lavc/libzvbi-teletextdec: use the built-in transparent color for transparent background
Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -30,6 +30,7 @@
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#define TEXT_MAXSZ (25 * (56 + 1) * 4 + 2)
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#define VBI_NB_COLORS 40
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#define VBI_TRANSPARENT_BLACK 8
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#define RGBA(r,g,b,a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
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#define VBI_R(rgba) (((rgba) >> 0) & 0xFF)
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#define VBI_G(rgba) (((rgba) >> 8) & 0xFF)
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@ -193,7 +194,7 @@ static int gen_sub_text(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi_page
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}
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static void fix_transparency(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi_page *page,
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int chop_top, uint8_t transparent_color, int resx, int resy)
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int chop_top, int resx, int resy)
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{
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int iy;
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@ -206,7 +207,7 @@ static void fix_transparency(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi
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uint8_t *pixelnext = pixel + BITMAP_CHAR_WIDTH;
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switch (vc->opacity) {
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case VBI_TRANSPARENT_SPACE:
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memset(pixel, transparent_color, BITMAP_CHAR_WIDTH);
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memset(pixel, VBI_TRANSPARENT_BLACK, BITMAP_CHAR_WIDTH);
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break;
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case VBI_OPAQUE:
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case VBI_SEMI_TRANSPARENT:
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@ -215,7 +216,7 @@ static void fix_transparency(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi
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case VBI_TRANSPARENT_FULL:
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for(; pixel < pixelnext; pixel++)
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if (*pixel == vc->background)
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*pixel = transparent_color;
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*pixel = VBI_TRANSPARENT_BLACK;
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break;
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}
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pixel = pixelnext;
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@ -255,12 +256,12 @@ static int gen_sub_bitmap(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi_pa
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0, chop_top, page->columns, page->rows - chop_top,
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/*reveal*/ 1, /*flash*/ 1);
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fix_transparency(ctx, sub_rect, page, chop_top, cmax, resx, resy);
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fix_transparency(ctx, sub_rect, page, chop_top, resx, resy);
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sub_rect->x = ctx->x_offset;
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sub_rect->y = ctx->y_offset + chop_top * BITMAP_CHAR_HEIGHT;
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sub_rect->w = resx;
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sub_rect->h = resy;
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sub_rect->nb_colors = (int)cmax + 1;
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sub_rect->nb_colors = cmax;
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sub_rect->data[1] = av_mallocz(AVPALETTE_SIZE);
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if (!sub_rect->data[1]) {
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av_freep(&sub_rect->data[0]);
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@ -276,7 +277,7 @@ static int gen_sub_bitmap(TeletextContext *ctx, AVSubtitleRect *sub_rect, vbi_pa
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((uint32_t *)sub_rect->data[1])[ci] = RGBA(r, g, b, a);
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ff_dlog(ctx, "palette %0x\n", ((uint32_t *)sub_rect->data[1])[ci]);
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}
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((uint32_t *)sub_rect->data[1])[cmax] = RGBA(0, 0, 0, 0);
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((uint32_t *)sub_rect->data[1])[VBI_TRANSPARENT_BLACK] = RGBA(0, 0, 0, 0);
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sub_rect->type = SUBTITLE_BITMAP;
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return 0;
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}
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