This avoids a potential conflict with the equally named function for closing files
It also could reduce confusion in debugger backtraces
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '9404a47a2d1df418946a338938eb6cdb3afed474':
h264: move parser-only variables to their own context
Conflicts:
libavcodec/h264_parser.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
They are not just inverses of each other.
This should restore behavior to before the introduction of framerate
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* qatar/master:
h264_parser: use enum values in h264_find_frame_end()
Conflicts:
libavcodec/h264_parser.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '73e8fab31dc19c4371499e612856accbc00b2820':
h264: print values in case of error
Conflicts:
libavcodec/h264.c
libavcodec/h264_ps.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '4baba6c813b7a1f27370e20fb1a87b05fcb39208':
h264_parser: Fix POC parsing for the case where MMCO_RESET is present.
Conflicts:
libavcodec/h264.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'b81dbd6cb7522bea96d78a52f8a4c25a47b820c9':
h264_parser: Fix POC parsing for the case where MMCO_RESET is absent.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The prev_ values were not set after parsing POC.
Increase length of the buffer decoded to parse enough safely.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* commit '218d6844b37d339ffbf2044ad07d8be7767e2734':
h264dsp: Factorize code into a new function, h264_find_start_code_candidate
Conflicts:
libavcodec/h264_parser.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '7a82022ee2f9b1fad991ace0936901e7419444be':
h264_parser: Initialize the h264dsp context in the parser as well
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This performs the start code search which was previously part of
h264_find_frame_end() - the most CPU intensive part of the function.
By itself, this results in a performance regression:
Before After
Mean StdDev Mean StdDev Change
Overall time 2925.6 26.2 3068.5 31.7 -4.7%
but this can more than be made up for by platform-optimised
implementations of the function.
Signed-off-by: Martin Storsjö <martin@martin.st>
Each AVStream struct for an H.264 elementary stream actually has two
copies of the H264DSPContext struct (and in fact all the other members
of H264Context as well):
((H264Context *) ((AVStream *)st)->codec->priv_data)->h264dsp
((H264Context *) ((AVStream *)st)->parser->priv_data)->h264dsp
but only the first of these was actually being initialised. This
prevented the addition of platform-specific implementations of
parser-related functions.
Signed-off-by: Martin Storsjö <martin@martin.st>
This matches the matroska defintion of stereo_mode, with
no metadata written if no info exist in sei
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '088f38a4f9f54bb923405c67c9e72d96d90aa284':
avcodec: Drop unnecessary ff_ name prefixes from static functions
Conflicts:
libavcodec/ass.c
libavcodec/h264_parser.c
libavcodec/utils.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Also move the declaration to internal.h, and add restrict qualifiers
to the declaration (as in the implementation).
Signed-off-by: Martin Storsjö <martin@martin.st>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>