This is required, since invalid parameters actually could
pass the switch check below.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
A change in framesize caused a perpetual loss of synchronization.
So read (and use) the frame size from the frame header instead of
setting it only once.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This avoids crashes when initializing the range coder for
the first slice context.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
This is similar to an existing check for the second-last frame
from 062421e3.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids a potential division by zero.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Also return a proper error code.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Also pass on any returned error code.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Previously the wrong buffer pointer was checked, when buf
instead of *buf was checked. But checking the return value
instead is even better.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
If idx equaled num_coeffs - 1 on entry to the loop, the previous
check failed to break out of the loop.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
The volatile is not required here, and prevents a miscompilation with GCC
4.8.1 when building on x86 with --cpu=i686
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
The sample buffering logic does not take into account that the blocksize
could change. Reset the buffer if the channel configuration changes,
since if there are leftover samples, it is most likely a broken or
misconcatenated stream. This could lead to negative numbers for
missing_samples during decoding.
Thanks to Michael Niedermeyer for pointing these out.
Also don't pointlessly set the buffer size to 1 after copying
one packet.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes sure that linesize * start_y doesn't overflow, so that
emulated_edge_mc can get back the original value if needed.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
The code tries to decode a number of channels at the
offset given by the ff_alac_channel_layout_offsets table.
Even if the number of channels decoded so far doesn't
exceed the total number of channels, we need to check that
we actually can decode that number of channels at this offset
as well.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Otherwise buffer size calculations in allocate_buffers could
overflow later, making the code think a large enough buffer
actually was allocated.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Otherwise picmemset can get called with negative y, resulting in an
invalid write.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Remove the header decoding for PCM audio from mpeg.c and the
20/24bit parts from pcm.c and merge them into a new decoder in
pcm-dvd.c.
The decoder has added support for samples that span multiple
packets and modified 20/24bit group decoding. Both is needed to
decode samples that have been generated with DVD-Lab Pro 2. The
decoding of 16bit PCM and two channel 24bit is identical to
before. No other samples are known to verify the correctness of
the encoding this software does.
The complete list of tested formats is
48kHz/16bit/2-8 channels
48kHz/24bit/2-5 channels
96kHz/16bit/2-4 channels
96kHz/24bit/2 channels
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>