Change ALLOC_STACK to always align the stack before allocating stack space for
consistency. Previously alignment would occur either before or after allocating
stack space depending on whether manual alignment was required or not.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Emulation requires a temporary register if arguments 1 and 4 are the same; this
doesn't obey the semantics of the original instruction, so we can't emulate
that in x86inc.
Also add pmacsdql emulation.
Signed-off-by: Henrik Gramner <henrik@gramner.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
As well as tables littered everywhere, functions were spread
out all across the encoder's files. This moves them to a single
place where they can be used by either the encoder's main files
or additional encoder files. Additionally, it changes the type
of some to 'inline' to enable us to simply put them in a header
file and possibly gain some speed due to compiler optimizations.
Signed-off-by: Claudio Freire <klaussfreire@gmail.com>
* commit '5f200bbf98efe50f63d0515b115d2ba8dae297bc':
movenc: Place the sidx index after the initial moov/mdat pair
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '8e34089e265a6b01e1e3301e8864439d26793753':
movenc: Check that frag_info entries exist in mov_write_sidx_tag
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '1542ec96389f32e5081c6c607e4b6f5e257ccdf2':
cosmetics: Drop spurious spaces from if clauses
Conflicts:
libavcodec/vc1_block.c
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '0f562f5b833d603e04123d198c59f8b2b5eb43e4':
h264: Do not print an error when the buffer has to be refilled
Conflicts:
libavcodec/h264.c
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
For fragmented files with non-empty moov, with a fragment index
(sidx), place the index after the initial moov/mdat pair.
Previously, for this pathological case, the index was written
at the start of the file.
Signed-off-by: Martin Storsjö <martin@martin.st>
The same field is also used for writing the sidx index header,
for fragmented files, when the faststart flag is used.
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes crashes with pathological cases when trying to write
a sidx index (via the -movflags faststart option, in combination
with fragmenting options), when no fragments actually have been
written. (This is possible if the empty_moov flag isn't used,
so that all actual packet data is written in the moov/mdat pair,
and no moof/mdat pairs have been written.)
In these pathological cases, no sidx should be written at all.
Signed-off-by: Martin Storsjö <martin@martin.st>
The commit broke sub-movtext and sub-subripenc
fate output differs between mips ad x86 so updating fate ref is not
possible
This reverts commit d670848d4c.
FFplay was using a 5 frame packet buffer, this is not much (e.g. 200 ms for
25fps video), when HLS is requesting a new segment via HTTP, it may take longer
for the request to complete.
Should fix ticket #4720.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Marton Balint <cus@passwd.hu>
Previously the code just appended the strings of flags which
worked with "+bitexact" but would not work with something like "0"
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This simplifies allocating and initializing swscale contexts with custom options.
The function is internal currently but could be moved into the public header
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>