This makes sure these calls are removed by dead code elimination
even if optimization is disabled. This fixes building without
crypto libraries without optimization.
Signed-off-by: Martin Storsjö <martin@martin.st>
This adds two protocols, but one of them is an internal implementation
detail just used as an abstraction layer/generalization in the code. The
RTMPE protocol implementation uses ffrtmpcrypt:// as an alternative to the
tcp:// protocol. This allows moving most of the lower level logic out
from the higher level generic rtmp code.
Signed-off-by: Martin Storsjö <martin@martin.st>
Add a new option 'rtmp_flush_interval' that allows specifying the
number of packets to write before sending it off as a HTTP request.
This is mostly relevant for RTMPT - for plain RTMP, it only controls
how often we check the socket for incoming packets, which shouldn't
affect the performance in any noticeable way.
Signed-off-by: Martin Storsjö <martin@martin.st>
This adds two protocols, but one of them is an internal implementation
detail just used as an abstraction layer/generalization in the code. The
RTMPT protocol implementation uses rtmphttp:// as an alternative to the
tcp:// protocol. This allows moving most of the lower level logic out
from the higher level generic rtmp code.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes sure all incoming packets are read and handled (and reacted
to) while sending an FLV stream over RTMP to a server. If there were
enough incoming data to fill the TCP buffers, this could potentially
make things block at unexpected places. For the upcoming RTMPT support,
we need to consume all incoming data before we can send the next
request.
Signed-off-by: Martin Storsjö <martin@martin.st>
This factorizes existing code into a new function gen_buffer_time(),
which generates the client buffer time message and sends it to the
server.
Signed-off-by: Martin Storsjö <martin@martin.st>
Allow using connection parameters in order to append arbitrary
AMF data like "B:1 S:authMe O:1 NN:code:1.23 NS:flag:ok O:0" to the
Connect message. You can pass these parameters through the -rtmp_conn
option.
Signed-off-by: Martin Storsjö <martin@martin.st>
If using the new -rtmp_app and -rtmp_playpath parameters,
one can in many cases set the main url to just rtmp://server/.
If the trailing slash is omitted, path is a string of zero length,
and using path+1 will end up reading uninitialized data.
Signed-off-by: Martin Storsjö <martin@martin.st>
According to the behaviour of librtmp, it is recommended to send this
message to the server after receiving the 'onBWDone' callback in order
to do bandwidth checking and improve compatibility with some servers.
This option is the stream identifier to play or to publish.
Sometimes the URL parser cannot determine the correct
playpath automatically, so it must be given explicitly
using this option (ie. -rtmp_playpath).
Signed-off-by: Martin Storsjö <martin@martin.st>
This option is the name of application to connect on the RTMP server.
Sometimes the URL parser cannot determine the app name automatically,
so it must be given explicitly using this option (ie. -rtmp_app).
Signed-off-by: Martin Storsjö <martin@martin.st>