Fixes out of array access
Fixes: 482d8f2fd17c9f532b586458a33f267c/asan_heap-oob_4a52b6_7417_1d08d477736d66cdadd833d146bb8bae.mov
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
HWAccels with frame threads are fundamentally flawed in avcodecs current
design, and there are several known problems ranging from image corruption
to driver crashes.
These problems come down to two design problems in the interaction of
threads and HWAccel decoding:
(1)
While avcodec prevents parallel decoding and as such simultaneous access
to the hardware accelerator from the decoding threads, it cannot account
for the user code and its access to the hardware surfaces and the hardware
itself.
This can result in image corruption or even driver crashes if the
user code locks image surfaces while they are being used by the decoder
threads as reference frames.
The current HWAccel API does not offer any way to ensure exclusive access
to the hardware or the surfaces if frame threading is used.
(2)
Initialization of the HWAccel with frame threads is non-trivial, and many
decoders had and still have issues that cause excess calls to the
get_format callback.
This will potentially cause duplicate HWAccel initialization, which in
extreme cases can even lead to driver crashes if the HWAccel is
re-initialized while the user code is actively accessing the hardware
surfaces associated with it, or lead to image corruption due to lost
reference frames.
While both of these issues are solvable, fixing (1) would at least require
a huge API redesign which would move a lot of complexity into the user
code.
The only reason the combination of frame threads and HWAccel was
considered useful is to allow a seamless fallback to multi-threaded
software decoding if the HWAccel is not available, however the issues
outlined above far outweigh this.
The proper solution for a fallback is to re-open the AVCodecContext with
threading enabled if the HWAccel failed, which is a practice commonly used
by various user applications using avcodec today already.
Reviewed-by: Gwenole Beauchesne <gb.devel@gmail.com>
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '3ee2c60cc296eee3f63d7b5fee9b4332eeeac9fa':
utils: Use data buffers directly instead of an AVPicture
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
It is only used inside libavcodec.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Use the new fields directly instead of the ones from AVPicture.
This removes a layer of indirection which serves no pratical purpose
whatsoever, and will help in removing AVPicture structure completely
later.
Every subtitle encoder/decoder seamlessly points to the new arrays,
so it is possible to deprecate AVSubtitleRect.pict.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
It was merged with the iff_ilbm decoder in commit
929a24efff.
Define AV_CODEC_ID_IFF_BYTERUN1 as AV_CODEC_ID_IFF_ILBM for API
compatibility.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The generic code in utils.c sets the AVFrame.pkt_dts field from the
packet it was supposedly decoded. This does not have to be true for a
fully asynchronous decoder like mmaldec. It could be overwritten with an
incorrect value. Even if the decoder doesn't determine the DTS (but sets
it to AV_NOPTS_VALUE), it's impossible to determine a correct value in
utils.c.
Decoders can now be marked with FF_CODEC_CAP_SETS_PKT_DTS, in which case
utils.c won't overwrite the field. The decoders are expected to set this
field (even if they only set it to AV_NOPTS_VALUE).
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
* commit '9f90b24877016e7140b9b14e4b1acee663bb6d8a':
lavc: Drop deprecated get_buffer related functions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '01bcc2d5c23fa757d163530abb396fd02f1be7c8':
lavc: Drop deprecated destruct_packet related functions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
Assert on `avctx->codec->encode2` to avoid a SEGFAULT on the subsequent
function call.
avcodec_encode_video2() uses a similar assertion.
Calling the wrong function on a stream is a serious inconsistency
which could at other places be potentially dangerous and exploitable,
it is thus safer to stop execution and not continue with such
inconsistency after returning an error.
Commit-message-extended-by commiter
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
All DSD codes have 1 bit per sample.
https://en.wikipedia.org/wiki/Direct_Stream_Digital
Signed-off-by: Ihar A. Tumashyk <itumashyk@gmail.com>
Reviewed-by: Ganesh Ajjanagadde <gajjanag@mit.edu>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This makes it possible to remove more coded_frame usage without breaking the
publically visible coded_frame
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>