AC3DSPContext.ac3_max_msb_abs_int16() finds the maximum MSB of the absolute
value of each element in an array of int16_t.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
(cherry picked from commit fbb6b49dabc3398440c6dfa838aa090a7a6ebc0d)
6% faster SSE FFT on Conroe, 2.5% on Penryn.
Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
(cherry picked from commit e6b1ed693ae4098e6b9eabf938fc31ec0b09b120)
AC3DSPContext.ac3_max_msb_abs_int16() finds the maximum MSB of the absolute
value of each element in an array of int16_t.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Fix emu_edge_v_extend_15 to be <128 bytes on Win64, by being more strict
on the size of registers and which registers are being used for operations
where multiple are available. This fixes segfaults in emulated_edge()
function calls on Win64.
(cherry picked from commit 17cf7c68ed26a4cb3c7adf7488a38c2e19118918)
Fix emu_edge_v_extend_15 to be <128 bytes on Win64, by being more strict
on the size of registers and which registers are being used for operations
where multiple are available. This fixes segfaults in emulated_edge()
function calls on Win64.
This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit c73d99e672329c8f2df290736ffc474c360ac4ae)
Gcc 4.6 only preserves the first value when using an array with an "m"
constraint.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit 770c410fbb8e1b87ce8ad7f3d7eddaa55e2b8295)
This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.
Signed-off-by: Mans Rullgard <mans@mansr.com>
From ~550 cycles (C version) to 170 (SSE/x86-64), 206 (MMX/x86-32)
and 196 (SSE2/x86-32) cycles.
(cherry picked from commit 81f2a3f4ffcc6935b8b8ada4954700b3f333ae4f)
The original functions did not work correctly for edge pixels, e.g.
when CODEC_FLAG_EMU_EDGE is set, leading to corrupt output in e.g. VLC.
Based on a patch by Daniel Kang <daniel d kang gmail com>.
Signed-off-by: Ronald S. Bultje <rsbultje gmail com>
(cherry picked from commit b9c7f66e6da8ac77eaa0c3fb6d476e6fc929b3c9)
The original functions did not work correctly for edge pixels, e.g.
when CODEC_FLAG_EMU_EDGE is set, leading to corrupt output in e.g. VLC.
Based on a patch by Daniel Kang <daniel d kang gmail com>.
Signed-off-by: Ronald S. Bultje <rsbultje gmail com>
About 2.5x the speed.
NOTE: the way that the asm code handles large qmuls is a bit suboptimal.
If x264-style dequant was used (separate shift and qmul values), it might
be possible to get some extra speed.
Originally committed as revision 26336 to svn://svn.ffmpeg.org/ffmpeg/trunk
Jason, Loren, Holger) to FFmpeg. Patch by Daniel Kang <daniel dot d dot kang
at gmail com>, as part of Google's GCI 2010.
Originally committed as revision 26162 to svn://svn.ffmpeg.org/ffmpeg/trunk
Jason, Loren, Holger) to FFmpeg. Patch by Daniel Kang <daniel dot d dot kang
at gmail com>, as part of Google's GCI 2010.
Originally committed as revision 26159 to svn://svn.ffmpeg.org/ffmpeg/trunk