H.264: merge fill_rectangle into P-SKIP MV prediction, to match B-SKIP
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@ -770,7 +770,7 @@ static av_always_inline int get_chroma_qp(H264Context *h, int t, int qscale){
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return h->pps.chroma_qp_table[t][qscale];
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}
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static av_always_inline void pred_pskip_motion(H264Context * const h, int * const mx, int * const my);
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static av_always_inline void pred_pskip_motion(H264Context * const h);
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static void fill_decode_neighbors(H264Context *h, int mb_type){
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MpegEncContext * const s = &h->s;
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@ -1327,13 +1327,10 @@ static void av_unused decode_mb_skip(H264Context *h){
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}
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else
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{
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int mx, my;
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mb_type|= MB_TYPE_16x16|MB_TYPE_P0L0|MB_TYPE_P1L0|MB_TYPE_SKIP;
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fill_decode_neighbors(h, mb_type);
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pred_pskip_motion(h, &mx, &my);
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fill_rectangle(&h->ref_cache[0][scan8[0]], 4, 4, 8, 0, 1);
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fill_rectangle( h->mv_cache[0][scan8[0]], 4, 4, 8, pack16to32(mx,my), 4);
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pred_pskip_motion(h);
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}
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write_back_motion(h, mb_type);
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@ -232,16 +232,18 @@ static av_always_inline void pred_8x16_motion(H264Context * const h, int n, int
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}\
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}
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static av_always_inline void pred_pskip_motion(H264Context * const h, int * const mx, int * const my){
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static av_always_inline void pred_pskip_motion(H264Context * const h){
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DECLARE_ALIGNED(4, static const int16_t, zeromv)[2] = {0};
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DECLARE_ALIGNED(4, int16_t, mvbuf)[3][2];
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MpegEncContext * const s = &h->s;
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int8_t *ref = s->current_picture.ref_index[0];
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int16_t (*mv)[2] = s->current_picture.motion_val[0];
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int top_ref, left_ref, diagonal_ref, match_count;
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int top_ref, left_ref, diagonal_ref, match_count, mx, my;
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const int16_t *A, *B, *C;
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int b_stride = h->b_stride;
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fill_rectangle(&h->ref_cache[0][scan8[0]], 4, 4, 8, 0, 1);
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/* To avoid doing an entire fill_decode_caches, we inline the relevant parts here.
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* FIXME: this is a partial duplicate of the logic in fill_decode_caches, but it's
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* faster this way. Is there a way to avoid this duplication?
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@ -251,15 +253,13 @@ static av_always_inline void pred_pskip_motion(H264Context * const h, int * cons
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A = mv[h->mb2b_xy[h->left_mb_xy[LTOP]] + 3 + b_stride*h->left_block[0]];
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FIX_MV_MBAFF(h->left_type[LTOP], left_ref, A, 0);
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if(!(left_ref | AV_RN32A(A))){
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*mx = *my = 0;
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return;
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goto zeromv;
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}
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}else if(h->left_type[LTOP]){
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left_ref = LIST_NOT_USED;
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A = zeromv;
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}else{
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*mx = *my = 0;
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return;
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goto zeromv;
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}
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if(USES_LIST(h->top_type, 0)){
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@ -267,15 +267,13 @@ static av_always_inline void pred_pskip_motion(H264Context * const h, int * cons
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B = mv[h->mb2b_xy[h->top_mb_xy] + 3*b_stride];
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FIX_MV_MBAFF(h->top_type, top_ref, B, 1);
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if(!(top_ref | AV_RN32A(B))){
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*mx = *my = 0;
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return;
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goto zeromv;
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}
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}else if(h->top_type){
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top_ref = LIST_NOT_USED;
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B = zeromv;
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}else{
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*mx = *my = 0;
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return;
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goto zeromv;
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}
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tprintf(h->s.avctx, "pred_pskip: (%d) (%d) at %2d %2d\n", top_ref, left_ref, h->s.mb_x, h->s.mb_y);
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@ -304,24 +302,28 @@ static av_always_inline void pred_pskip_motion(H264Context * const h, int * cons
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match_count= !diagonal_ref + !top_ref + !left_ref;
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tprintf(h->s.avctx, "pred_pskip_motion match_count=%d\n", match_count);
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if(match_count > 1){
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*mx= mid_pred(A[0], B[0], C[0]);
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*my= mid_pred(A[1], B[1], C[1]);
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mx = mid_pred(A[0], B[0], C[0]);
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my = mid_pred(A[1], B[1], C[1]);
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}else if(match_count==1){
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if(!left_ref){
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*mx= A[0];
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*my= A[1];
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mx = A[0];
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my = A[1];
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}else if(!top_ref){
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*mx= B[0];
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*my= B[1];
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mx = B[0];
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my = B[1];
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}else{
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*mx= C[0];
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*my= C[1];
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mx = C[0];
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my = C[1];
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}
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}else{
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*mx= mid_pred(A[0], B[0], C[0]);
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*my= mid_pred(A[1], B[1], C[1]);
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mx = mid_pred(A[0], B[0], C[0]);
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my = mid_pred(A[1], B[1], C[1]);
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}
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fill_rectangle( h->mv_cache[0][scan8[0]], 4, 4, 8, pack16to32(mx,my), 4);
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return;
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zeromv:
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fill_rectangle( h->mv_cache[0][scan8[0]], 4, 4, 8, 0, 4);
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return;
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}
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