ffplay: factorize thread starting and stopping code into decoder
Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
parent
d6910c4b5e
commit
ef1ccea945
54
ffplay.c
54
ffplay.c
@ -191,12 +191,11 @@ typedef struct Decoder {
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AVRational start_pts_tb;
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int64_t next_pts;
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AVRational next_pts_tb;
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SDL_Thread *decoder_tid;
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} Decoder;
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typedef struct VideoState {
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SDL_Thread *read_tid;
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SDL_Thread *video_tid;
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SDL_Thread *audio_tid;
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AVInputFormat *iformat;
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int abort_request;
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int force_refresh;
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@ -264,7 +263,6 @@ typedef struct VideoState {
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int xpos;
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double last_vis_time;
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SDL_Thread *subtitle_tid;
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int subtitle_stream;
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AVStream *subtitle_st;
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PacketQueue subtitleq;
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@ -769,6 +767,15 @@ static int64_t frame_queue_last_pos(FrameQueue *f)
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return -1;
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}
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static void decoder_abort(Decoder *d, FrameQueue *fq)
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{
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packet_queue_abort(d->queue);
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frame_queue_signal(fq);
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SDL_WaitThread(d->decoder_tid, NULL);
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d->decoder_tid = NULL;
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packet_queue_flush(d->queue);
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}
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static inline void fill_rectangle(SDL_Surface *screen,
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int x, int y, int w, int h, int color, int update)
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{
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@ -2197,6 +2204,12 @@ static int audio_thread(void *arg)
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return ret;
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}
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static void decoder_start(Decoder *d, int (*fn)(void *), void *arg)
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{
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packet_queue_start(d->queue);
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d->decoder_tid = SDL_CreateThread(fn, arg);
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}
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static int video_thread(void *arg)
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{
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VideoState *is = arg;
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@ -2731,31 +2744,28 @@ static int stream_component_open(VideoState *is, int stream_index)
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is->audio_stream = stream_index;
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is->audio_st = ic->streams[stream_index];
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packet_queue_start(&is->audioq);
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decoder_init(&is->auddec, avctx, &is->audioq, is->continue_read_thread);
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if ((is->ic->iformat->flags & (AVFMT_NOBINSEARCH | AVFMT_NOGENSEARCH | AVFMT_NO_BYTE_SEEK)) && !is->ic->iformat->read_seek) {
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is->auddec.start_pts = is->audio_st->start_time;
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is->auddec.start_pts_tb = is->audio_st->time_base;
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}
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is->audio_tid = SDL_CreateThread(audio_thread, is);
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decoder_start(&is->auddec, audio_thread, is);
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SDL_PauseAudio(0);
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break;
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case AVMEDIA_TYPE_VIDEO:
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is->video_stream = stream_index;
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is->video_st = ic->streams[stream_index];
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packet_queue_start(&is->videoq);
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decoder_init(&is->viddec, avctx, &is->videoq, is->continue_read_thread);
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is->video_tid = SDL_CreateThread(video_thread, is);
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decoder_start(&is->viddec, video_thread, is);
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is->queue_attachments_req = 1;
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break;
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case AVMEDIA_TYPE_SUBTITLE:
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is->subtitle_stream = stream_index;
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is->subtitle_st = ic->streams[stream_index];
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packet_queue_start(&is->subtitleq);
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decoder_init(&is->subdec, avctx, &is->subtitleq, is->continue_read_thread);
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is->subtitle_tid = SDL_CreateThread(subtitle_thread, is);
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decoder_start(&is->subdec, subtitle_thread, is);
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break;
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default:
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break;
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@ -2778,13 +2788,9 @@ static void stream_component_close(VideoState *is, int stream_index)
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switch (avctx->codec_type) {
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case AVMEDIA_TYPE_AUDIO:
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packet_queue_abort(&is->audioq);
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frame_queue_signal(&is->sampq);
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decoder_abort(&is->auddec, &is->sampq);
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SDL_CloseAudio();
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SDL_WaitThread(is->audio_tid, NULL);
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decoder_destroy(&is->auddec);
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packet_queue_flush(&is->audioq);
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swr_free(&is->swr_ctx);
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av_freep(&is->audio_buf1);
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is->audio_buf1_size = 0;
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@ -2798,28 +2804,12 @@ static void stream_component_close(VideoState *is, int stream_index)
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}
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break;
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case AVMEDIA_TYPE_VIDEO:
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packet_queue_abort(&is->videoq);
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/* note: we also signal this mutex to make sure we deblock the
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video thread in all cases */
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frame_queue_signal(&is->pictq);
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SDL_WaitThread(is->video_tid, NULL);
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decoder_abort(&is->viddec, &is->pictq);
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decoder_destroy(&is->viddec);
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packet_queue_flush(&is->videoq);
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break;
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case AVMEDIA_TYPE_SUBTITLE:
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packet_queue_abort(&is->subtitleq);
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/* note: we also signal this mutex to make sure we deblock the
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video thread in all cases */
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frame_queue_signal(&is->subpq);
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SDL_WaitThread(is->subtitle_tid, NULL);
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decoder_abort(&is->subdec, &is->subpq);
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decoder_destroy(&is->subdec);
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packet_queue_flush(&is->subtitleq);
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break;
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default:
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break;
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