h264: use av_fast_padded_malloc()
This zeros all the memory once and avoids valgrind warnings. alternatively the warnings could be suppressed. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -179,10 +179,8 @@ const uint8_t *ff_h264_decode_nal(H264Context *h, const uint8_t *src, int *dst_l
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bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0; // use second escape buffer for inter data
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bufidx = h->nal_unit_type == NAL_DPC ? 1 : 0; // use second escape buffer for inter data
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si=h->rbsp_buffer_size[bufidx];
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si=h->rbsp_buffer_size[bufidx];
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av_fast_malloc(&h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+FF_INPUT_BUFFER_PADDING_SIZE+MAX_MBPAIR_SIZE);
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av_fast_padded_malloc(&h->rbsp_buffer[bufidx], &h->rbsp_buffer_size[bufidx], length+MAX_MBPAIR_SIZE);
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dst= h->rbsp_buffer[bufidx];
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dst= h->rbsp_buffer[bufidx];
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if(si != h->rbsp_buffer_size[bufidx])
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memset(dst + length, 0, FF_INPUT_BUFFER_PADDING_SIZE+MAX_MBPAIR_SIZE);
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if (dst == NULL){
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if (dst == NULL){
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return NULL;
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return NULL;
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