* newdev/master:
matroskadec: set default duration for simple block
When building for MinGW32 disable strict ANSI compliancy.
ARM: fix ff_apply_window_int16_neon() prototype
configure: check for --as-needed support early
ARM: NEON optimised apply_window_int16()
ac3enc: NEON optimised shift functions
ac3enc: NEON optimised ac3_max_msb_abs_int16 and ac3_exponent_min
mpeg12.c: fix slice threading for mpeg2 field picture mode.
ffmetadec.c: fix compiler warnings.
configure: Don't explicitly disable ffplay or in/outdevices on dos
configure: Remove the explicit disabling of ffserver
configure: Add fork as a dependency to ffserver
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The assembler emits literal pools too far from the load instructions,
so we must do it explicitly at a suitable location.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit 8b454c352f49c2a61db37793d838b553db3da734)
The assembler emits literal pools too far from the load instructions,
so we must do it explicitly at a suitable location.
Signed-off-by: Mans Rullgard <mans@mansr.com>
6% faster SSE FFT on Conroe, 2.5% on Penryn.
Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
(cherry picked from commit e6b1ed693ae4098e6b9eabf938fc31ec0b09b120)
Approximately 5% faster on Cortex-A8.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit a7878c9f73c12cfa685bd8af8f3afcca85f56a8b)
Approximately 3% faster on Cortex-A8.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit 7da48fd0111adf504cfcfc5ebda7fd0681968041)
This adds NEON optimised versions of all functions in VP8DSPContext.
Based on initial work by Rob Clark.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit a1c1d3c003b0ec16fdb6574913781313fb2c7ab6)
This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit c73d99e672329c8f2df290736ffc474c360ac4ae)
This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This moves the fields needed by asm near the top, before any
structs or other members which complicate the offset calculation.
Modifying other structs will no longer require updating the offsets,
and the asm code is slightly simpler due to the smaller offsets.
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit d461a4731781e492d83ef254f9c0fbd0ce6e47eb)
This moves the fields needed by asm near the top, before any
structs or other members which complicate the offset calculation.
Modifying other structs will no longer require updating the offsets,
and the asm code is slightly simpler due to the smaller offsets.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Apparently Apple platforms do not handle movw/movt relocations
properly, leading to runtime crashes in code using them.
Originally committed as revision 25150 to svn://svn.ffmpeg.org/ffmpeg/trunk
Many H.264 derivatives, like RV40 and VP8, use the H.264 prediction functions
but not the weight/loopfilter functions.
This should reduce the size of builds with one of these derivatives but without
H.264 decoding itself.
Originally committed as revision 24741 to svn://svn.ffmpeg.org/ffmpeg/trunk