* commit '4de8b60684ce13dff3e3d372dae4f49b9e53f755':
idct: Move arm-specific declarations to a header in the arm directory
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7e18a727d2c2a19f22fcf68875d1b05fd2eafcef':
arm: cosmetics: Consistently use lowercase for shift operators
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '87552d54d3337c3241e8a9e1a05df16eaa821496':
armv6: Accelerate ff_fft_calc for general case (nbits != 4)
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The previous implementation targeted DTS Coherent Acoustics, which only
requires nbits == 4 (fft16()). This case was (and still is) linked directly
rather than being indirected through ff_fft_calc_vfp(), but now the full
range from radix-4 up to radix-65536 is available. This benefits other codecs
such as AAC and AC3.
The implementaion is based upon the C version, with each routine larger than
radix-16 calling a hierarchy of smaller FFT functions, then performing a
post-processing pass. This pass benefits a lot from loop unrolling to
counter the long pipelines in the VFP. A relaxed calling standard also
reduces the overhead of the call hierarchy, and avoiding the excessive
inlining performed by GCC probably helps with I-cache utilisation too.
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in the FFT routines (fft4() to fft512() and pass()) for the
same sample AAC stream:
Before After
Mean StdDev Mean StdDev Confidence Change
Audio decode 2245.5 53.1 1599.6 43.8 100.0% +40.4%
FFT routines 940.6 22.0 348.1 20.8 100.0% +170.2%
Signed-off-by: Martin Storsjö <martin@martin.st>
The previous implementation targeted DTS Coherent Acoustics, which only
requires mdct_bits == 6. This relatively small size lent itself to
unrolling the loops a small number of times, and encoding offsets
calculated at assembly time within the load/store instructions of each
iteration.
In the more general case (codecs such as AAC and AC3) much larger arrays
are used - mdct_bits == [8, 9, 11]. The old method does not scale for
these cases, so more integer registers are used with non-unrolled versions
of the loops (and with some stack spillage). The postrotation filter loop
is still unrolled by a factor of 2 to permit the double-buffering of some
VFP registers to facilitate overlap of neighbouring iterations.
I benchmarked the result by measuring the number of gperftools samples
that hit anywhere in the AAC decoder (starting from aac_decode_frame())
or specifically in ff_imdct_half_c / ff_imdct_half_vfp, for the same
example AAC stream:
Before After
Mean StdDev Mean StdDev Confidence Change
aac_decode_frame 2368.1 35.8 2117.2 35.3 100.0% +11.8%
ff_imdct_half_* 457.5 22.4 251.2 16.2 100.0% +82.1%
Signed-off-by: Martin Storsjö <martin@martin.st>
The previous implementation targeted DTS Coherent Acoustics, which only
requires mdct_bits == 6. This relatively small size lent itself to
unrolling the loops a small number of times, and encoding offsets
calculated at assembly time within the load/store instructions of each
iteration.
In the more general case (codecs such as AAC and AC3) much larger arrays
are used - mdct_bits == [8, 9, 11]. The old method does not scale for
these cases, so more integer registers are used with non-unrolled versions
of the loops (and with some stack spillage). The postrotation filter loop
is still unrolled by a factor of 2 to permit the double-buffering of some
VFP registers to facilitate overlap of neighbouring iterations.
I benchmarked the result by measuring the number of gperftools samples
that hit anywhere in the AAC decoder (starting from aac_decode_frame())
or specifically in ff_imdct_half_c / ff_imdct_half_vfp, for the same
example AAC stream:
Before After
Mean StdDev Mean StdDev Confidence Change
aac_decode_frame 2368.1 35.8 2117.2 35.3 100.0% +11.8%
ff_imdct_half_* 457.5 22.4 251.2 16.2 100.0% +82.1%
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f46bb608d9d76c543e4929dc8cffe36b84bd789e':
dsputil: Split off pixel block routines into their own context
Conflicts:
configure
libavcodec/dsputil.c
libavcodec/mpegvideo_enc.c
libavcodec/pixblockdsp_template.c
libavcodec/x86/dsputilenc.asm
libavcodec/x86/dsputilenc_mmx.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '79fce1ec8abd017593c003917fc123f7119a78d6':
arm: Avoid using the 'setend' instruction on ARMv7 and newer
Conflicts:
libavcodec/arm/h264dsp_init_arm.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f23d26a6864128001b03876b0b92fffe131f2060':
h264: avoid using uninitialized memory in NEON chroma mc
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '9a9e2f1c8aa4539a261625145e5c1f46a8106ac2':
dsputil: Split audio operations off into a separate context
Conflicts:
configure
libavcodec/takdec.c
libavcodec/x86/Makefile
libavcodec/x86/dsputil.asm
libavcodec/x86/dsputil_init.c
libavcodec/x86/dsputil_mmx.c
libavcodec/x86/dsputil_x86.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Move the GNU as check before the arch specific asm checks since the .dn
check requires gas compatible assembler.
Disable the VC-1 motion compensation NEON asm which is the only part
using that directive. The integrated assembler in the upcoming clang 3.5
does not support .dn/.qn without plans to change that. Too much effort
to implement it while it is rarely used.
http://llvm.org/bugs/show_bug.cgi?id=18199.
* commit '6a13505c069890cb0e2a07e29fd819a0cf2e73c1':
mpegvideo: move the MpegEncContext fields used from arm asm to the beginning
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Initialise VC1DSPContext for parser as well as for decoder.
Note, the VC-1 code doesn't actually use the function pointer yet.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'a88e1d1c598e641eecd5d43730211d91c82787c6':
lavu: add CHK_OFFS as AV_CHECK_OFFSET to check struct member offsets
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This allows further unrolling the DSP implementation where possible.
x86 and ARM DSP modified by simply moving the multiple calls from vc1dec
to the DSP code. Decoding improvements should only occurs because of the
compiler actually able to unroll more.
Decoding time: ~8.80s -> 8.64s (ie around 2%)
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '3dc6272bed7890a49080e18eacf3c7a4a6594b0d':
Remove a number of unnecessary dsputil.h #includes
Conflicts:
libavcodec/h264pred.c
libavcodec/vc1dsp.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Further performance improvements and security fixes by
Vittorio Giovara, Luca Barbato and Diego Biurrun.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Profiling results for overall audio decode and the rematrix_channels function
in particular are as follows:
Before After
Mean StdDev Mean StdDev Confidence Change
6:2 total 370.8 17.0 348.8 20.1 99.9% +6.3%
6:2 function 46.4 8.4 45.8 6.6 18.0% +1.2% (insignificant)
8:2 total 343.2 19.0 339.1 15.4 54.7% +1.2% (insignificant)
8:2 function 38.9 3.9 40.2 6.9 52.4% -3.2% (insignificant)
6:6 total 658.4 15.7 604.6 20.8 100.0% +8.9%
6:6 function 109.0 8.7 59.5 5.4 100.0% +83.3%
8:8 total 896.2 24.5 766.4 17.6 100.0% +16.9%
8:8 function 223.4 12.8 93.8 5.0 100.0% +138.3%
The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '15a29c39d9ef15b0783c04b3228e1c55f6701ee3':
truehd: add hand-scheduled ARM asm version of mlp_filter_channel.
Conflicts:
libavcodec/arm/Makefile
libavcodec/arm/mlpdsp_init_arm.c
See: 87b128d5ef
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Profiling results for overall audio decode and the mlp_filter_channel(_arm)
function in particular are as follows:
Before After
Mean StdDev Mean StdDev Confidence Change
6:2 total 380.4 22.0 370.8 17.0 87.4% +2.6% (insignificant)
6:2 function 60.7 7.2 36.6 8.1 100.0% +65.8%
8:2 total 357.0 17.5 343.2 19.0 97.8% +4.0% (insignificant)
8:2 function 60.3 8.8 37.3 3.8 100.0% +61.8%
6:6 total 717.2 23.2 658.4 15.7 100.0% +8.9%
6:6 function 140.4 12.9 81.5 9.2 100.0% +72.4%
8:8 total 981.9 16.2 896.2 24.5 100.0% +9.6%
8:8 function 193.4 15.0 103.3 11.5 100.0% +87.2%
Experiments with adding preload instructions to this function yielded no
useful benefit, so these have not been included.
The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Profiling results for overall decode and the output_data function in
particular are as follows:
Before After
Mean StdDev Mean StdDev Confidence Change
6:2 total 339.6 15.1 329.3 16.0 95.8% +3.1% (insignificant)
6:2 function 24.6 6.0 9.9 3.1 100.0% +148.5%
8:2 total 324.5 15.5 323.6 14.3 15.2% +0.3% (insignificant)
8:2 function 20.4 3.9 9.9 3.4 100.0% +104.7%
6:6 total 572.8 20.6 539.9 24.2 100.0% +6.1%
6:6 function 54.5 5.6 16.0 3.8 100.0% +240.9%
8:8 total 741.5 21.2 702.5 18.5 100.0% +5.6%
8:8 function 63.9 7.6 18.4 4.8 100.0% +247.3%
The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.
Signed-off-by: Martin Storsjö <martin@martin.st>
Profiling results for overall audio decode and the rematrix_channels function
in particular are as follows:
Before After
Mean StdDev Mean StdDev Confidence Change
6:2 total 370.8 17.0 348.8 20.1 99.9% +6.3%
6:2 function 46.4 8.4 45.8 6.6 18.0% +1.2% (insignificant)
8:2 total 343.2 19.0 339.1 15.4 54.7% +1.2% (insignificant)
8:2 function 38.9 3.9 40.2 6.9 52.4% -3.2% (insignificant)
6:6 total 658.4 15.7 604.6 20.8 100.0% +8.9%
6:6 function 109.0 8.7 59.5 5.4 100.0% +83.3%
8:8 total 896.2 24.5 766.4 17.6 100.0% +16.9%
8:8 function 223.4 12.8 93.8 5.0 100.0% +138.3%
The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.
Signed-off-by: Martin Storsjö <martin@martin.st>
Profiling results for overall audio decode and the mlp_filter_channel(_arm)
function in particular are as follows:
Before After
Mean StdDev Mean StdDev Confidence Change
6:2 total 380.4 22.0 370.8 17.0 87.4% +2.6% (insignificant)
6:2 function 60.7 7.2 36.6 8.1 100.0% +65.8%
8:2 total 357.0 17.5 343.2 19.0 97.8% +4.0% (insignificant)
8:2 function 60.3 8.8 37.3 3.8 100.0% +61.8%
6:6 total 717.2 23.2 658.4 15.7 100.0% +8.9%
6:6 function 140.4 12.9 81.5 9.2 100.0% +72.4%
8:8 total 981.9 16.2 896.2 24.5 100.0% +9.6%
8:8 function 193.4 15.0 103.3 11.5 100.0% +87.2%
Experiments with adding preload instructions to this function yielded no
useful benefit, so these have not been included.
The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit '82bb3048013201c0095d2853d4623633d912252f':
dsputil: Use correct type in me_cmp_func function pointer
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '0e083d7e43805db1a978cb57bfa25fda62e8ff18':
build: Group general components separate from de/encoders in arch Makefiles
Conflicts:
libavcodec/arm/Makefile
libavcodec/x86/Makefile
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '5169e688956be3378adb3b16a93962fe0048f1c9':
dsputil: Propagate bit depth information to all (sub)init functions
Conflicts:
libavcodec/arm/dsputil_init_arm.c
libavcodec/arm/dsputil_init_armv5te.c
libavcodec/arm/dsputil_init_armv6.c
libavcodec/arm/dsputil_init_neon.c
libavcodec/dsputil.c
libavcodec/dsputil.h
libavcodec/ppc/dsputil_ppc.c
libavcodec/x86/dsputil_init.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '36b822b8be7f9ecd6f9d87acaa786b128a873cd9':
arm: dsputil: Drop restrict keyword from add_pixels_clamped_armv6 prototype
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The function is assigned to a function pointer that does not have the
restrict keyword for that parameter.
This fixes compilation for MSVC builds that don't recognize "restrict",
broken since ed9625eb62.
* commit '831a1180785a786272cdcefb71566a770bfb879e':
Update dsputil- and SIMD-related comments to match reality more closely
Conflicts:
libavcodec/x86/hpeldsp.asm
libavutil/arm/float_dsp_init_arm.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Based on the aarch64 asm. CPU cycle counts on cortex-a9 compared to
gcc 4.8.2:
before: 475 decicycles in get_cabac_noinline, 67106035 runs, 2829 skips
after: 393 decicycles in get_cabac_noinline, 67106474 runs, 2390 skips
Overall speedup is above 2%. Code generated by clang 3.4 is slower on
the same hardware and the relative change is a little larger.
The overread avoidance fix in cbddee1cca
broke the computation for the last row since it prevented the safe
reading from the height+1-th row.
CC: libav-stable@libav.org
The vector dequantization has a test in a loop preventing effective SIMD
implementation. By moving it out of the loop, this loop can be DSPized.
Therefore, modify the current DSP implementation. In particular, the
DSP implementation no longer has to handle null loop sizes.
The decode_hf implementations have following timings:
For x86 Arrandale:
C SSE SSE2 SSE4
win32: 260 162 119 104
win64: 242 N/A 89 72
The arm NEON optimizations follow in a later patch as external asm. The
now unused check for the y modifier in arm inline asm is removed from
configure.
The scaling factor is constant so it is faster to scale the
FIR coefficients in the tables during compilation.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>