H264: hotfix for speedloss on frame threading and h264 files with slices.
This fix is not ideal as it still limits the multithreading on field pictures to the 2nd field only. Ill try to fix it properly to allow both fields to decode concurrently but this needs more work. This bug exists since and was caused by: commit ea6331f8bbaf3343faec6ffe77a6218a016a3af5 Author: Ronald S. Bultje <rsbultje@gmail.com> Date: Mon Jun 20 10:24:33 2011 -0400 h264-mt: fix deadlock in packets with multiple slices (e.g. MP4).
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@ -3710,9 +3710,13 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
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switch (hx->nal_unit_type) {
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case NAL_SPS:
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case NAL_PPS:
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nals_needed = nal_index;
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break;
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case NAL_IDR_SLICE:
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case NAL_SLICE:
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nals_needed = nal_index;
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init_get_bits(&hx->s.gb, ptr, bit_length);
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if(!get_ue_golomb(&hx->s.gb))
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nals_needed = nal_index;
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}
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continue;
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}
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