* commit 'b0de1c766329dd8c9960ad1722e2f653160abc1b':
x86: build: Only compile FDCT code if MMX is enabled
Conflicts:
libavcodec/x86/Makefile
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '12f129e545e5a5844b6ad7f3eb6a438015cad8bc':
x86: Unconditionally compile blockdsp and svq1enc init files
Conflicts:
libavcodec/x86/Makefile
blockdsp_mmx is renamed to blockdsp_init as we already have a blockdsp file
and _init is how all other such files are called
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The commit causes minor out of array reads and was mainly intended for
future optimizations which turned out not to be meassurably faster.
Itself it was just 1 cpu cycle faster
Approved-by: jamrial
This reverts commit 057d2704e7.
* commit 'd2869aea0494d3a20d53d5034cd41dbb488eb133':
dsputil: Move MMX/SSE2-optimized IDCT bits to the x86 subdirectory
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This also changes hfix8_mmx and above to use mmx regs instead of
gprs, and makes emulated_edge_mc_sse and emulated_edge_mc_sse2 use
mmxext hfix and hvar functions instead of mmx where possible.
This is mostly in preparation for an ssse3 version.
Signed-off-by: James Almer <jamrial@gmail.com>
code is about 1 cpu cycle faster approximately
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '5ab03e41e553452118113d0c224fa32b325e45e5':
x86: h264dsp: Fix link failure with optimizations disabled
Merged-by: Michael Niedermayer <michaelni@gmx.at>
With optimzations disabled compilers have trouble doing dead code
elimination on 'if (foo && 0)' expressions, while 'if (0 && foo)'
still works, so use the latter to avoid problems.
Bug-Id: 707
* commit 'fab9df63a3156ffe1f9490aafaea41e03ef60ddf':
dsputil: Split off global motion compensation bits into a separate context
Conflicts:
libavcodec/dsputil.c
libavcodec/dsputil.h
libavcodec/ppc/dsputil_altivec.h
libavcodec/x86/dsputil_init.c
libavcodec/x86/dsputil_mmx.c
libavcodec/x86/dsputil_x86.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The SSE version has been no different than the mmx one since commit a41bf09d
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '9a9e2f1c8aa4539a261625145e5c1f46a8106ac2':
dsputil: Split audio operations off into a separate context
Conflicts:
configure
libavcodec/takdec.c
libavcodec/x86/Makefile
libavcodec/x86/dsputil.asm
libavcodec/x86/dsputil_init.c
libavcodec/x86/dsputil_mmx.c
libavcodec/x86/dsputil_x86.h
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Also replace INLINE_<opt> with EXTERNAL_<opt> that were wrongly
changed by commit 2b05db4f81
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Those macros take a byte number as shift argument, as this argument
differs between MMX and SSE2 instructions.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '570d4b21863b6254d6bbca9c528bede471bb4478':
x86: h264: Don't keep data in the redzone across function calls on 64 bit unix
Merged-by: Michael Niedermayer <michaelni@gmx.at>
We know that the called function (ff_chroma_inter_body_mmxext)
doesn't touch the redzone, and thus will be kept intact - thus,
this doesn't fix any bug per se.
However, valgrind's memcheck tool intentionally assumes that the
redzone is clobbered on every function call and function return
(see a long comment in valgrind/memcheck/mc_main.c). This avoids
false positives in that tool, at the cost of an extra stack pointer
adjustment.
The other alternative would be a valgrind suppression for this issue,
but that's an extra burden for everybody that wants to run libavcodec
within valgrind.
Signed-off-by: Martin Storsjö <martin@martin.st>
There's an SSE2 version already, and technically the SSE version
on x86_64 was wrong (using pshufd and pshuflw, SSE2 instructions).
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>