Fixes conversion of pal8 to rgb formats with alpha.
Updated references for 2 FATE tests which previously encoded fully
transparent images.
Based on a patch by Baptiste Coudurier <baptiste.coudurier@gmail.com>
The old one didn't use segmentation. One uses segmentation in all frame
types (--aq-mode=1), and the other uses all segmentation features, but
only in inter frames (mbgraph).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This disables backward probability updates, which makes the codec more
friendly for frame-level multi-threading.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The original test without a forced idct is still useful since it tests
the switching of the idct algorithm/permutation on x86 with MMX. MMXext
or SSE2. Make sure the test runs only if MMX inline asm is available and
force -cpuflags to all.
Add the required bitexact flag for both tests.
Originally written by Ronald S. Bultje <rsbultje@gmail.com> and
Clément Bœsch <u@pkh.me>
Further contributions by:
Anton Khirnov <anton@khirnov.net>
Diego Biurrun <diego@biurrun.de>
Luca Barbato <lu_zero@gentoo.org>
Martin Storsjö <martin@martin.st>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Fixes sync in some samples (e.g. bugs 7581 and 8374 in VLC).
Based on a commit by Matthieu Bouron <matthieu.bouron@gmail.com>
Reported-by: Jean-Baptiste Kempf <jb@videolan.org>
CC: libav-stable@libav.org
Update the fate reference since the last broken frame is not decoded
anymore.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
This replaces a large number of checks for the second field by
fixing the pointers when they are setup.
This should also fix I/BI field pictures.
Changes checksums for vc1_sa10143, the file becomes slightly closer
to what the reference decoder outputs.
Based on "vc1dec: the second field is written wrong to the picture"
by Sebastian Sandberg <sebastiand.sandberg@gmail.com>.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes -t sample-accurate for audio and will allow further
simplication in the future.
Most of the FATE changes are due to audio now being sample accurate. In
some cases a video frame was incorrectly passed with the old code, while
its was over the limit.