dv: Replace some magic numbers by the appropriate #define.
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@ -36,7 +36,7 @@
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* between (run, level) and vlc is not 1-1. So you have to watch out for that
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* between (run, level) and vlc is not 1-1. So you have to watch out for that
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* when building misc. tables. E.g. (1, 0) can be either 0x7cf or 0x1f82.
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* when building misc. tables. E.g. (1, 0) can be either 0x7cf or 0x1f82.
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*/
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*/
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static const uint16_t dv_vlc_bits[409] = {
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static const uint16_t dv_vlc_bits[NB_DV_VLC] = {
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0x0000, 0x0002, 0x0007, 0x0008, 0x0009, 0x0014, 0x0015, 0x0016,
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0x0000, 0x0002, 0x0007, 0x0008, 0x0009, 0x0014, 0x0015, 0x0016,
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0x0017, 0x0030, 0x0031, 0x0032, 0x0033, 0x0068, 0x0069, 0x006a,
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0x0017, 0x0030, 0x0031, 0x0032, 0x0033, 0x0068, 0x0069, 0x006a,
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0x006b, 0x006c, 0x006d, 0x006e, 0x006f, 0x00e0, 0x00e1, 0x00e2,
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0x006b, 0x006c, 0x006d, 0x006e, 0x006f, 0x00e0, 0x00e1, 0x00e2,
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@ -91,7 +91,7 @@ static const uint16_t dv_vlc_bits[409] = {
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0x0006,
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0x0006,
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};
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};
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static const uint8_t dv_vlc_len[409] = {
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static const uint8_t dv_vlc_len[NB_DV_VLC] = {
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2, 3, 4, 4, 4, 5, 5, 5,
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2, 3, 4, 4, 4, 5, 5, 5,
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5, 6, 6, 6, 6, 7, 7, 7,
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5, 6, 6, 6, 6, 7, 7, 7,
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7, 7, 7, 7, 7, 8, 8, 8,
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7, 7, 7, 7, 7, 8, 8, 8,
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@ -146,7 +146,7 @@ static const uint8_t dv_vlc_len[409] = {
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4,
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4,
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};
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};
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static const uint8_t dv_vlc_run[409] = {
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static const uint8_t dv_vlc_run[NB_DV_VLC] = {
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0, 0, 1, 0, 0, 2, 1, 0,
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0, 0, 1, 0, 0, 2, 1, 0,
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0, 3, 4, 0, 0, 5, 6, 2,
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0, 3, 4, 0, 0, 5, 6, 2,
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1, 1, 0, 0, 0, 7, 8, 9,
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1, 1, 0, 0, 0, 7, 8, 9,
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@ -201,7 +201,7 @@ static const uint8_t dv_vlc_run[409] = {
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127,
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127,
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};
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};
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static const uint8_t dv_vlc_level[409] = {
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static const uint8_t dv_vlc_level[NB_DV_VLC] = {
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1, 2, 1, 3, 4, 1, 2, 5,
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1, 2, 1, 3, 4, 1, 2, 5,
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6, 1, 1, 7, 8, 1, 1, 2,
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6, 1, 1, 7, 8, 1, 1, 2,
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3, 4, 9, 10, 11, 1, 1, 1,
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3, 4, 9, 10, 11, 1, 1, 1,
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