Commit Graph

142 Commits

Author SHA1 Message Date
Mans Rullgard
ec7c501ed5 x86: remove libmpeg2 mmx(ext) idct functions
These functions are not faster than other mmx implementations on
any hardware I have been able to test on, and they are horribly
inaccurate.  There is thus no reason to ever use them.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-08-02 12:14:52 +01:00
Ronald S. Bultje
d07ff3cd5a h264_chromamc_10bit: port x86 simd to cpuflags. 2012-07-27 17:35:49 -07:00
Ronald S. Bultje
79195ce565 x86/dsputil: put inline asm under HAVE_INLINE_ASM.
This allows compiling with compilers that don't support gcc-style
inline assembly.

Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2012-07-25 14:24:27 -04:00
Yang Wang
845e92fd6a dsputil_mmx: fix incorrect assembly code
In ff_put_pixels_clamped_mmx(), there are two assembly code blocks.
In the first block (in the unrolled loop), the instructions
"movq 8%3, %%mm1 \n\t", and so forth, have problems.

From above instruction, it is clear what the programmer wants: a load from
p + 8. But this assembly code doesn’t guarantee that. It only works if the
compiler puts p in a register to produce an instruction like this:
"movq 8(%edi), %mm1". During compiler optimization, it is possible that the
compiler will be able to constant propagate into p. Suppose p = &x[10000].
Then operand 3 can become 10000(%edi), where %edi holds &x. And the instruction
becomes "movq 810000(%edx)". That is, it will stride by 810000 instead of 8.

This will cause a segmentation fault.

This error was fixed in the second block of the assembly code, but not in
the unrolled loop.

How to reproduce:
    This error is exposed when we build using Intel C++ Compiler, with
    IPO+PGO optimization enabled. Crashed when decoding an MJPEG video.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2012-07-25 14:22:18 -04:00
Diego Biurrun
9f97af2688 x86: dsputil: drop some unused CPU flag debug code 2012-07-19 10:17:56 +02:00
Mans Rullgard
28f9ab7029 vp3: move idct and loop filter pointers to new vp3dsp context
This moves all VP3-specific function pointers from dsputil to a
new vp3dsp context.  There is no reason to ever use the VP3 IDCT
where an MPEG2 IDCT is expected or vice versa.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-07-18 10:32:19 +01:00
Diego Biurrun
fe07c9c6b5 x86: Only use optimizations with cmov if the CPU supports the instruction 2012-06-23 16:21:50 +02:00
Mans Rullgard
685f5438bb x86: move some inline asm macros to the only places they are used
Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-06-23 14:14:06 +01:00
Justin Ruggles
d5a7229ba4 Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
2012-06-08 13:14:38 -04:00
Kieran Kunhya
5ff01259a8 Convert vector_fmul range of functions to YASM and add AVX versions
Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
2012-05-21 17:13:05 -04:00
Christophe Gisquet
110d0cdc9d rv40dsp x86: MMX/MMX2/3DNow/SSE2/SSSE3 implementations of MC
Code mostly inspired by vp8's MC, however:
- its MMX2 horizontal filter is worse because it can't take advantage of
  the coefficient redundancy
- that same coefficient redundancy allows better code for non-SSSE3 versions

Benchmark (rounded to tens of unit):
        V8x8  H8x8  2D8x8  V16x16  H16x16  2D16x16
C       445    358   985    1785    1559    3280
MMX*    219    271   478     714     929    1443
SSE2    131    158   294     425     515     892
SSSE3   120    122   248     387     390     763

End result is overall around a 15% speedup for SSSE3 version (on 6 sequences);
all loop filter functions now take around 55% of decoding time, while luma MC
dsp functions are around 6%, chroma ones are 1.3% and biweight around 2.3%.

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2012-05-10 18:42:43 +02:00
Christophe GISQUET
e75d1d4f73 dsputil x86: revert a test back to its previous value
Commit 356ee8d caused the initial inversion.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2012-04-28 11:00:51 -07:00
Mans Rullgard
2bcbd98459 Remove lowres video decoding
This feature is complex, of questionable utility, and slows down
normal decoding.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-04-21 18:56:19 +01:00
Mans Rullgard
95510be8c3 avcodec: remove AVCodecContext.dsp_mask
This removes all references to AVCodecContext.dsp_mask and marks
it for eviction at the next version bump.  It has been superseded
by av_set_cpu_flag_mask() which, unlike this field, works everywhere.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-04-21 18:30:01 +01:00
Christophe GISQUET
cd88105f6f dsputil x86: remove deprecated parameter from scalarproduct_int16 prototype
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2012-04-04 11:24:08 -07:00
Diego Biurrun
62ce9defb8 x86: dsputil: prettyprint gcc inline asm 2012-03-25 11:50:48 +02:00
Diego Biurrun
3b54912113 x86: K&R prettyprinting cosmetics for dsputil_mmx.c 2012-03-25 11:50:48 +02:00
Diego Biurrun
915a2a0a65 x86: conditionally compile H.264 QPEL optimizations 2012-03-25 11:50:45 +02:00
Diego Biurrun
3816642eab dsputil_mmx: Surround QPEL macros by "do { } while (0);" blocks.
This makes them safe to use in non-fully braced if-blocks and similar.
2012-03-25 11:48:37 +02:00
Mans Rullgard
356ee8d7de x86: clean up ff_dsputil_init_mmx()
This splits ff_dsputil_init_mmx() into multiple functions, one for
each MMX/SSE level, somewhat simplifying the nested conditions.

Signed-off-by: Mans Rullgard <mans@mansr.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2012-03-05 14:40:03 +01:00
Martin Storsjö
9cf0841ef3 dsputil: Add ff_ prefix to the dsputil*_init* functions
Signed-off-by: Martin Storsjö <martin@martin.st>
2012-02-15 22:06:34 +02:00
Christophe Gisquet
6b03900382 x86 dsputil: provide SSE2/SSSE3 versions of bswap_buf
While pshufb allows emulating bswap on XMM registers for SSSE3, more
shuffling is needed for SSE2. Alignment is critical, so specific codepaths
are provided for this case.

For the huffyuv sequence "angels_480-huffyuvcompress.avi":
C (using bswap instruction): ~ 55k cycles
SSE2:                        ~ 40k cycles
SSSE3 using unaligned loads: ~ 35k cycles
SSSE3 using aligned loads:   ~ 30k cycles

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2012-01-30 10:19:55 +01:00
Ronald S. Bultje
e92003514d png: move DSP functions to their own DSP context. 2012-01-29 08:11:18 -08:00
Ronald S. Bultje
c3af52fa8b dsputil: use vertical component for drawing bottom edge.
Current code only writes 8 pixels of vertical edge for YUV422, which
causes MC artifacts when subsequent frames use data from that edge.
2012-01-25 18:06:36 +08:00
Diego Biurrun
88b9735753 build: conditionally compile x86 H.264 chroma optimizations 2011-12-14 11:58:45 +01:00
Justin Ruggles
395f2e70dd dsputil: use movups instead of movdqu in ff_emu_edge_core_sse()
This allows emulated_edge_mc_sse() and gmc_sse() to be used under
AV_CPU_FLAG_SSE.
2011-11-22 15:40:51 -05:00
Justin Ruggles
9d06037d48 twinvq: add SSE/AVX optimized sum/difference stereo interleaving 2011-11-11 14:13:58 -05:00
Justin Ruggles
b8f02f5b4e dsputil: use cpuflags in x86 versions of vector_clip_int32() 2011-11-06 20:50:06 -05:00
Daniel Kang
ded3e9f054 H.264: Cometics to dsputil_mmx.c
Add whitespace.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-10-26 06:41:32 -07:00
Ronald S. Bultje
e3f530feca prores: idct sse2/sse4 optimizations.
~3.0-3.5x as fast as original C version, 1.6x as fast overall.
2011-10-11 07:50:48 -07:00
Alex Converse
48f7163f13 dsputil_mmx: Honor HAVE_AMD3DNOW 2011-08-15 11:20:08 -07:00
Kostya Shishkov
d241f51e0f Move RV3/4-specific DSP functions into their own context
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-08-11 16:07:15 -07:00
Jason Garrett-Glaser
a3bf7b864a H.264: tweak some other x86 asm for Atom 2011-07-29 12:24:15 -07:00
Mans Rullgard
a617c6aaa3 dsputil: update per-arch init funcs for non-h264 high bit depth
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-07-21 18:10:58 +01:00
Mans Rullgard
e7a972e113 simple_idct: add 10-bit version
Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-07-20 17:49:48 +01:00
Diego Biurrun
65083b4911 dsputil: remove disabled code 2011-07-18 11:48:35 +02:00
Mans Rullgard
710b8df949 dsputil: remove ff_emulated_edge_mc macro used in one place
This macro can cause problems in conjunction with the bitdepth
template expansion.  It was presumably added to keep source
compatibility when high bitdepth support was added.  However,
emulated_edge_mc is a dsputil pointer and should not be called
directly, so there is little reason to keep such a macro.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2011-07-10 17:55:58 +01:00
Daniel Kang
c0483d0c7a H.264: Add x86 assembly for 10-bit H.264 predict functions
Mainly ported from 8-bit H.264 predict.

Some code ported from x264. LGPL ok by author.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-07-08 15:59:29 -07:00
Daniel Kang
3c7c16fde3 YASM: Shut up unused variable compiler warning with --disable-yasm.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
2011-07-04 18:49:09 +02:00
Daniel Kang
58f7aad051 Fix build with --disable-yasm.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-07-03 22:56:09 -07:00
Daniel Kang
9bfa5363da H.264: Add x86 assembly for 10-bit H.264 qpel functions.
Mainly ported from 8-bit H.264 qpel.

Some code ported from x264. LGPL ok by author.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-07-03 07:43:38 -07:00
Justin Ruggles
6054cd25b4 ac3enc: add int32_t array clipping function to DSPUtil, including x86 versions. 2011-07-01 13:02:11 -04:00
Diego Biurrun
d2ee495fb2 configure: Drop check for availability of ten assembler operands.
This was done to support gcc 2.95, which is an old legacy compiler
that fails to compile the current codebase anyway.
2011-06-28 13:14:37 +02:00
Ronald S. Bultje
ed63f527f2 Fix build if yasm is not available. 2011-06-18 08:34:14 -04:00
Daniel Kang
f188a1e0ca H.264: Add x86 assembly for 10-bit MC Chroma H.264 functions.
Mainly ported from 8-bit H.264 MC Chroma.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-06-18 07:52:19 -04:00
Jason Garrett-Glaser
c90b94424c 4:4:4 H.264 decoding support
Note: this is 4:4:4 from the 2007 spec revision, not the previous (now deprecated) 4:4:4 mode in H.264.
2011-06-13 21:16:30 -07:00
Jason Garrett-Glaser
504811baea Roll back 4:4:4 H.264 for now
Needs some ARM/PPC asm modifications.
2011-06-13 13:38:46 -07:00
Jason Garrett-Glaser
c9c493872c 4:4:4 H.264 decoding support
Note: this is 4:4:4 from the 2007 spec revision, not the previous (now deprecated) 4:4:4 mode in H.264.
2011-06-13 12:21:39 -07:00
Jason Garrett-Glaser
9f3d6ca4f1 Port x86 10-bit H.264 deblock asm from x264 2011-05-10 20:02:15 -07:00
Oskar Arvidsson
19a0729b4c Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 decoder.
This patch lets e.g. dsputil_init chose dsp functions with respect to
the bit depth to decode. The naming scheme of bit depth dependent
functions is <base name>_<bit depth>[_<prefix>] (i.e. the old
clear_blocks_c is now named clear_blocks_8_c).

Note: Some of the functions for high bit depth is not dependent on the
bit depth, but only on the pixel size. This leaves some room for
optimizing binary size.

Preparatory patch for high bit depth h264 decoding support.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
2011-05-10 07:24:36 -04:00