* commit 'eddf95283fbba1b469b76e7518bc3941f671b193':
vp9: initialize color space and range properties
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '65875a8b3b079752da25a61ec188d2e3d90a569f':
vp8: initialize color space and range properties
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '9d5fed6dc4cccb0689f694112f5026988bebc472':
avcodec: fix descriptions on color transfer options
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '9f3a70c44224ed92d91df65bb9470a2649e7d019':
dump: print the original coded dimensions when available
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '41e86146e7240f9d42e8cdb86a94bb3eb2bbe15f':
dump: print detailed color space information
full color triplets are only printed if they are not all equal, otherwise
they are printed as before
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '20a5956b8daeee4cb59d6fa00ec809b02c04d7f8':
dump: split audio and video probing on multiple lines
Conflicts:
libavcodec/utils.c
libavformat/dump.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '147f2e91eece6b9021ff5b7f8a3b5ce053566659':
avcodec: make sure color_range is properly initialized
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This makes the addition of arch optimized functions easier.
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* commit '9a03c2323593173a201cb75edd1b49887cf811ed':
h263dec: Force padding bug workaround for H.263.
This is not merged as it breaks a good part of the error concealment/resilience for H.263
Also, messenger.h263 plays fine in ffmpeg.
If anyone has any other h263 files that do not work, please open an issue on trak or
mail me!
See: d225b0f7aa
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'd208d1eba3799c58fd6d3602d31de3e686f14aec':
hevc_mvs: make sure to always initialize the temporal MV fully
Conflicts:
libavcodec/hevc_mvs.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '79a60c8e779242b5ba4c531b2c706c871e8e6420':
hevc_mvs: initialize the temporal MV in case of missing ref
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The register function now specifies that the user callback should
leave things in the same state that it found them on failure but
that failure to destroy is ignored by the library. The register
function is now explicit about its behavior on failure
(it unregisters the previous callback and destroys all mutex).
Signed-off-by: Manfred Georg <mgeorg@google.com>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
* commit 'bef067f88c74190cdf7e76d12f02e12e069974aa':
vdpau: check video surface and decoder capabilities
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'ce083282f0a8b7d63c4047c30b7bac498f9806dd':
vdpau: common support for managing the VdpDecoder in avcodec
Conflicts:
libavcodec/vdpau.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This function provides an explicit VDPAU device and VDPAU driver to
libavcodec, so that the application is relieved from codec specifics
and VdpDevice life cycle management.
A stub flags parameter is added for future extension. For instance, it
could be used to ignore codec level capabilities (if someone feels
dangerous).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This is necessary to recreate the decoder with the correct parameters,
as not all codecs invoke get_format() in this case.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
it should not be possible to be larger as its stored as 8bit value
but we would be overwriting a stack buffer if it is ...
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Using the not so new init and uninit callbacks, avcodec can now take
care of creating and destroying the VDPAU decoder instance.
The application is still responsible for creating the VDPAU device
and allocating video surfaces - this is necessary to keep video
surfaces on the GPU all the way to the output. But the application
will no longer needs to care about any codec-specific aspects.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Fixes out of array access
Fixes: asan_heap-oob_4da4f3_7_asan_heap-oob_4da4f3_173_Xmen_avc_500.vp6
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
cherry picked from commit df8ebe304df453f26c28ff8f11d607f49b90a4c2
Fixes out of array access
Fixes: asan_stack-oob_1046454_9_asan_stack-oob_15a9e7c_170_WP_MAIN10_B_Toshiba_3.bit
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array read
Fixes: asan_heap-oob_e476fc_2_asan_heap-oob_1333ec6_61_CAMACI3_Sony_C.jsv
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This avoids out of array accesses
Fixes: asan_heap-uaf_21f42e4_9_asan_heap-uaf_21f42e4_278_gl2.mov
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: asan_heap-oob_1685bf0_5_asan_heap-oob_1f35116_430_smc.mov
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: asan_heap-oob_153760f_4_asan_heap-oob_1d7a4cf_164_VWbig6.avi
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
also change it to a loop
Fixes out of array access
Fixes: asan_heap-oob_ca5410_8_asan_heap-oob_ca5410_97_ID_LSD_Size_Less_Then_Data_Inter_3.gif
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: asan_heap-oob_4da0ba_6_asan_heap-oob_4da0ba_241_cvid_crash.avi
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array accesses
Fixes: asan_heap-oob_14dbfcf_4_asan_heap-oob_1ce5767_179_add_method_small.png
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes pixel format selection
Fixes out of array accesses
Fixes: asan_heap-oob_1766029_6_asan_heap-oob_20aa045_332_cov_1823216757_m2-d1d366d7965db766c19a66c7a2ccbb6b.tif
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: asan_heap-oob_4da4f3_8_asan_heap-oob_4da4f3_419_scene1a.mm
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array accesses
Fixes: asan_heap-oob_12304aa_8_asan_heap-oob_4da4f3_300_intro.jv
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array accesses
Fixes: asan_heap-oob_16668e9_2_asan_heap-oob_16668e9_346_miss_congeniality_pegasus_mjpg.avi
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
previously it could have been by 1 too large
Fixes out of array access
Fixes: asan_heap-oob_12240f5_1_asan_heap-oob_12240f5_448_t8c1e3.jls
Fixes: asan_heap-oob_12240f5_1_asan_heap-oob_12240f5_448_t8nde0.jls
Fixes: asan_heap-oob_12240fa_1_asan_heap-oob_12240fa_448_t16e3.jls
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The register function now specifies that the user callback should
leave things in the same state that it found them on failure but
that failure to destroy is ignored by the library. The register
function is now explicit about its behavior on failure
(it unregisters the previous callback and destroys all mutex).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Add CODEC_FLAG2_SKIP_MANUAL (exposed as "skip_manual"), which makes
the decoder export sample skip information via side data, instead
of applying it automatically. The format of the side data is the
same as AV_PKT_DATA_SKIP_SAMPLES, but since AVPacket and AVFrame
side data constants overlap, AV_FRAME_DATA_SKIP_SAMPLES needs to
be introduced.
This is useful for applications which want to do the timestamp
calculations manually, or which actually want to retrieve the
padding.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This makes the addition of arch optimized functions easier.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
~15% faster.
Also add an mmxext version that takes advantage of the new code, and
build it alongside with the mmx version only on x86_32.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
This is similar to what is done in libx264.c
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
A badly behaving user provided mutex manager (such as that in OpenCV) may not reset the mutex to NULL on destruction. This can cause a problem for a later mutex manager (which may assert that the mutex is NULL before creating).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
When only SPS or PPS is present in the stream, copy the missing one from
AVCC before insertion to the output stream.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This also un-does the fate changes from a52f443714,
leaving this fix without even small differences in the output, that is
a sample for which this makes a vissible difference is very welcome
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes CID1194380
There are no vissible differences in the changed fate samples. Only
a tiny number of pixels change by tiny amounts in the frames i checked
If someone has a file that shows a vissible difference, please post it.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'cc4992aaf3dbb0af88d9727983d75636baf1f8cc':
ac3enc: allow Dolby Pro Logic IIz as the Dolby Surround EX mode.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '4c2fd4b262347273afe97865ba451a1abde43ae6':
ac3enc: allow Dolby Pro Logic II as a preferred downmix mode.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'b5fe13448b13bfdd48a75b7e12387e11e3526d7c':
vc1: Use logical instead of bitwise or for coded_inter
Merged-by: Michael Niedermayer <michaelni@gmx.at>
It may be used by ff_add_pixels_clamped_sse2().
Should fix fate-cavs failures on some systems.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>