->pict_type / 3; info->frame_coding_mode = v->fcm; info->postprocflag = v->postprocflag; info->pulldown = v->broadcast; info->interlace = v->interlace; info->tfcntrflag = v->tfcntrflag; info->finterpflag = v->finterpflag; info->psf = v->psf; info->dquant = v->dquant; info->panscan_flag = v->panscanflag; info->refdist_flag = v->refdist_flag; info->quantizer = v->quantizer_mode; info->extended_mv = v->extended_mv; info->extended_dmv = v->extended_dmv; info->overlap = v->overlap; info->vstransform = v->vstransform; info->loopfilter = v->s.loop_filter; info->fastuvmc = v->fastuvmc; info->range_mapy_flag = v->range_mapy_flag; info->range_mapy = v->range_mapy; info->range_mapuv_flag = v->range_mapuv_flag; info->range_mapuv = v->range_mapuv; /* Specific to simple/main profile only */ info->multires = v->multires; info->syncmarker = v->s.resync_marker; info->rangered = v->rangered | (v->rangeredfrm << 1); info->maxbframes = v->s.max_b_frames; info->deblockEnable = v->postprocflag & 1; info->pquant = v->pq; return ff_vdpau_common_start_frame(avctx, buffer, size); } static int vdpau_vc1_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) { AVVDPAUContext *hwctx = avctx->hwaccel_context; int val; val = ff_vdpau_add_buffer(avctx, buffer, size); if (val < 0) return val; hwctx->info.vc1.slice_count++; return 0; } #if CONFIG_WMV3_VDPAU_HWACCEL AVHWAccel ff_wmv3_vdpau_hwaccel = { .name = "wm3_vdpau", .type = AVMEDIA_TYPE_VIDEO, .id = AV_CODEC_ID_WMV3, .pix_fmt = AV_PIX_FMT_VDPAU, .start_frame = vdpau_vc1_start_frame, .end_frame = ff_vdpau_mpeg_end_frame, .decode_slice = vdpau_vc1_decode_slice, }; #endif AVHWAccel ff_vc1_vdpau_hwaccel = { .name = "vc1_vdpau", .type = AVMEDIA_TYPE_VIDEO, .id = AV_CODEC_ID_VC1, .pix_fmt = AV_PIX_FMT_VDPAU, .start_frame = vdpau_vc1_start_frame, .end_frame = ff_vdpau_mpeg_end_frame, .decode_slice = vdpau_vc1_decode_slice, };