The most interesting parts are initialization in ff_MPV_common_init() and
uninitialization in ff_MPV_common_end().
ff_mpeg_unref_picture and ff_thread_release_buffer have additional NULL
checks for Picture.f, because these functions can be called on
uninitialized or partially initialized Pictures.
NULL pointer checks are added to ff_thread_release_buffer() stub function.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The assumption of (MPEG) Picture and H264Picture layout matching might
not hold true in the future.
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'b66382101cff33e2ce66500327a90d0a105eedeb':
dxva2: Increase maximum number of slices for mpeg2
See: bceeccc648baf94a02b7b2c53e44bf77a47773ef
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Some content requires an higher number of slices in order to
render properly.
Rise the number to 1024 and warn if ever it exceeds.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
* qatar/master:
hwaccel: consistent name prefixes for start_frame/end_frame/decode_slice
Conflicts:
libavcodec/vda_h264.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* qatar/master:
aacenc: Fix LONG_START windowing.
aacenc: Fix a bug where deinterleaved samples were stored in the wrong place.
avplay: use the correct array size for stride.
lavc: extend doxy for avcodec_alloc_context3().
APIchanges: mention avcodec_alloc_context()/2/3
avcodec_align_dimensions2: set only 4 linesizes, not AV_NUM_DATA_POINTERS.
aacsbr: ARM NEON optimised sbrdsp functions
aacsbr: align some arrays
aacsbr: move some simdable loops to function pointers
cosmetics: Remove extra newlines at EOF
Conflicts:
libavcodec/utils.c
libavfilter/formats.c
libavutil/mem.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* qatar/master:
adtsenc: Check frame size.
txd: Fix order of operations.
APIchanges: fill in some blanks
timer: fix misspelling of "decicycles"
Eliminate pointless 0/NULL initializers in AVCodec and similar declarations.
indeo3: cosmetics
md5proto: Fix order of operations.
dca: Replace oversized unused get_bits() with skip_bits_long().
Conflicts:
doc/APIchanges
libavformat/mmsh.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
That unbreaks compilation of vaapi and dxva2
Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
(cherry picked from commit d1b6f33bf2ce56f013a1c5a013a19671c0f30ea0)
It allows VLD MPEG-2 decoding using DXVA2 (GPU assisted decoding API under
VISTA and Windows 7).
It is implemented by using AVHWAccel API.
Originally committed as revision 23644 to svn://svn.ffmpeg.org/ffmpeg/trunk