The version structure in the main decoder context was not (and
apparently has never been) populated since it was added.
Still, having VC-2 break the existing Dirac Low Delay mode was odd and
easily avoidable had the specifications authors noticed/cared.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The parser scans for "BBCD" to appear in the bitstream which indicate a
parse info header and once that happens, checks if the parse offsets are
sane. Since random BBCD strings might appear in the bitstream the parser
will emit a pointless warning if that happens.
This commit improves parsing by checking for a valid parse code as well
as keeping the original checks for valid parse offsets. The warnings
were removed as they serve no real purpose.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The DSP lacked a function needed to convert signed to unsigned. This was
ignored when originally adding support and templating for bit depths
greater than 8. The 10 bit function was used for 12 bit pictures and
resulted in an improper conversion.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This is needed as near infinite values on the input side result in only some
output to be non finite.
Also it may still be insufficient if subsequent computations overflow
Fixes null pointer dereference
Fixes: ae66c0f6c12ac1cd5c2c237031240f57/signal_sigsegv_2618c99_9516_6007026f2185a26d7afea895fbed6e38.ogg
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Has been marked for removal for over a month and has not been improved
or touched at all since it was implemented.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Too many crashes observed. Can't be helped until the autocorrelation
function is massively checked for sanity.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Updates libkvazaar to pass the exact frame rate to Kvazaar by setting
the numerator and denominator separately instead of a single floating
point number. The exact frame rate is needed for writing timing info to
the bitstream.
Requires Kvazaar version 0.8.1.
Signed-off-by: Arttu Ylä-Outinen <arttu.yla-outinen@tut.fi>
* commit 'd1cd20e4e33f8139e150034b3c457302312d81bd':
qsvenc: split encoding frames and reading from the async FIFO
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'a6259a6ecbad18d58085e4ab23f56151e98d7b53':
qsvenc: properly handle the warning from MFXVideoCORE_SyncOperation
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
Fixes out of array access
Fixes: aaa479088e6fb40b04837b3119f47b04/asan_heap-oob_e38c68_8576_9d653078b2470700e2834636f12ff557.tga
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Match the use of AV_PIX_FMT_PAL8 for 1-bit QuickTime Animation in
lavc/qtrle. To reiterate, 1-bit video is not necessary black & white in
QuickTime, merely bi-level. The two colors can be any color. The palette,
either included in the sample description, or the default Macintosh
palette (black & white for 1-bit video) will be set in lavf/qtpalette.
See the QuickTime File Format Specification for details.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes out of array access
Fixes: 83aedfb29af669c4d6e10f1bfad974d2/asan_heap-oob_1ab42fe_4984_9f6ec14462f8d8a00ea24b320572a963.tif
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
It seems the previous tables where calculated with 32bit integers ignoring
overflows.
Also check for the max qindex, the value is choosen so that the qfactor/offset
fit in int32.
Fixes: 070b7914fd5dfe8f93248bea71363410/asan_static-oob_c8d034_2764_258e20f4a3c79158aecddb61a833d756.drc
Fixes out of array reads
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
TNS was computing filter coefficients incorrectly for short windows
due to a few coefficient addressing bugs. Fixing them fixes lots of
instability with transients (short windows).
I/S energy, especially when it comes to phase cancellations,
needs to use signed coefficients as input, yet it was using
abs'd coefficients. That was a slight bug.
Make sure to properly enforce maximum scalefactor delta in PNS
and I/S, not as an absolute range but relative to the previous
and first scalefactor, the latter important since PNS uses an
implicit inicial scalefactor derived from the global gain, and
encoded in a different way, which makes a big difference in the
allowed range.
Fixes out of array read
Fixes: 1b79b985cdf860ffa228c00ee5497051/signal_sigsegv_1f99d24_315_f0f1fdb451264b1138e9c24eb7d49181.wv
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This decreases the MV related encoding table sizes
This should have little effect on real world video encoding performance
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
s->ac_val[0][0] is of type 'int16_t [16]', but points into a larger buffer.
Here it is used as base pointer to find the correct position in the
larger buffer by adding 's->block_index[n] * 16' and thus as 'int16_t *'.
This fixes clang's ubsan runtime error: index out of bounds for type
'int16_t [16]'
Fixes: test_case.mp4
Found-by: Tyson Smith <twsmith@mozilla.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Fixes out of array accesses
Fixes: 0cf176e6d3ab9fe924f39738e513f547/asan_generic_4a54aa_3431_aaa28be1cb32e307a9890cad06f84fba.avi
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes out of array access
Fixes: 0cf176e6d3ab9fe924f39738e513f547/asan_generic_4a54aa_3431_aaa28be1cb32e307a9890cad06f84fba.avi
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Sometimes rollup captions can move around the screen. This fixes "ghost"
captions from below the current rollup area from continuing to be
captured when a rollup moves higher up on the screen.