It has not been properly maintained for years and there is little hope
of that changing in the future.
It appears simpler to write a new replacement from scratch than
unbreaking it.
Use it instead of checking CODEC_FLAG_BITEXACT in the first stream's
codec context.
Using codec options inside lavf is fragile and can easily break when the
muxing codec context is not the encoding context.
Initial implementation by Andrew D'Addesio <modchipv12@gmail.com> during
GSoC 2012.
Completion by Anton Khirnov <anton@khirnov.net>, sponsored by the
Mozilla Corporation.
Further contributions by:
Christophe Gisquet <christophe.gisquet@gmail.com>
Janne Grunau <janne-libav@jannau.net>
Luca Barbato <lu_zero@gentoo.org>
Also set the RGBA pixel format correctly as the native endian format,
which is what it returns.
This fixes the tests on big endian.
Signed-off-by: Martin Storsjö <martin@martin.st>
The official Ut Video decoder only threads with slices, thus until
now any files encoded by the libavcodec encoder have only been
decodable with a single thread. The default slice count is now
set to subsampled_height / 120.
Also sets slices to 1 for the Ut Video encoder tests to keep them
green.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
The old one didn't use segmentation. One uses segmentation in all frame
types (--aq-mode=1), and the other uses all segmentation features, but
only in inter frames (mbgraph).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This disables backward probability updates, which makes the codec more
friendly for frame-level multi-threading.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
The original test without a forced idct is still useful since it tests
the switching of the idct algorithm/permutation on x86 with MMX. MMXext
or SSE2. Make sure the test runs only if MMX inline asm is available and
force -cpuflags to all.
Add the required bitexact flag for both tests.
They are not measurably faster on x86, they might be somewhat faster on
other platforms due to missing emu edge SIMD, but the gain is not large
enough to justify the added complexity.
They are not measurably faster on x86, they might be somewhat faster on
other platforms due to missing emu edge SIMD, but the gain is not large
enough to justify the added complexity.
The RGB32 pixel format is RGBA/BGRA depending on target
endianness - make sure to convert it to one specific format for
the framecrc tests.
This fixes the pngparser fate test on big endian.
Signed-off-by: Martin Storsjö <martin@martin.st>