This commit rewrites the PNS implementation and significantly
improves sonic quality.
The previous implementation marked an incredibly big amount
of SFBs to predict when there was no need for this and this
resulted in quite a large amount of artifacts. Also the
quantization was incorrect (av_clip(4+log2f(...))) which
led to 3x the intensity for PNS values leading to even more
artifacts.
This commit rewrites the PNS search function and introduces
a major change: the PNS values are synthesized and are compared
to the current coefficients in addition to passing through
the revised checks to see whether PNS can be used.
This decreases distortions and makes the current PNS implementation
mainly focused on replacing any low-power non-zero bands as well
as adding any zeroed bands back.
The current encoder's performance is enough (especially with
IS) so PNS isn't really required except to fill in the occasional
few bands as well as extend any zeroed high frequency, so this
combination which is already enabled by default works
to get as much quality as it can within the bits allowed.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Since PNS generates coefficients it doesn't make sense to send
the predicted ones as well. Also the specifications explicitly
state to disable right channel IS predictors.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
It's better to trust that the coefficients generated will be
closer than the coefficients derived, and the new PNS implementation
makes sure that this happens.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The specifications explicitly state to use roundf() which
also rounds half-integer values away from zero.
This does fix a few IS artifacts.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
* commit '4e649debcf7f71d35c6b38cdb7ee715eba95d64a':
Postpone API-incompatible changes until the next bump
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '069713aa4b137781e270768d803b1f7456daa724':
lavc: Drop deprecated thread opaque and codec pkt
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '9f90b24877016e7140b9b14e4b1acee663bb6d8a':
lavc: Drop deprecated get_buffer related functions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit '01bcc2d5c23fa757d163530abb396fd02f1be7c8':
lavc: Drop deprecated destruct_packet related functions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
* commit 'dc70c19476e76f1118df73b5d97cc76f0e5f6f6c':
lavc: Drop deprecated request_channels related functions
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
This commit improves the TNS implementation to the point where it's
actually usable and very rarely results in nastyness (in all bitrates
except extremely low bitrates it's increasing the quality and prevents
some distortions from the coder being audiable).
Also adds a double filter support which is only used if the energy
difference between the top and bottom of the SFBs is above the
thresholds defined in the header file. Looking at the bitstream
that fdk_aac generates it sometimes used a double filter despite
the specs stating that a single filter should be enough for almost
all cases and purposes.
Unlike FAAC or fdk_aac we sometimes use a reverse filter in case
the energy difference isn't enought to use a double filter. This
actually works better.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit adds a flag to use the pure coefficients instead
of the processed ones (sce->coeffs). This is needed because
IS will apply the changes to the coefficients immediately
before the adjust_common_prediction function and it doesn't
make sense to measure stereo channel coefficient difference
when one of the channels coefficients are all zero.
Therefore add a flag to use pure coefficients in that case.
TNS is the only thing touching the coefficients before IS
so common window prediction will not take that into account
but the effect of the TNS filter per coefficient can be small
(a few percent) so to some approximation it's fine to just
ignore that.
Also fixed a small error which doesn't alter the results
that much. pow(sqrt(number), 3.0/4.0) == pow(number, 3.0/8.0) !=
pow(number, 3.0/4.0).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>