There is no point in storing the value in a variable, since it is not
used anywhere else in the decoder.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
This is required for letting applications to create and destroy
AVFilterInOut structs in a convenient way.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Right now, e.g. scale,[in]overlay would connect scale to the first
overlay input and [in] to the second, which goes against the
documentation and is unintuitive.
The bug happens because of the ordering mess in curr_inputs variable:
1) the unlabeled links from the previous filter are added to it in
correct order
2) input labels are parsed and inserted to the beginning one by one
(i.e. in reverse order)
3) curr_inputs is matched against filter inputs in reverse order
Fix the problem by always using proper ordering without trying to be
clever.
Unlike avfilter_graph_parse(), it returns unlinked inputs and outputs
to the caller, which allows parsing of graphs where inputs/outputs are
not known in advance.
This reworks a loop to get rid of an ugly pointer cast,
fixing errors seen with the PathScale ENZO compiler.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Recent register allocation changes (x86inc.asm update) changed the
register order and thus opcodes for the inner loops. One of them became
>128bytes, which confuses other parts of this function where it jumps
to fixed-offset positions to extend the edge by fixed amounts. A simple
register change fixes this.
The fields in config.fate are colon-separated so any colons
within the fields should be escaped to prevent confusion.
Signed-off-by: Mans Rullgard <mans@mansr.com>
During error conditions matroska_parse_block may exit without
freeing the memory allocated for laces.
Found via valgrind: http://pastebin.com/E54k8QFU
Signed-off-by: Dale Curtis <dalecurtis@chromium.org>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Add support for all x86-64 registers
Prefer caller-saved register over callee-saved on WIN64
Support up to 15 function arguments
Also (by Ronald S. Bultje)
Fix up our asm to work with new x86inc.asm.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
av_freep()ing inside configure_video_filters() leaves a dangling
reference in the calling code, and the filter string is needed again when
reconfiguring video filters for a size change.
Share the formerly internal write_packet with the hinter and move the
fragment flush logic to the user facing one since it is not concerned
about movtrack-only streams.
Fixes bug #263
Signed-off-by: Martin Storsjö <martin@martin.st>
Quite often, the original weights are multiple of 512. By prescaling them
by 1/512 when they are computed (once per frame), no intermediate shifting
is needed, and no prescaling on each call either.
The x86 code already used that trick.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
If either input or output layout is known and the channel counts match,
use the known layout for both. Otherwise choose the default layout based on
av_get_default_channel_layout().
Changed some FATE references due to some WAVE files now having a non-zero
channel mask.
Plain POSIX malloc(0) is allowed to return either NULL or a
non-NULL pointer. The calling code should be ready to handle
a NULL return as a correct return (instead of a failure) if the size
to allocate was 0 - this makes sure the condition is handled
in a consistent way across platforms.
This also avoids calling posix_memalign(&ptr, 32, 0) on OS X,
which returns an invalid pointer (a non-NULL pointer that causes
crashes when passed to av_free).
Abort in debug mode, to help track down issues related to
incorrect handling of this case.
Signed-off-by: Martin Storsjö <martin@martin.st>
Signal that it can output a frame when there are frames on the main
input and EOF on the overlay input, but a frame is buffered -- e.g.
single picture overlay.